1. My favorite moment in all the years I've been playing is when I first saw the introduction movie. I was like, "Whoa! I can turn into a cat?" My next favorite moment was when I had logged into my first character moments later (yes, a druid) and watching the beauty of Teldrassil flow in front of my eyes, and my friend says, "Hey, see that person running there? That's an actual player." I was so shocked after years of playing on consoles by myself that I could watch this person run across the screen during a cutscene!2. Getting my first mount at level 40. 100 gold was soooo much back then! And the idea that I could finally go just a little faster. It took us days to grind that gold in Stranglethorn Vale.3. Getting travel form at 30 with my druid. I felt so proud that I had reached level 30. I thought I was epic. :D4. Finding my first purple on a random world mob in Alterac Highlands. It was Jordan's Staff. 5. Playing Horde for the first time and relishing the fact that neither side was "Good or Evil," but it was all a matter of perspective. Finally putting away such concepts was refreshing in a video game.
Well, here are my 5 favorite moments in WOW vanilla.5th: a quest, named "Rescue OOX-17/TN". When i first found the egg within Zul'Farrak, i knew that i had to help the poor engineer in rescuing his machine. What was really unexpected was when i found what it was: a robot chicken! Yes, a robot chicken. But it didn't helped me prepare to the following challenge: escorting it to Steamwheedle Port. That was on the other side of the desert! It was quite a walk, and the enemies that i had to fight at the time were hard for a young paladin. But escorting a mechanical chicken had its fun. 4th: Searing Gorge: the zone where i reached at last lvl 60, the maximum level in WOW vanilla. There i worked for the Thorium Brotherhood and do their bidding, and reched the maximum level after slaying one of the Dark Iron golems. From there on, i started having a different view of Azeroth, and began to grow in power and knowledge.3rd: The "Shadowfang Keep" instance. This was one of the best instances in the game in my liking, and i remember when i first gone there: to retrieve Jordan's hammer, so that he could craft me a powerfull weapon to aid me in my travels. The encounters there were climatic, the music was staggering and give me chills all over, and Archmage Arugal... all that a dark-themed instance should have.2nd: A quest, Judgement and Redemption: In the forsaken halls of Scholomance, i had to defeat the death knight Darkreaver in order to claim my first epic mount: the charger. I remember that i had a lot of effort to get to the charger. Luckly for me, the Robes of Insight that i've obtained in my travels provided me with enough gold to help with the purchase of the materials i needed. And with the support of my comrades, and a particular paladin named Kylian to whom i thank, we defeated the death knight and saved the charger, which i had a tied bond with at the very start, and gave him a name: Joshua.1st: Molten Core: the first raid experience for many, and the favorite of many until this day. I remember taking on the challenge with the raid guild "Fallen Gods" and exploring the depths of Azeroth. It was there that i obtained, not my first epic, but my first 2 epics: the Lawbringer Leggings and the Lawbringer Gauntlets, winning them against a mob of power-hungry paladins. From the defeat of Baron Geddon after lots of attempts to the "initiation surprise" that we created to new guild initiates: a rift behind Golemagg which would let you see Ragnaros. Many players died from that surprise, and so many were our laughs. And the best moment of all: our very first defeat of Ragnaros, as he desintegrates and his heavy hammer falls into the lava. At that time, i used my DKP (Dragon Kill Points, a currency to decide who gets the loot) on a trinket that many players did not understand why: the Essence of the Pure Flame. The poor fools, for i did not wanted it as an item to equip and use in ym gear, but as a trophy to celebrate my victory over the deadly foe that myself and others have vanquished on that day. I still have it with me, and i feel the power of Ragnaros near me even at these days.Those were very good moments, which i was glad to make part of. WOW is a game that changed my life forever, as well as the entire world.
This post was from a user who has deleted their account.
1. The best old world instances, zones and encounters... Wow, I remember day one starting off as a human, making my way into the deadmines for the first time. First time seeing a bunch of people with these gold rings around there names. Just the epic thought of actually doing something that felt like it changed the world around me not just for Stormwind but for Azeroth as well. The sense of "I killed VanCleef, because of me and five heroes like me the Defias Brotherhood is no more!"2. Next I would have to say Undead Stratholme or BARON, as we used to call it in LFG chat on the Skullcrusher Server. It was the first time I really got to get ten of my guildies together and get to kill Baron Rivendare, one of the Lich kings finest Death Knights. I also remember that this was where I got my first epic via the Breastplate of Bloodthirst quest chain...oh how epic it was I thought! 3. At this point I had hit level 60 but the journey was far from over, I was introduced to a new threat. His name was Ragnaros the fire lord. He who was ancient when this world was.... eh you get it the point, anyways this guy was HUGE as was every MOB in the Molten Core. There were forty of us trying to take these big guys down. finally we did. we also got to experience our first legendary drop. The right Binding of the Windseeker from Garr!4. Around the time of my MC raiding experience I remember another raid encounter named Onyxia's Lair. To fight Onyxia originally you needed to be attuned, now this attunement was no walk in the park. It involved a very long quest chain that required a decent raiding guild or group of people to complete. This quest chain took you all around Azeroth and eventually on a quest to forge your very own Drakefire Amulet after killing General Drakkisath in UBRS. So while Onyxia may be a quick encounter, the original journey just to be able to get see her was no easy task. Oh, so that explains why Lady Katrana Prestor would always glare at me...5. Last but not least I am going to skip ahead to one of my all time favorite times in the World of Warcraft since I began my journey on 11/23/04! Patch 1.9 The Gates of Ahn'Qiraj, another threat plagues Azeroth but this time it required the aid of everyone on the server Alliance and Horde alike. Everyone working together to perform a server-wide event to unlock two of my favorite instances in the game, Temple of Ahn'Qiraj (40 man) and Ruins of Ahn'Qiraj (20 man). It also introduced us to our first old god encounter C'thun. (PEW PEW MOAR LAZRZ) Now I can't even begin to explain how epic the event for opening the gates were but it stands today as still being one of the longest quest chains in WoW. Assuming you were in a very good raid guild at the time of this event you had a shot of partaking in the reconstuction of The Scepter of the Shifting Sands which was needed to open the once sealed Scarab wall. Once the reconstruction was complete, the person who completed the quest would bang the scarab gong. This set off a server-wide timer to make sure all of the concentrated efforts were in place. Everyone headed to Silithis as Horde and Alliance came together for one final moment we saw troops NPC's as well as ourselves fighting huge ancient Silithid creatures as well as towering Anubis-like creatures made of stone.PVPOld World PVP = Southshore Vs. Tarren Mill Baby!In closing, the World of Warcraft has changed a lot since its release. However, no matter how much things change few things will always remain, the allies we have gained, the epic battles we have fought, and the battle-hardened war stories we share.
1. Deadmines was my favorite old-world experience. It was my first instance in any MMORPG, and more importantly, it was the first time I felt my character was affecting a world. The questline that led up to Deadmines was immersive, sure, but nothing compared to the long trek through the tunnels, only to come face to face with a Defias leader and cross swords with him on the deck of his ship. Action, heroism, and my name called out for all to see - this is something WoW offered me, and not other persistent worlds I'd tried before.2. Walking down the halls of Lordaeron was amazing for me the first time. I've been a Warcraft RTS fan since the early nineties, and getting to step where the Kirin Tor spoke, and hearing the echoes of their fretting voices was quite a big deal. Most games don't offer external history with the locations, so it was a treat as a player to walk around in history that was older than the game itself. It was recognizable and powerful, almost like a mecca for me as a player.3. My first PVP raid was a blast. This was the same night honor had been introduced, and every player had widely different expectations of what would happen the next week. Would we gain ranks? Would we be able to buy super-mounts, or sport more glowing equipment? We had no idea. All we knew is that we had to blast the guy in front of us, and avoid the poor over-worked goblins in Booty Bay. It was wild fun and I won't ever forget the mayhem that night.4. The first time I saw the king return to Stormwind was unbelievable. WoW has kept my subscription for so long by letting me feel immersed in ways other games have not. This is one of the best examples. The quest chain isn't even that long, but it entails so much importance, so much impact on the world, that I would literally ask friends and guildmates if they'd let me in the group to help their characters do it next. Walking through Stormwind, escorting the king himself, and unseating a usurper (what a shock that turned out to be!) was something you just don't get to do every day. I should know, because I tried.5. The Guns of Northwatch was one of my favorite quests, and still is. As fledgling Horde members, we early players had to wonder if we were going to get the same good treatment we were sure the Alliance was getting. After starting this quest on my warrior, I'm pretty secure with what we got. It was great because Blizzard accomplished the visual similarities to their Warcraft games right down to the way the guards patrol. It felt like I was a lone unit trying to stab-n-sneak my way up to some pretty important captains, and it made me laugh to find their names being Smythe & Wessan. Not only that, but if the player reads the quest dialog and context, they find that the quest is loyal to an old Warcraft philosophy now, which is that neither side is purely good nor evil. Navy captains firing on unarmed neutral merchants? Not in our backyard!
1. Leveling a character used to feel so EPIC! you would get to about 15-20 and start hitting the experience wall. Getting my first character to 60 was an amazing feeling and the last hour or so my guild was cheering me on. 2. Me and a buddy were going to with some other friends to destroy Southshore (original world pvp ftw). We got to Tarren Mill and it was already being attacked by allies so we quickly dispatched them and destroyed Southshore with no opposition.3. I have to agree with some of the people here and say that when i first heard the music in Durotar i was really into it. It kinda had a weird way of making me calm even when i was enraged at the real world.4. The people. A lot of the people i met once i got into the game i still talk to over vent and other things even if they had moved on from WoW.5. Raiding. It felt a whole lot more epic than it feels now in Wrath. Killing Rag for the first time and down Nefarion felt so amazing. I miss that feeling.
1. Getting my first mount and reaching level 40 must have been the first HUGE achievement I made. It was amazing finally running around on this awesome Nightsaber I had wanted for months, leveling. And getting volley, I must have used it atleast 20 times right after getting it since I thought it was the coolest spell. The best part of this would be leveling with my best friend, and still one of the closest friends of mine in-game. 2. BRD.. Just, it was mind-blowing. This instance was HUGE. It was epic, it was the first instance that hard ever truely challenged everything about me. My patience, for it took like 4 hours..? My skill, trying to get those bosses down and how much trash there was, trying not to wipe. My gear, to see if it was up to par.. The third to last room, my god. It was HARD, but man was it FUN. 3. The chain after defeating Van Cleef, running around and delivering the letters, learning everything and how deep the Defias really went. It was probably the most epic quest line at the time I was level 20. It was really a work of art, how it all came together and how the storyline kept you interested. And when the level 31 appears? Man, I was freaking out.. Luckily a 60 was nearby and helped me.4. The first time I made over 3 gold. I was probably still around level 30 at the time on my main, and I was on one of my alts, RPing in a tavern. I asked a level 60 if he'd like some beer, and he had declined. I traded him anyway by mistake, and to my surprise he gave me 10g. I was speechless. I kept asking how he got so much, thinking he was a god. He just said "When you reach the highest level, it comes in a lot easier." That's what leads to my last bit. 5. Earning my mounts, titles, and gold by myself. I remember the harsh 90 gold for a mount at level 40.. (I had to borrow 60 that time, but I payed it back!) I remember farming all 500 gold back BEFORE the burning crusade, it was still extremely hard. I remember hitting the 700 or so (was it more? My memory fails me..) for my regular flyer. And I definitely remember the 2 month grind for my epic flying mount. And after that? My netherwing drake. Now this was all before Wrath. If you look back now, the Netherwing quests are about as hard as quests now. The mobs have close to 10k health, and some could take a very long while.. Especially the races. I remember doing WSG back when I was level 29, with my ghost-sabre named Kysta, earning my Corporal title (Which for some reason I don't have anymore.. It dissapeared. :( ) And I remember running Magister's Terrace on heroic every day to get geared up, and remember when I won the roll for the mount about the 60th time running it. And finally I remember in the Burning Crusade where when 1,000 gold was a lot, and I spent it on a title. All my friends called me stupid. I call myself "Elorion of the Shattered Sun."Edit: Yeah, I put some tbc stuff in there. <.< they can probably just leave it out
1. Joing my first raiding guild, it took months to get an answer from the paladin class leader but it was well worth the wait, ended up raiding Molten Core the first night of joining with less than the required fire restistance for a healer was a great induction to the guild (undergeared ftw). Was a fantastic bunch of people to of raided with, they made each raid a real treat.2. Molten Core. I was awed when i first went to Molten Core due to the sheer size of the place, it felt truly epic roaming through the giant cavern killing big nasty things with 39 other people, the bosses were fantastic especially when it came to the Ragnaros encounter for the first time when he rises out of the lava.3. Paladin level 60 charger mount quest. By far the best and most expensive quest chain i've completed, it really made you feel like you are finally worthy of obtaining such a noble mount. It was a well designed and thought out quest chain and it was cheaper than buying the 100% speed mount and training together which made it an extra bonus!4. Alterac Valley, old school. Best battle ground ever back then, the one battle ground that truely felt epic and felt true to the warcraft nature. Alliance and Horde in all out warfare with a hint of pve of gathering supplies to aid your war effort and the summing of a boss to help wreak havok against the enemy, oh good times were had.5. Black Rock Depths. When I ventured into this dungeon I was amazed to find out how big it was for a 5man, I really enjoyed the dungeon as you were essentially exploring a whole city which gave it a really nice touch. The quests were equally as fun, it was a unique experience in having to get yourself killed to get a quest to get the key to the city. Lore wise it was great as it told of the situation of the dark iron dwarves either kidnapping the Dwarf kings' daughter or making a pact with a general of an old god or their war against nefarion lurking in the upper part of the mountain, it was thrilling when I first saw the raid portal in BRD leading into Molten Core as i wondered what was lurking on the other side.
My favorite thing about classic was how the game felt like it was so full of mystery. Whenever I got to a new zone, it was from a quest sending me there, so I had this little trek to do to find where everything was and remember anything. Just that feeling though, that you don't know what's in the zone and what awesome quests could be hidden there was really cool.My second favorite thing had to have been going into the Maraudon for the first time. Due to playing on the Alliance side, I was kind of bored of constantly seeing humans so jumping into this bleak area filled with centaurs, slowly working my way up a path and discovering that there was more to Desolace than I thought was really cool. The design of the Maraudon instance was what really made the instance for me. Going through the red side with its lush (at least for me at the time) plant growth was really cool. Following that path and jumping down a waterfall into the next area was an awesome way to transition, although the need to hearthstone out was kind of annoying.Next up on the awesome classic experiences list is getting my mount. Sitting around in Ironforge and seeing people riding around on various animals all representing their race was awesome, especially since it took a while to get to that level. I was spoiled though, since my cousin helped me out a lot on the gold cost, but I was so happy that I ran around all the continents and filled up my map.Later on when I had reached level cap and could play with my friends, we would constantly do instances together. Because our group of friends was rather small, we never really could do Upper Blackrock Spire without getting random people, so we often did Scholomance and Stratholme with just our little group of five. One time though, in the dreaded first big room of Scholo, one of us pulled an extra group, which lead to frantic attempts at crowd control and me pretty much burning myself out of mana trying to heal everyone. Miraculously, we survived and unsurprisingly (we were pretty laid-back) we would do this many other times, thus branding it in our minds as the "guild pull."Finally, when I first got into a raiding guild and got Benediction was an awesome moment. One of the other priests in the guild was higher on DKP than me, but wasn't in raids as often, agreed to pass it up for me just because. Even though I don't play my priest anymore, I still have that staff with its original enchant. If you ever read this, thanks for that Eye of Divinity, Silverhands! Props to you man.
1. When I first started playing, I attempted to level Alliance. I wasn't one of the people who started playing immediately, some friends told me it was fun and said I should give it a shot. I said "what the hell" and decided to give it a try. They were leveling alliance, so I decided to roll a Warlock (I like the name and what it means to me) on a Human. Little did my friends bother to tell me about Murlocs. I almost quit WoW due to murlocs. At the same time, it's just fond to remember me not knowing how to pull a mob, and the sweet revenge i got on those bastards when I got my warlock to 60. Spent half hour I spent.2.Flash forward a good month or two. My friends have all kind of abandoned me, So i decided to level horde. My Undead Warlock got to 22 and I needed more gear, so I went Shadow Fang Keep. I loved that instance, i ran it so many times just because it was fun to me.3. First time I got a mount. Level 40 back then was 2/3s through the game, and the mount made it that much sweeter. Level 20? man, new players have it easy.4. Maybe this doesn't count, but when Burning Crusade came out and I FINALLY got to level 70 and got a flying mount, I felt giddy. I was no longer stuck to the ground. Sure, I still had 5000 gold(back when it was harder to get) to earn, but for then I was in the air. It was awesome.5. this should probably be higher up, but the moment I stopped being stupid. I was such a noob to MMOs that a lot of the details and now logical things in WoW just made no sense. Once it all clicked, I just had this kind of ah-ha moment that lasted for a good while.
Dungeon: Maraudon. I love the way this tropical dungeon manages to survive in the desolate... desolace. Also the Centaur happens to be my favorite creep since Warcraft three. I revisit this dungeon frequently, just because it looks utterly awesome. Especially the Earth Song Falls. It has this calming effect on me... ofcourse only after the local hydra population has been destroyed.Zone: Azshara. Only a small part of it. The Ravencrest monument. If the Goblins touch this piece of art I will personally kill every last one of them. Raid their towns on a daily basis. I spend many hours just sitting on the statue's eyebrow. Yes, I love certain places just for looks.Zone: Alterac Mountains. Dalaran. That is, before Wrath of the Lich King lifted that whole city out of the ground. Even though it was common knowledge that the city of Dalaran was hiding under that purple dome, it still had this mysterious feel. I used to think about what could be hiding under there. An old god? Onyxia's twin sister? Just a big graveyard? A huge scourge army? A forest? A portal to the Twisting Nether? The remains of what could very well have been the most awesome ruins ever? Now that I've have seen Dalaran in it's full glory, I know the city in ruins and covered in ivy would look very cool.Questline: The scepter of the shifting sands. Yes, I would be very sad to see this chain go. It is defenitely the most lore-rich and epic quest chain, equal to or even better than the Wrathgate chain. Especially the ending of Eranikus' story. That's one aspect of Cataclysm that I really don't mind. So many unfinished chains will probably be completed or removed. I am really looking forward to seeing the story of the Scythe of Elune come to a close. We might finally get to know who the Dark Riders of Deadwind Pass are. Anyways, some chains really should survive the Cataclysm unscaved.Zone: Blackrock Mountain. Easy reason: Blackrock Mountain instances are awesome. Blackrock Depths, Blackrock Spire, Molten Core, Blackwing Lair and whatever instances might be added in Cataclysm. It will all be insanely awesome. So many awesome stories come from there. Magni's future grandchild. The early summoning of Ragnaros. Nefarian's Chromatic Dragonflight. Oh, and mounts must defenitely be allowed in The Molten Span. Flying mounts.
There's so much. Let's see...1. Level 60, getting my Dreadsteed. The questline was amazing. The Doomguard chain was pretty cool too, but I managed to solo that one.2. Likewise, the old Infernal quest chain which had me running all over and collecting felstones or some such from various demons (the satyrs in Azshara took forever.) Nevermind the level 50 scythe chain - screw the useful free voidwalker trinket, this is a SCYTHE (and I'm enchanting demonslaying onto it to boot.)3. Starting up the Undead Warlock and waking up in a tomb. The entire game was so amazing and huge then. And not long after I got to summon the first minion I'd ever have. Love that little imp.4. For the Undead version of the Succubus summoning chain, you had to venture out into the Wetlands. Even though I did the majority of my leveling in the Barrens, I always caught the Zeppelin back to the Undercity to train so that was the chain I grabbed. That meant that I had to go through Hillsbrad (and a level 60 paladin dropped me at least twice on my way through, which was my first PvP experience ever) and through Arathi Highlands on foot. I was on my toes the entire time.5. The quest for the Felhunter, which involved going to Southshore and even Thousand Needles, was pretty impressive as well. I loved it.
1. Shadowfang Keep. By far and away my favourite instance of all time. As an Undead Warlock (my favourite race/class) I teamed up with a friend's Undead Priest (shadow). Unsurprisingly, we both wanted the Robes and Belt from Arugal. These two insane and defiant clothies farmed that place for days. I loved the crazy antics that we got up to, and all the little things we learnt about the keep. In the hallways and courtyard we dashed about casting Fear and Dispel Magic, shifting tactics every few groups because the mobs were so wonderfully varied. Forsaken Skills is still my favourite debuff in the game. The hilarity of having -100 skills in Two handed Axes, followed by the panic of -100 to Shadow spells, made for exhilarating fights.And then, once we had outwitted his minions, we stood toe to toe with Arugal (except for the giant crack in the floor between us). By standing on my toes at the very top of the stairs and leaning forward he was in range of my curses. The room darkened as shadows were flung every which way in a battle of wits and determination. He tried to turn my Voidwalker into a Worgan, which was hilarious. He turned the the priest into a Worgan, causing me to frantically cast Fear (at her) and Drain Life (at him), desperately hoping that we'd master him this time.2. Apothecary Keever. The sheer hilarity of his experiments gets me every time. I love to just stand and watch him.3. Warlocks in general. Especially Undead ones. I love everything about them. Collecting men's hearts for the Succi? Hell yea. Raining fire at the ominous stealthing sound? Awesome. And Fear. PvE or PvP, I love making people run in Fear.