Post by Kokorazashi
As a note, I will probably stop updating this thread as the new changes come out, just a heads up.4.0.1
What it brings
:MMO-Champion have a comprehensive list of all of the changes that have made it into Cataclysm 4.0.1.
(CRTL + F)
4) Talent Calculators
5) Notable Changes
6) Thanks to's
All the talent trees are getting a massive overhaul come Cataclysm. Here are a few General class changes to all classes, as well as what to expect come the new expansion.
All hunter and warlock pets have been deleted to address a data corruption issue. Hunters will need to tame new pets, while warlocks will notice the names of their pets have changed.
Ammo has been removed from the game.
The character levels at which classes gain new spells and abilities have changed.
The glyph system is in the process of being altered. Existing glyphs may not be fully supported or functional.
Many item and class stats have been changed or removed.
Rage has been normalized.
Spells and abilities no longer have multiple ranks and now scale with character level.
A first pass on new talent trees has been implemented.
Each specialization has been reduced to a 31-point talent tree.
Players will now get a total of 41 talent points to spend.
31 points must be spent in the primary specialization tree before any points can be placed in additional trees.
Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
More information regarding our plans for talent trees can be found here: http://www.worldofwarcraft.com/info/underdev/4p0/classandmastery.xml
With all of the Cataclysm info coming out recently because of the closed beta release, I thought I'd share the new talent trees with everyone here, so we can start making our own trees. With the new overhaul of how talents are earned, it seems that you will only be getting a talent point every two levels
Also, wearing a specific type of armor which is linked to your class will earn you bonuses. Mages can only wear cloth, and when they do; Mages gain Intellect (Which will also count as Spellpower and Mana Regen).TIER 11 - Firelord's VestmentsItemsFirelord's HoodFirelord's RobesFirelord's LeggingsFirelord's MantleFirelord's GlovesBonusesBonus Link
- Mage T11 2P Bonus - Increases the critical strike chance of Arcane Missiles, Ice Lance, and Pyroblast by 5%. / InstantBonus Link
- Mage T11 4P Bonus - Reduces the cast time of Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt by 10%. / InstantPvP Season 9 Set - Vicious GladiatorVicious Gladiator's Silk CowlVicious Gladiator's Silk RobeVicious Gladiator's Silk TrousersVicious Gladiator's Silk AmiceVicious Gladiator's Silk Handguards
You can always use the talent calculators found below to make your own talent trees and share them with other people. But I strongly recommend that you do not spend much time or thought on them because they will almost always become obsolete with a new patch. Still, tree changes are starting to slow down, so you could always look at the aspects that aren't changing and form trees from those. Then again, this could always change. That's a beta for you.
---------- MMO Champion Calculator!
---------- NOTABLE CHANGES
With all of the new changes, I've barely been able to update this, but now we have seen that the talent trees will only have 31 Points in them each. From what we have seen from the Warrior previews, this also seems that each talent tree will have a defined purpose, and a clear description of it's roles (A picture of the new interface
) to help newer people into the game. I will try to continue updating this thread, along with any new info that emerges, as always, no changes are permanent, and will always be subject to change.New Spells
LVL - DEscriptION
Launches a Flame Orb forward from the Mage's position, dealing 228.01 Fire damage every second to the closest enemy target for 15 secs.
6% of base mana, 40 yd range, 1.5 sec cast / Channeled, 1 min cooldownCurtain of Frost83
Renamed to Ring of Frost
and has been revamped - Summons a Ring of Frost, taking 3 sec to coalesce. Enemies entering the fully-formed ring will become frozen for 10 sec.
Lasts 12 sec. 10 yd radius. 7% of base mana, 30 yd range, Channeled, 3 min cooldownTime Warp85
Warp the flow of time, increasing melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become unstuck in time, and be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.
26% of base mana, Instant cast, 5 min cooldownTeleport: Tol Barad85
Teleports the caster to Tol Barad.
8% of base mana, 10 sec cast, Reagents: Rune of TeleportationPortal: Tol Barad85
Creates a portal, teleporting level 85+ group members that use it to Tol Barad.
18% of base mana, 10 yd range, 10 sec cast, 1 min cooldown, Reagents: Rune of Portals
Thanks to: Drefanator