Perfect changes for a warrior. This class is too op...
Please start touching the 25% interrupt / snare reduction from Venthyr so casters aren't forced to go to Venthyr only cause of one Conduit... Nerfing other good Covenants like the Pelagos one forces us even more to go Venthyr.
Something that in my opinion still needs to be adressed within soulbinds are those "activating your class ability will grant X amount of Y" perks. There is a major differences in effectivness since some classes only have a 30sec CD on their ability while others have a CD of 2 minutes. As it is now, the granted bonus allways stays the same. Because of the wording, classes with higher CDs on their ability are generally in disadvantage and wont potentially pick that soulbindLets take "Grove Invigoration" for examble:" Activating your Night Fae class ability grants you 8 Stacks of Redirected Anima"Hunters and Druids benefit very poorly from it, because their abilitys "Wild Spirits" and "Convoke the Spirits" are on a 2min CD.Death Knights and Monks on the other hand benefit 4 times as much from it since their abilitys "Death´s Due" and "Faeline Stomp" are on a 30sec CD only. This could easily be fixed, maybe by changing it to the signature ability instead but it needs to be adressed in some way...
nothing for ele sham, nothing for monks, nothing for DHs. 10/10 class balancing blizzard why don't you just shove a pencil under my toe nail