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Problem with tanking sinds last patch
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Post by
166817
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Post by
svirve
The immune from avenger shield is because of the silence effect from talents. The boss is immune to the silence and thus it gives you a immune message.
Taunts are now subject to diminishing returns. Too many taunts in a row will cause the mob to go immune.
Post by
166817
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Post by
Magnerz
After the first taunt threw up an immune message you should have got the hint... he was now effectivly immune to taunts, if you actually read what svirve had put you'd have understood "Diminishing returns", to the point of immunity is what happened here... read patch notes and gain knowledge :))
Post by
225539
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Post by
147614
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Post by
Bloodkittie
as i know to
reset
the "Diminishing returns" u need to have 15 sec btween the first tuant and the secend one other wise ur tuant will suffre DR untill it get immune.
so there for the 4horsem tuants souldn't make any problems.
also if u so much like to tuant then get the glyph that give u 8% more for tuanting...
Post by
Magnerz
Reading the notes would have alerted him to the fact and he would have been able to devise, or ask for, a compensating strategy beforehand tho' instead of wiping the group becasue of the changes made in the previous patch.
As Bloodkittie said the easiest way would be to wait for 15 seconds before taunting again as the DR system is effectively reset. Just make sure your healers can cope with that new gap.
Post by
166817
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Post by
147614
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Post by
Bloodkittie
there isnt a glyph for hand of reckoning u r right there is this glyph
http://www.wowhead.com/?item=41100
today tanks need to have a Hit rating the excact amount i really don't know but the higher it is it is better but! don't gem it or enchant just to have more it is all need to come from gear the same way u have 178 atm, the same go to experise.
and on ur talents and glyphs - i have a rule not to juge ppl on why did they chose those talents and glypes cause i don't know their roll in the raid (MT\OT\OOT)... but i will say i would diffrently with the talents and glyph set up.
and the armory bug is that they don't calc the talents there for u r missing 5% dodge 5% parry and 10% stam from ur talnt build.
this is the talents and glyphs that i use
http://www.wowhead.com/?talent#sZA0xA0uMGsIufdxf0hbM:GNjcmV
just u have a referance.
Post by
slasher0161
First question, do you use a 2 paladin set up for 4 horsemen.
Assuming you answer no then why the hell aren't you taunting first with RD and letting the other tank taunt second.
Second question, Do you know that HoR works on spell hit?
If all the above fails to prove the point, why bother posting about some $%^& luck with RNG.
Post by
svirve
I thought DR lasted for 20 seconds? Or did they change that.
Taunts use melee hit. (Thus with glyph of RD it cant miss)( I think HoR uses spell hit tho)
The only way to compensate is to hold each boss for longer amounts of time. Have your DPS switch targets to ease up on the healing but tanks have to stay in place.
Post by
65116
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147614
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Post by
111707
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147614
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