Ok so that's the road they decided to take for the interrupt, it's better than nothing but axe toss has a lot of issues, travel time, the spell queuing of the pet if he is soulstriking or felstorming, sometime the CD is consumed but nothing happens especially if he decides to charge before launching his axe.I hope they just put an absolute instant cut on the spell, and the stun is still linked to the travel time and the animation of the axe, because otherwise we'll have tons of moments where you wanted to interrupt but it arrived too late or simply was never cast at all.It's also a nerf in pvp and in M+ because it consumes some stun DR which are important on certain mobs and packs of trash very often in M+The pvp talent was the best solution, oh well.
Blizz...You glorious bastards thank you for this!
a better fix is make any demon the warlock uses just as powerful so they could have felhunter or any pet of choice instead of being limited to felgaurd
Demonology interupt?*halo chorus*
I hate it xD
After years, they did it !Next step: give us back the Demon Form !
this is awesome I just hope they do something with implosion so i dont have to constantly keep track of and finding the best window of opportunity to use it...maybe if it was automated? I dont know it just feels super clunky to me despite it being cool idea.
omfg its about time, mobs like that fire mage caster WQ was annoying cause as demo i had to use my puppy so the fight wasnt a freaking hr 🤬
Still has travel time and still won't interrupt a target that is immune to your stuns due to diminishing returns. That's how I'm understanding it anyways. Would have been so much simpler and less convoluted to just add the PvP interrupt as a baseline but heck I shouldn't complain at least it's an interrupt in some form for Demo yaaay..
What about Aff/destro being forces to using 1 type of pet or give up on interrupt?