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PTR
10.2.7
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10.2.6
Beta
Weapon Specs Rolled Into One 5PT Talent
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Post by
244714
This post was from a user who has deleted their account.
Post by
Lorkin
You know it can be annoying to have to respec every time you get a new weapon. I am proposing all three weapon specs should be made into one 5-point talent, simply called
Weapon Specialization
.
This is why I hate Arms. Fury will always be the raiding build because you don't need to respec each time you upgrade to a new weapon.
Post by
105402
This post was from a user who has deleted their account.
Post by
lolman647
If they did this then they would need to do the same with the rogues combat tree and add extra talents to both classes for balance. It's a nice idea but i just don't see it happening.
Post by
pak52b
If they did this then they would need to do the same with the rogues combat tree and add extra talents to both classes for balance. It's a nice idea but i just don't see it happening.
yeah, they would have to do the same for rogues.. BUT, why would they have to add extra talents? you only spec one of them, so its not like you would need a filler again...
i think the idea is pretty good.. but well, blizzard prob wont invest the time and money to do it..
Post by
142233
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Post by
pak52b
5% crit chance,15% ArP,5% extra
that would defo make it OP.. and make ppl pick builds like
http://www.wowhead.com/?talent#LhrhbfGtE0bRdGuiohx
whcih i defo would for THOSE skills
(the one point in taste for blood can get picked from ATT or something)
it would be ok, if it was weapon specific.. (adds 1% crit if using axes, x% arp if using maces... etc) or you could only pick one..
Post by
318373
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Post by
244714
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Post by
Fakir
Best suggestion for improvements I've read on these forums yet.
Post by
RGsweden
Love the idea! And about the part with switching weapons to benefit from the different effects could be countered if they made it so if you change weapon in combat you wouldn't benefit from the new weapon effect until you've left combat?
Post by
322761
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