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[Holy] How is Trauma?
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Post by
skribs
I'm speaking about
Trauma
, the 264 mace off Rotface, which appears to be the only caster weapon a Paladin can use in 25 ICC that doesn't have hit on it (the other potential weapons for us would be
lockjaw
a half tier down, or
Rigormortis
, a hit weapon.
With that in mind, Trauma pretty much seems the obvious choice, but I was wondering if any pallies who've had it drop could offer some information on how useful the proc is:
1) I've heard this can proc off the healing done by Judgment of Light. Is this true?
2) Can it proc off things such as Beacon of Light, Glyph of Holy Light, Sacred Shield, or Flash of Light's HoT?
3) Can someone post what % of their overall healing the proc ends up being?
Post by
ArgentSun
By virtue of logic alone, this thing should proc off all of your spells, Judgement included. At a proc rate of 1% per heal.
But since logic is not always present in Blizzard's mechanics, I will shut up and let the actual healers comment on that.
Post by
323257
This post was from a user who has deleted their account.
Post by
Erethzium
its usually less than 1% of overall healing, so its likely not useful outside of aura fights.
Yes, the healing on Trauma does NOT scale with SP, so it only heals for 217 each tick. Not a whole lot of healing.
Post by
frmorrison
Trauma sucks, but it doesn't hurt to put it in the bank in case the weapon proc gets redesigned (you never know!). Lockjaw is pretty good at the moment and JoL does not count as a Trauma heal.
Post by
skribs
Does anyone who's gotten this have numbers of how much healing the proc was in a raid? I know "sucks" and "useless" are good descriptors, but I'm looking for an actual number to base it on.
Post by
blademeld
http://www.wowhead.com/?spell=71865
proc chance 1%, assuming you cast a hundred heals over the course of one fight, that's 1 proc per fight.
Post by
skribs
That's not what I'm looking for. What I am looking for is "I had it equipped for <boss> and it accounted for X% of my healing."
Also, that information isn't entirely accurate:
It may be once every 50 casts if it procs off beacon.
It may be once every 8 casts if it procs off the FoL HOT.
It may be once every 16 casts if it procs off GoHL.
It may be constantly proccing if it procs off JoL.
This is why I want numbers from someone who's tested it, not just the "I think it wouldn't proc off this" or "It has 1% proc chance for 217 Healing...". The first quote is opinion, not fact (relevant opinion, but still not proven) and the later quote is something I could have read on the tooltip myself. I want the quote in the top line that gives actual numbers - or if someone's ran a simulation with it.
Post by
skribs
Hmmm...found an updated version of what I read earlier:
Did some testing on my Paladin with this... If anyone has anything to add please do so.
It can proc off of HL, FoL, HS, LoH
It can proc off of the Glyph of Holy Light.
It can proc off of a SS FoL hot tick.
It can proc off your Seal of Light tick.
It can proc off your JoL tick, ONLY if you are the one taking the heal from what I've seen so far.
It can proc off the heal of a beaconed person.
One thing I also noticed is that it will only heal the group where the initial buff comes from. So if it procs on someone in group 2, it will only jump to people who are in group 2 that are within 10 yards.
edit*
My healing for 25man ICC - Festergut
Total Healing: 2041630
Heals per sec: 6987.4
Active Time: 292.2
So out of all that healing on festergut (lots of clumping) it only did .6% of my healing at a measly 12652. At least I can take pride at topping the total heals by over 350k:p, but as for this weapons. BLAH.
Post by
19124
This post was from a user who has deleted their account.
Post by
PKainus
On any fight where GoHL can be abused (such as Blood Queen, Twins soaking strat, Festergut, Rotface), the proc is actually pretty decent for Holy Paladins. On Twins, the actual proc is actually the best for a Holy Paladin over any other healer, because we're always benefiting from GoHL. However, the SP gain going from 245/251 => 264 is extremely minimal for us, therefore making it better for other classes to get it first.
I actually posted something on my guild's forums for this. I'll sum it up here:
"Hmmmm, some interesting logs showing that Trauma is more beneficial for paladins than druids on Twins:
Paladin
vs
Druid
The paladin achieved
(38742 / 195)
198.7 HPS, whereas the druid only recieved
(45495 / 267)
170.4 HPS. The paladin's overheal was 42.5% on Fountain of Light, and the druid's was slightly lower at 38.8%."
The paladin benefitted more from the proc, AND had more overheal from it, meaning his actual healing could have been higher had his overheal been as low as the druid's.
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