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Hunter, Shaman, Mage?
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This post was from a user who has deleted their account.
Get a dice, make Hunter 1 and 4, Shaman as 2 and 5 and Mage as 3 and 6. Roll dice, play the class that comes up.
Aside from referring to things like
and making informed decisions for the growing level 85, I do have some advice that may point you in the right direction:
Hunter is the best because they have can use their pets to tank (with Misdirection off global cooldown, I highly recommend creating a macro with offensive abilities to use it on your pet and use the glyph - life becomes much easier) and have pretty solid aoe and single target damage in Survival. They also have a lot more sustain and defensive power than before through talents. I personally leveled Hunter to 90 first.
Shaman is the best because they have the advantage of healing through instances (thus getting faster queues) while mauling enemies for questing (preferably as Enhance, but both specs work) and sustaining themselves. Totem utility is extremely strong and unique too and will benefit you in both a solo and group setting. Shamans can also do solid burst damage or healing.
Mage is the best because they can kite extremely well and control large numbers of mobs depending on their spec. While they don't have quite as many instants (in Fire spec, anyways) as before, it is more than made up for due to talents and new/improved abilities such as automatic critting Inferno Blast (Fire), baseline Deep Freeze and Shatter, Arcane Barrage hitting multiple targets (Arcane), and a unique Frost Orb that hits all enemies near it (Frost). Mages can also sustain themselves reasonably well through both talents and glyphed abilities.
Mage: OP as hell,
Shaman: Uhhhh totems?
Mage: No Skill Needed
Hunter: No more melee slot
Shaman: Just a second fiddle in all it's roles
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