This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Level 90 final talent
Post Reply
Return to board index
Post by
189200
This post was from a user who has deleted their account.
Post by
Toldry
If I'd see that, I'd think it's a ripoff rather than a reference to "Avatar - The Last Airbender"
Post by
DoomHammer
To be honest, just the ordinary avatar from WC would be awesome.
Post by
159189
This post was from a user who has deleted their account.
Post by
Toldry
Survival Hunter:
Random Homicidal Impulse.
Instant Cast-------------------10 minute cooldown
Puts a enormous tooltip covering the all enemy's withing 35 yard range screens, preventing them from doing anything at all for 80 seconds.
Fixed.
Post by
ArgentSun
Hmm...let me play with the Paladin ones:
Holy
Heaven's Will - 12% Maximum Mana - Instant - 20 sec. duration - 2 minutes cooldown
Your Flash of Light and Holy Light heal the target for an addition 2% of its maximum health. Your Holy Shock and Judgement spells apply
Heaven's Fury
when they damage an opponent.
Heaven's Fury
increases the Holy damage taken by the target by 5% and decreases its movement speed by 15%. Stacks up to 3 times.
That assuming Shockadins ever become viable raid spec...
Protection
Aura of Sacrifice
Every time a member of your group takes damage that would normally kill them, they are brought to 10% of their maximum health instead. In addition the damage they take is reduced by 90% for 3 seconds, and the damage they do - by 50% for 10 seconds.
Aura of Sacrifice
redirects 30% of the original damage to the paladin, but has no effect against attacks and spells that cause more than damage.
Retribution
Justice Over Mercy - 5 ranks
Your damaging critical strikes have 2/4/6/8/10% chance to grant you
Justice Over Mercy
.
Justice Over Mercy
enhances your damaging spells. Your Judgement spells gain 10% extra chance to critically hit. Your Crusader Strike hits up to 3 extra targets within 5 yards of the initial one. Your Divine Storm has 40% of its damage converted to Holy damage. Your Consecration now ticks every 0.5 second, lasts 4 seconds and each tick has 10% to reduce the target's movement speed by 50% for 6 seconds.
Justice Over Mercy
lasts 12 seconds and cannot occur more than once every 30 seconds.
Post by
DoomHammer
Hunter
Beast Mastery
Two Become One
20% base mana 10 min cd
The caster become incapacitated for 30 second taking full control of they're pet. All of the hunter's stats go straight to the pet. Two of any stat becomes one attack power and the pet's focus is increased by 800. All of the special abilitie's cool downs are halved for this duration.
Post by
136555
This post was from a user who has deleted their account.
Post by
91169
This post was from a user who has deleted their account.
Post by
leonmarkes
I made for priest :) :
Discipline:
Free will, 20 % maximum mana, Instant,1 Minute cooldown
Next five damaging abilities that your target made is sent back to him. That abilities cannot be critical hits, but they do 20 % normal damage.In addition if the Free will is dispeled, you get all of targets benefical buffs and target takes 500 holy damage.
Holy:
Holy form, 15 $ maximum mana, instant, 20 minutes cooldown.
You enter holy form that lasts 30 sec., in that form you get 4 new powers which cast no mana but their casting time is 2 sec. After the Holy form fades, your mana is regain to 75 % of maximum. (Powers in holy form:1.Holy defense (Prayer of mending but its placed on 5 party members). 2. Holy gift ( something like lifebloom)3. Holy light ( holy light ofc)4. Holy chain (Chain heal ofc :)))
Shadow:
Insane mind, 5 % maximum mana, instant, 5 minutes cooldown
Your target becomes your pet for 2 min, after 2 min. target dies, if the Insane mind is cast on player it will take control of him for 10 sec and after the effect it will loose 20 % of maximum health, if the spell is dispelled player looses 40 % of his maximum health.
I hope you like it :)
Post by
53090
This post was from a user who has deleted their account.
Post by
337814
This post was from a user who has deleted their account.
Post by
slicendice101
Mages (Arcane is
Evocation
only much better which you can cast on your self or someone else, Fire is
Pyroblast
with a huge increase to it's damage and Frost is
Ice Block
but it also puts everything around you in a block of ice for a longer duration)
Arcane
-
Mana Essence
- Channeled, 5 minute cooldown - While channeling this spell, your target gains 10% of base mana every second over 10 sec.
Fire
-
Pyrobomb
- 8 Second cast, 30% Base mana - Hurls an immense fiery boulder that causes 3140 to 3380 Fire damage and an additional 864 Fire damage over 12 sec. After 12 seconds the target receives 32,520 Fire Damage. If target dies from damage your next fire spell has a 100% chance of critically hitting a target.
Frost
-
Frostmaster
- 25% Base Mana, Instant, 3 minute cooldown - You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. All targets around you also become encased in a block of ice, protecting them from all physical attacks and spells for 15 seconds.
Post by
Fnuget
Warlock
Affliction
Harsh Shadow
90% of maximum mana, instant
Sends the warlock into an harsh shadow, where he will stay for 10sec, this damage will do twice of the health he got, but it will also be dealt against an opponent(Cannot be an player), Immune to all spells and attacks in Harsh Shadow
Demonlogy
Demonic Force
10% of Base mana, channeling
Heals your pet instant to full health, cost so much you heal your pet by, and the pet will deal 150% damage for 7seconds and will be immune to ANY damage. Cannot be used in battlegrounds, Wintergrasp or Arenas.
Destruction
The End
100% mana, instant
Kills yourselves and explode your body, hit for 20000k
Post by
53090
This post was from a user who has deleted their account.
Post by
53090
This post was from a user who has deleted their account.
Post by
201933
This post was from a user who has deleted their account.
Post by
170987
This post was from a user who has deleted their account.
Post by
TriTouch
Arms warriors.
Gravity Hammer
30 Rage
1.5 Min Cooldown
30 yard range.
The Warrior leaps into the air and rides his weapon down onto the targeted area, dealing damage to all enemies in the targeted area, knocking them back 10 yards and disorienting them for 2 seconds.
Also causes the Warrior to automatically perform a Gravity Hammer attack when falling from a height of 40 yards or higher, negating all fall damage. A automatic Gravity Hammer will not deal damage but will knockback and disorient enemies(Disorient suffers from diminishing returns).
This is basicly a from Beta. Seems like they never got ti to work properly.
http://www.wowhead.com/?spell=54507
Post by
159454
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.