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Live
PTR
10.2.5
PTR
10.2.6
Level 90 final talent
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Post by
blaze93
Here's a few for Death Knights that I came up with.
Blood: Healing Storm / 5 min cooldown / 1 blood, unholy and frost rune, 50 Runic Power
The Death Knight whips up blood storm, causing every attack on the Death Knight to heal them for 10% of their base health. Lasts 20 charges.
Frost: Frozen Fury / 2 Frost Runes
The Death Knight impales the target with it's weapon, suspending all attacks from the target, but also immobilising the Death Knight. This effect lasts 10 secs, dealing 20k hp over the time, with a bonus of 20k damage if the Death Knight is not struck during that time.
Unholy: Death Dive / 1 min cooldown / 1 Unholy Rune
The Death Knight grabs the target, causing the Death Knight to dive at the target, until they are within melee range. This causes the target to attack the Death Knight for 7 seconds. This can be used while falling.
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Post by
Zeeklock
Warlock:
Affliction:
Cursesify
The warlock instantly used Cursesify, which causes the target great torment, causing 5000-7500
dmg over 5 secs, after the 5 secs is up, the target takes 2500-4500 dmg, and causing the target to
get cursed, which makes the target take 15% more shadow dmg for 15 secs. If the target is cursed
when Cursesify hits, the warlock will instantly use Raging Shadows, wich will make all the curses
and dots to reset and do 500 more dmg pet tick. If Raging Shadows is casted, the warlock is
instantly healed for half the dmg caused. 3 min cd.
Demonology:
The Twisting Summon:
Reagents: 3 Soul Shards
Instantly summons all of the warlocks pets with no restrictions, all pets will target the target that the
original pet the warlock is targeting and start attacking it. Demons get a 30% more dmg buff, and a
15% haste. The demons last a total of 1 min. If Demonic empowerment is used while using The
Twisting Summon, the demons will only last 25 secs, but in return, they do 75% more dmg, 45%
haste. 4 min cd.
Destruction:
Burning SoulNova:
Reagents: 2 Soul Shards
All targets within a 25 yard range are pulled to the warlock and the target will suffer 3500 chaos
dmg every 1 sec for 6 secs. The caster will suffer 1500 dmg per sec for 6 secs. Targets that are
pulled towards the warlock will be inflicted with Dreadness and cause them a 20% slow effect. As
long as the targets are in a 8 yard radius, the targets will continue to take Chaos dmg, Chaos dmg
can not be resisted and pierces trough Immunity effects. At the end of Burning SoulNova, the
warlock will be inflicted with Burnout, stunning the warlock for 5 secs and causing him to take 75%
more dmg for 5 secs. The warlock is immune to all attacks and spells. The warlock cant move or
use any attacks while using Burning SoulNova. If the Warlock dies while casting Burning
SoulNova, anyone withing a 20 yard radius will instantly will get blasted with Chaos Bolt for 3000
dmg. 5 min cd.
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