"Rebalanced Dragonrider’s Cultivation, increasing the amount to 400% (from 10%) and reducing the duration to 3 sec (from 10 sec). This should provide more of a bonus for those that like to gather on the go."Yes! Yes! Yes!... This removes one of two gripes I have with dragonriding. Wohoo!
It's good to see Dragonrider's Cultivation get a buff since it's real easy to run out of Vigor quickly. That's even with every glyph collected. Now if the drake didn't control awfully when you go a little too fast...
But they still didn't fix the problem with Dragonrider's Cultivation but at least this is something. What I mean is that you have to be on the ground or the vigor won't do anything at all. A positive thing is that they removed the ICD not sure if this was intentional or just a bug, either way that makes it very handy(you still need to be on the ground for a few sec to get the df blob).
Great changes, looking forward for that 400% increase, despite the timing of the buff being lowered!
Herb update is about 1 extra vigor every time I pick a herb. Not great, not bad.
These are good changes. What took so long? Why does the first group of pandas in Jade Temple put 2 dots out that 1shot their targets? Is literally anyone working over there or is this just one guy who's new trying to handle the entire M+ balancing...because that's what it feels like. Expect M+ to not feel like complete utter trash sometime in the last week of S1 at this rate.Also thundering is still dogwater and not fun for anyone.
Quite nice to look at but 3 seconds is way too little when it comes to picking herbs. It would have to go at least 6-10 seconds, so that you would have enough momentum to fly to the next herb.