Most of the time if its a one-on-one fight and i lose i don't complain, i just acknowledge the other person as the better playerI only get mad when 4 people have to gang up on me, but then i can get a chance to flex my epeen if i can beat them, even if they are lower leveled^^^ Is an "OP" retadin
Balance between classes in WoW is a moving target. Every change the developers make will naturally result in consequences for other classes.The classes in WoW are design with scissor-paper-stone principle, and there will always be a class that is impossible to deal with for you, and there will be classes that are free wins. The game is designed this way by intention, and I am sure the main idea behind on class beating an other by concept is to make players roll more than one character.You play the class that interests you the most, then you discover which opponents will beat you down on every occasion, and start to play this class... only untl you find out which class is the next natural enemy.Death knights have their opponents, too. They are not unbeatable or overpowered. Personally I think Death Knights are very wel designed. The only issue is that Death Knights are boring to play. I leveled one, then deleted it to return to my tankadin for greener pastures.
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I agree completely. People who lose poorly have what seems to be a reflexive need to say, "Yeah, you won because you cheated," or, "You won because you're using a cheap move." This was especially true back in the days of Street Fighter, where the only characters I would use were Chun Li, Blanka, and E. Honda. Yeah, I won a lot of fights with them, but in the end, the other player would realize that that's all I could do (keeping them locked in a corner, while I kicked/zapped/punched them repeatedly), and would eventually beat me.Excellent post, and very true.
too true...lol, my shaman friend just pwns retadins though, pretty funny to see lol. im a rogue and my friend just says "they suck, all you have to do is purge spam, earthbinding totem and tremor totem."