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Create your own Hunter Skill!
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Post by
571648
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Post by
wintercoat
Barbed Shot
8% base mana(60 focus or whatever the standard focus cost will be)
Instant cast
10 second cooldown
rank 5
requires ranged weapon
Effect:
Wounds the target, dealing 40% weapon damage and causing them to bleed for an additional(insert complicated damage equation here) over 15 seconds.
Post by
Rilgon
Shattering Shot
4% of Base Mana (10 Focus)
Instant Cast
Requires Ranged Weapon
Fires a fragmented round at the target, causing the Sunder Armor effect. The Sunder Armor effect reduces the armor of the target by 4%(3%) and can stack 5(4) times. Lasts 30 seconds.
(Parenthetical text is Cata changes)
...what of it?
Post by
Bakey
Point Blank Shot
8% of Base Mana
Instant Cast
Melee Range
Fires a point-blank shot at the target, causing target to be knocked down and interrupting any action in progress. When the target recovers, it will move 20% slower for the next 5 seconds.
Post by
528207
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Post by
571648
This post was from a user who has deleted their account.
Post by
Sleipnir80
Vital Aim
20 focus, 10sec CD, 4sec duration
Your next damage dealing ability has a 100% chance of being a critical hit and causes the target to bleed for XXX damage every 2 seconds for 12 seconds, and dazes the target for 3sec.
Not exactly a shot on it's own, instead buffing the next shot with 3 effects. Basically trading a GCD for a guaranteed crit. Bleed damage should be small and used primarily to have a bleed class debuff on the target, not as the main draw to the shot. Daze effect to increase attractiveness in PVP where every GCD matters.
Tracer Round
50 focus, no CD
Deals 50% weapon damage and increases you and your pet's haste and critical strike rate against the target by 2% for 30sec. This effect stacks up to 5 times.
Low dps but buffs you and your pet as long as you keep it up. Numbers might need tweaking to balance, or "haste" changed to "attack speed" if the extra focus regen is overboard.
Post by
613041
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Post by
571648
This post was from a user who has deleted their account.
Post by
leuitinet
Already dead?
Not yet.
Im thinking pet wise here.
Beast Shot
50% Focus 1min CD
100% weapon dmg
Effect:
The Hunter gains x% of their pets AP for 15sec Hunters gain 25% less if pet is under the effect of Beastial Wrath. In addition, the Hunter gains x% of pets armor for 15sec.
Rhino Shot
30% Focus 45sec CD
125% weapon dmg
Effect:
The target is gored and bleeds for x% of the Hunters AP over 10sec. In addition, the target is slowed by 10% for 5 sec.
Piercing shots talent for all Hunters.
Demoralizing Shot. Similar to Demoralizing Shout.
Crushing Shot
60% Focus
200% weapon dmg
Effect:
The targets armor is recuded by x%, varies on range. Closer range= more armor reduction.
Post by
Leduan
Name:
Scarface Shot
50% Mana
30 Second Cast
1 Hour Cooldown
Rank 1
Requires Ranged Weapon
(Gun)
Effect:
Reduces your shot speed to 0.5 seconds for 120 seconds
Flavor text :
Say Hello To My Little Friend !
A machine gun type spell :))
Post by
leuitinet
Name:
Scarface Shot
50% Mana
30 Second
Channle
1 Hour Cooldown
Rank 1
Requires Ranged Weapon
(Gun)
Effect:
Reduces your shot speed to 0.5 seconds for 120 seconds
Flavor text :
Say Hello To My Little Friend !
A machine gun type spell :))
fixed
Post by
apocalypsa
Hmm,
Stun Shot
50 focus
0.5 second cast
45 second cooldown
1-23 yard range
Requires Ranged Weapon
Effect:
Fire a heavy missile at the target, causing no damage but knocking him/her back
to
23 yards range and stunning him/her for 2 seconds. Shares a cooldown with Scatter Shot.
This would give hunter a way to get the opponent out of range, instead of the other way round. Knocks the target back TO 23 yards, so its more useful to use in melee range. 23 yards range is just beneath the range of charge, so a warrior could immidiatly charge back in after the stun - if the hunter didn't walk out or in range. It would share a cooldown with Scatter Shot(as in, using the one triggers a 30 second cooldown on the other) so hunters wouldnt be able to have too much tools to get out of range. It would not do any damage, or maybe 75% weapon damage, but that would be too strong imo. The 0.5 second casting time doesnt show a cast bar, but is just so you can't use it while moving or "Jump-shotting". The quite heavy focus cost is to prevent using this as a cc for the stun.
Thoughts?
Edit: Leuitinet, its Channel btw, not channle :)
Edit 2: Changed cost to focus.
Post by
571648
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Post by
Jeremypwnz
HEADSHOT!
3 second cast
100 focus
1 minute cooldown
Effect: Fires a shot that deals 500% weapon damage, plus (% of AP, Whatever seems fair), proceeds to lower the armor of the target by 25% for 15 seconds.(Does not stack)
Note: This shot will always be a critical hit.
Note2: You cannot use another "shot" for 5 seconds.
Post by
571648
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Post by
343658
This post was from a user who has deleted their account.
Post by
apocalypsa
Yeah Fenrir, kinda your shot but yours is OP, and mine has a whole different mechanic. Its mostly about the knockback, the stun is to prevent instant-charges and such.
By the way, no one appears to suggest anything reasonable not OP...
Post by
288209
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Post by
Jeremypwnz
No 'money shot' yet? wth people...
Money Shot:
No Cooldown
No Focus/Mana
Gives 20g when you miss the enemy
The target cannot be a boss and has to be within 1 level of your current level
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