What is your rationale for thinking the effect is cosmetic-only? Simply that players will go absolutely crazy and explode the forums if they did it for real?
Well that's pretty cool.I imagine lots of people are gonna have a fit of fright when they see that, especially with the depleting number.Would be silly to suddenly lose power because you did a questline, so sure if you just reopen the artifact you'll see the number back where it's supposed to be, depleting yet again from the top.
Easy enough to come up with ways around that, for example you could set instability to trigger only when using an AP item. If this was combined with allowing another couple levels of artifact knowledge and explaining that the overall effect would still be positive even at very high artifact levels, players might not explode the forums about it.Rationale for that particular solution would be to get players up to artifact level 60 more quickly, but not to encourage endless grinding past 75.
And if they offered up alternative weapons, Perc?
I just mean if they eventually decide to offer up alternative ones further down the Instability Arc.Could be an interesting choice. Use the stronger/unstable weapon, or use a dependable/weaker one.
Another way to deplete AP for real would be to detach traits from AP levels. Your weapon effectively loses power, but your in-game performance is not affected.At the end of the expansion traits will be removed and you'll have a completely useless weapon as it's supposed to be
Maybe its something like countdown to next expansion. Every day/week/month you will lose some artifact power until "prepatch" will be out.
maybe thats a countdown? when it reaches zero, BfA (prepatch) launches?
Shouldn't it also be considered cosmetic only because in one of the PTRs, didn't the team find Concordance of the Legionfall stacking up even higher?
I think one of my alt's artifact weapons is already unstable, based on the things that it keeps whispering to me now and again. Or maybe it's that alt that's unstable and is just hearing voices, hard to tell sometimes.
this is freaking amazing honestly
This is... a little disappointing. I was thinking that a cool way to handle this would have been too have the act of pulling the corruption into the weapon in turn force the current power out of our weapons. With us being the next closest thing the power would surge into us instead (making sense of abilities becoming baseline/talents). The corruption could then make the weapons (low wise) into inert normal weapons. Throw in a special corrupted appearance as a cool bonus. I mean, blizzard could still do something like this but it doesn't seem likely the way this is looking.