It is a clever system but I do have some insight to share on how it works. Apologies for the lengthy description but I wanted to explain it given what you pointed out now that I have some information to share on it.
So Reorigination Array is a secondary bonus to traits from Archive of the Titans or Laser Matrix. When those are selected on a piece of Azerite gear that is equipped it provides Reorigination Array. This is a passive buff that is always up while you're inside the instance. This also doesn't stack with multiple traits that provide Reorigination Array.
There is a Reorigination Array hidden quest associated to your character that tracks and gradually improves this buff over time as you progress week over week within Uldir. Every week there is essentially a weekly quest that tracks your kills, and once you kill 3 bosses in Uldir you gain a stack added to Reorigination Array. You do not need a piece for this to track your kills. So if you killed 3 bosses last week and got your piece this week with Archive of the Titans, don't worry as you'd correctly be at 2 stacks if you killed 3 bosses this week as well. This stacks up to 10 and each stack provides 75 of your highest secondary stat. This also tracks regardless of difficulty so you can even track and obtain the items with these traits on Raid Finder.
Once you obtain a piece you'll notice the Reorigination Array tooltip changes depending on some certain conditional statuses. If you haven't killed any bosses this week in Uldir it will read additionally "Defeat 3 more powerful foes in Uldir to increase the effectiveness of Reorigination Array.". This will be under the current bonus it provides if you have earned any stacks already. As you kill bosses for your weekly count you'll see this counter go down until it disappears as you've earned your 3 needed kills for the week and you'll instantly get that next stack.
Nope! You don't need to have a piece with the trait to earn progress. So if you complete the quest for 5 weeks on Normal killing Taloc, MOTHER, and Fetid and then finally get say the plate helm with Archive of the Titans on week 6 from Taloc, then when you select Archive of the Titans and equip it it should show you have 5 stacks of Reorigination Array, and the tooltip should read that you need to kill 2 more bosses as you killed Taloc already for the week.
The progress is character based so if you get a better Azerite piece that provides Reorigination Array then you still have the same stack level. So there's no punishment for swapping items at all.
LFR does in fact grant it and the pieces as well. You essentially have 4 chances per week of getting the piece if a singular boss drops one that you need (LFR/Normal/Heroic/Mythic) plus seals plus weekly quests that grant you a cache that contains a random piece of Uldir gear, guildies or other raiders not needing and willing to trade, etc. There is an insane amount of opportunities to get the pieces that have them, as well as you always earn progress each week toward the stacking as long as you get the three boss kills on any level. You can do 2 bosses on normal and 1 on heroic or any other combination of difficulties and it still credits the same.
It will be the highest stat value, not percentage.
Correct. Heroism/Bloodlust doesn't provide a raw stat value increase, its just a flat 30% haste buff. So Heroism/Bloodlust wouldn't affect it. Trinkets could though if they do proc and that is enough to push you in one direction or another.
So even if i had 3 of archive of the titans or laser matrix it wouldn't give me 750 secondary for each just one instance of 750 at 10 stacks?
Also M+ has no equivalent to this, how is m+ supposed to be its own progression path if there isn't azerite gear that only works in M+ and not in raid?
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Quest | Objective | Tooltip after Quest |
- | No Bosses Killed | Defeat 3 more powerful foes within Uldir to increase the effectiveness of Reorigination Array. |
| Kill 1 Boss in Uldir | Defeat 2 more powerful foes within Uldir to increase the effectiveness of Reorigination Array. |
| Kill 2 Bosses in Uldir | Defeat 1 more powerful foes within Uldir to increase the effectiveness of Reorigination Array. |
| Kill 3 Bosses in Uldir | - |
Once all those flags quests are completed during a week, you will complete one of 10 different quests. After a weekly raid reset, the three quests reset, allowing you to complete another flag. Completing each quest awards a stack of
Reorigination Array. Since the flags are tied to your character, obtaining new Azerite gear
does not reset the progress on this. Also, you do not need to have the
Reorigination Array bonus active to complete the quests, so you progress in the system even without having the bonus beforehand.
Strength of the Effect
Below you can see how strong will be the buff based on which difficulty your Azerite piece is. (Numbers rounded to the closest integer)
Week 1 | Week 2 | Week 3 | Week 4 | Week 5 | Week 6 | Week 7 | Week 8 | Week 9 | Week 10 |
75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 | 750 |
Since the stat squish happened recently, it is important to put them in perspective, in the table below it shows how much the given rating converts to each stat. Note: Mastery has a different value per class, so it is not realistic to display all 36 values.
| Week 1 | Week 2 | Week 3 | Week 4 | Week 5 | Week 6 | Week 7 | Week 8 | Week 9 | Week 10 |
Base Value | 75 | 150 | 225 | 300 | 375 | 450 | 525 | 600 | 675 | 750 |
Haste | 1.1% | 2.21% | 3.31% | 4.41% | 5.51% | 6.62% | 7.72% | 8.82% | 9.93% | 11.03% |
Crit | 1.04% | 2.08% | 3.13% | 4.17% | 5.21% | 6.25% | 7.29% | 8.33% | 9.38% | 10.42% |
Versatility Damage | 0.88% | 1.76% | 2.65% | 3.53% | 4.41% | 5.29% | 6.18% | 7.06% | 7.94% | 8.82% |
Versatility Reduction | 0.44% | 0.88% | 1.32% | 1.76% | 2.21% | 2.65% | 3.09% | 3.53% | 3.97% | 4.41% |
Purpose
The idea behind this whole system is likely to have an organic nerf to Uldir as time goes by. Since the effect is already in place, it shouldn't affect the world first race much. However, it could impact the
Hall of Fame race, especially if the inequalities from Antorus still appear during Uldir.
TL;DR
- Azerite Armor from Uldir has a zone trait that, if selected, enables Reorigination Array inside Uldir.
- Reorigination Array doesn't scale with item level, so a Raid Finder or Mythic piece have the same benefit as far as this bonus go.
- Reorigination Array buff is a permanent increase to your highest stat while inside Uldir.
- Reorigination Array buff is dynamic, meaning temporary effects change which stat is selected.
- Every week, there is a hidden quest to kill 3 bosses in Uldir that increases the effect of Reorigination Array, up to 10 times.
So what do you think about this organic nerf and change of pace in Uldir? Will we maybe see a different mechanic like this in every tier for Battle for Azeroth?
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