I have but little respect for Ghostcrawler. He designs class changes and mechanics to suit his own needs. Anyone can save face in an interview. The real challenge is having enough integrity to design balanced classes that add quality, fair gameplay to WoW, versus making classes conveniently powerful simply because you play them.Kudos to WoWhead, however, for setting up this interview. This website is by far one of the best WoW resources out there for gamers.
This post was from a user who has deleted their account.
Superb interview. Perfect questions and lovely answers :) GJ!
Hello Ghostcrawler. I'm a Hunter, and I want 30% of my DPS back.
Why do we let PVP drive the balance for PVE? Philosophically this is a messy way to do it and it drives the constant change in the game, so perhaps it is by design but I see it as the central flaw with the game currently.As a philosophically adept programmer analyst, I see this as what is wrong with the game.Here is my prescription:Double up the spells and abilities: have a set of spells/abilities for PVE and a set for PVP. Dual spec handles this robustly anyway and we all have dual specs.Split the game down the middle and let players decide if they want to go to the effort of doing PVE or PVP, or even both.Alternatively, you could have an additional 2 specs added to the multi-spec system so that two would be for PVE and two would be for PVP.New hooks appear!1. Players cannot enter a pvp zone without a PVP spec.2. PVP bank tab could be added, or alternatively build it so you have your player in PVP gear when you enter a PVP zone... perhaps add PVP change rooms?3. Gear could be sorted by type more robustly4. PVE gear is kept out of PVP entirely and vice-versa...5. This opens up better gearing options for players that want to do both and it makes us look less like ugly step-children walking around with PVE weapons in arenas.6. Perhaps take it one step further and simply eliminate world pvp servers because they simply don't accomplish what they used to, in a way that is positive for the game. We now have so many PVP options that can be controlled, this is a necessary step to fix the game.7. Make it so players perhaps by default only wear their PVE gear, and automatically switch to PVP gear and SPEC when they zone into a PVP zone.8. Wintergrasp did not work out the way it probably should have. It was not a success. Stick with zoned PVP... because it's way easier to balance.9. Be wary of cheap imitation games... WOW is awesome and I want to see it continue to improve.
maybe next christmas we can get a moose mount instead of raindeer. ;)
What makes even less sense is that we already have to remember PVE vs PVP setups as it currently stands due to having separate specs for each. Some classes/specs remain pretty similar in both situations (ret pallies, et al) but some are completely different all together (say a combat rogue who PVPs as assassination). Some abilities behave differently, some abilities are exchanged for others. I don't see what the big deal is.