Fix the 'Soul Reaper' bug, the tooltip says '' If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec.'' But we only gain it for 4-5 seconds.
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Okay so one last thing.Why are weapon chains and enchants still here? It's becoming an increasingly pointless method to balance melee/Hunters on the basis of weapon enchants. It also punishes comps without disarms because they suffer more damage (even if it is pretty marginal overall) than if they were to run disarms, forcing players to run their weapon chains and so on. In addition, it makes for a very lacking set effect (Warrior 4-p).I wish they'd stop dancing around with this disarm duration/reduction &*!@.
Yay for the mindsear buff!
Aspect of the fox RIP?
I assume the Lynx Rush bleed damage is affected by AP?That's ... an interesting change.EDIT: Oh, actually, I am hearing now that the bleed is an addition to the spell, but *SHRUG!* *flail* No clue honestly I don't PTR.And also, of course, Steady/Cobra Shot while moving. Woah!
As a hunter, us being mobile while casting cobra shot/stead shot will be totally OP. I'm guessing the weapon damage percentage will be cut down while moving, but it will stay the same if standing still, otherwise some of our other signature shots will be nerfed to compensate, which would suck frankly. Also this obviously renders aspect of the fox completely useless, so it'll be interesting to see if they remove it or have it function entirely different.
Just so you know Soul Reaper isn't bugged, its working as intended. A blue post said they have to fix the tool-tip but it is supposed to last for only 5 seconds as the haste buff was meant to be something you got in exchange for losing the damage from it, the haste buff was never meant to be the reason for using Soul Reaper.
"I'm In Your Base, Killing Your Dudes"Now that's a name I like. lol
are ptr servers under develop ?or i have some problem and if is under develop plz tell me when it will be online again it will be nice if you reply faster :)