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I know why there is a shortage of Tanks.
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Post by
Adent
It's because of hunters. I've only tanked RFC, Deadmines and Wailing Caverns so far. Every single time though there is hunter who insists on pulling everything in the damn room. I even have a macro made that says please let the tank pull and it doesn't help a bit. Who agrees with me?
Other than that it's been fun learning how to tank. It's especially great to queue up immediately for LFD. One thing I've noticed now playing these old instances is that they are way to big. Smaller dungeons would be better at these lower levels. Luckily Blizzard has realized that by now.
Post by
Haxzor
Do you have a publisher? I'm very interested in reading more of your work!
Post by
BuryYourDead
I'd say because you need to know more tactics and the smaller minded people, really can't be bothered learning them.
Post by
Toldu
How about the fact that out of 10 classes, only 4 have a talent tree that allows them to tank? I think that makes more sense than hunters scaring away all the tanks.
Post by
100126
This post was from a user who has deleted their account.
Post by
Adent
My main is a Mage so thankfully I'll never be one of those tanks that doesn't take mana breaks. I know all hunters aren't bad. I'm sure I'll run into some mages trying to tank soon enough. I was just hoping that I would be grouping with players with more experience. Basically people leveling alts. I guess at these really low levels there are a lot of brand new players.
Post by
Vaeku
Speaking as a hunter, I can honestly say that I have never done that. Been lfd'ing ever since it started and the people on my battlegroup (dps anyway) seem to know what they are doing - the only mis-pulls I have seen have been people getting surprised by the increased agro range in the ICC 5 mans - but once caught out, not something that gets repeated.
I am finding though that some tanks and healers have developed a hell of an attitude problem knowing that they can get into any group, anywhere. The only ones so far added to my ignore list are tank (left after one boss in HoR when he didn't get the drop), tank (well geared but would not wait for anyone- including the healer), one 5k dps'er (was egging the previous tank on as he could take anything down - they both died) and a healer (continually leaves after the zombie James Brown if the bracers don't drop)
Mind you, I have a tank and a healer, so I can be a sh*t too :)
As a hunter myself, I've also never pulled anything, and always let the tank pull. But I also agree with the attitude problem -- I've met so many tanks that keep chainpulling even when the healer says they're out of mana or when it's clear we're having trouble.
Granted, in some situations I'm fine with chainpulling, particularly in the more open instances. SM - Cathedral for example, once there was a pally that said he was going to chainpull the mobs outside the cathedral, and I was fine with that. Why? Because he told us this beforehand, he made sure everyone was ready, and he didn't pull the whole place. And it was fun. And we did that instance a few more times.
I haven't had any problems with healers yet, so most have been with tanks, and the few rogues that decide to go ahead of the tank and pull.
Post by
469842
This post was from a user who has deleted their account.
Post by
Adamsm
I enjoy my warrior, but I also tab target around using sunder as often as possible(glyph ftw), while doing other stuff heh.... I admit, I really if ever use cleave while Tanking, not sure why I don't when I'm multi tanking but that's it, and I rarely have the dps rip off mobs from me.
Post by
Sigmafel
How about the fact that out of 10 classes, only 4 have a talent tree that allows them to tank? I think that makes more sense than hunters scaring away all the tanks.
Or that later on you must juggle Def rating.
Post by
304214
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Post by
129414
This post was from a user who has deleted their account.
Post by
blademeld
I'd say because you need to know more tactics and the smaller minded people, really can't be bothered learning them.
/agree
I actually really enjoy playing a warrior tank; not only do I have to know said tactics, but aoe tanking as a warrior tank is probably the most fun I've had in the game (I'm too cool for Cleave). I really love the difficult aspects of the game and I love the challenge you can find in tanking. However, most people in the game seem to find
Death and Decay
and
Consecration
much more appealing than
Heroic Strike
and
Shield Slam
. I can't really blame them.. You're playing a fantasy RPG, after all.
Corrupting the ground
>
A strong attack
is a very common mindset.
I know Thunderclap isn't an AoE DoT, but it's still an AoE that's available and similar in that aspect.
>.>
<.<
Paladins also have a Shield Slam, it's called Shield of Righteouness, and Death Knights have various Strike abilities.
Post by
ddiehr
I am so sick of hearing how bad hunters are. I've been playing tons of LFD stuff and made exactly two mistakes, but both times I heard nothing but tons of 'huntard' comments. One time I had been questing all day and forgot to switch my pet from defensive to passive. So it pulled an additional group of mobs (which shouldn't have happened even on defensive but whatever it's still my fault). I have never since forgotten to put my pet on passive. The only other time I pulled was when the tank was chain pulling and then out of nowhere changed up the timing of his pull and so I pulled early. I sent my pet which is as BM spec is always what I do first. The pull was less than one second early and we were clear of all the other mobs in the room and it took the tank no time to grab aggro, but still I got a 'control your effing pet' comment.
In that time I've seen countless other DPS go on bizarre pull frenzies and didn't see one comment about how stupid DKs are or even comments about warlocks can't control their minions (even though I saw one of them stop using his minion entirely because he couldn't manage to click off taunt). But still a hunter makes a mistake and it's because hunters are idiots.
Basically at the lower levels you're to find a ton of DPS players that just haven't realized how a dungeon is supposed to run. Keep spamming that macro that says let the tank pull (you might want to add 'run to the tank if you pull aggro') and eventually everybody will learn.
Post by
Skyfire
I think it's interesting the paradigm shift.
Only in the near past has tank-pulling become the norm. When I left the game (a long time ago), it was normal for the DPS to pull. I'd poly or wand pull, or the hunter would pull to tank...
How easy the game is now, I guess?
Post by
Nishnig
Hunters being stupid at low levels are absolutely what's causing people to not want to play tanks at 80. Absolutely.
Post by
313781
This post was from a user who has deleted their account.
Post by
Cantras
I think it's interesting the paradigm shift.
Only in the near past has tank-pulling become the norm. When I left the game (a long time ago), it was normal for the DPS to pull. I'd poly or wand pull, or the hunter would pull to tank...
How easy the game is now, I guess?
This. Especially in raids.
Post by
146856
This post was from a user who has deleted their account.
Post by
ArgentSun
Eh... I've always thought tanks are so scarce because it's much easier to level (and learn) a DPS spec. It's a poor example I am going to use, but it works...
I leveled my shaman from 1 to 70 as elemental. I knew how to play elemental pretty well (granted, I didn't have all of my spells, but I got the hang of it). Then for some reason I decided that elemental is not for me, and I should go enhancement. So I respec'ed, re-glyphed, bought some cheap blue BoEs, finished my enhancement set... and realized I had no idea how to play it. The reason I kept dying was probably my low weapon skill, but that doesn't change the fact that the whole thing just felt alien to me.
Going back to the question why there are so few tanks... well, it's hard to level 1-70 (or 80) as DPS, then get some gear and decide to tank. The change in pace takes a little while to get used to, and I guess many people cannot be bothered with it. Heck, I didn't switch my hunter from MM to SV, and the playstyle isn't that much different.
So we have harder leveling and more stress for new tanks. Not a very lucrative offer, but instant dungeon queues might be worth it.
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