1 / 4 / 8 is the most fair for player time. But I guess we should be thankful it isn't 15 anymore?
1/2/3 max. Even 4 is too much. Especially if they wanna people play till the next addon for ~2 years. It will become boring in first month or even faster.
why would they increase the conquest cap wtf
1/4/10 is more in-line with what I'd consider reasonable for anyone who spends more of their time in mythic plus. 10 keys at week when you're actively trying to seek out gear from the content isn't even going to be surprising, especially since it's only 1 piece per run now. I think that's a bit more appropriate.I like the sound of 1/3/9, but only because they're all 3 times more than the prior step, which pleases my OCD. lol
Love that answer. Anyone achieving 9 rewards in week has to no-life it, where most of us will get 3-4 from doing the EXACT SAME STUFF we actualy do in BFA, which is 2-3 more than the only 1 lottery ticket we get every tuesday.Nice number tunings here, I think full clearing a raid, pushing 10 keys and overcaping conquest (825 vs 500 actual) is realy in line with required efforts.
people still need to be reminded that the tiers are meant for people who enjoy that content. dont like doing 10 dungeons? fine, don't do it. but also dont expect to get the same rewards as people who do. Same applies for raiding and PvP. you dont have to do it, and you certainly dont have to check off all 9 boxes.
Nice tuning, well done Blizz. 10 dungeons is the perfect amount