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10.2.7
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10.2.6
Beta
The New and Improved Arms
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Post by
WarriorsFtw
Now I know everything isn't finalized yet, but I was a big fan of arms before they nerfed it: I level from 1-67 arms and had a blast most of the time. Now the question I have is (if all the patch notes are basically final) What is the arms rotation for PvE going to be? Im not looking for one of those easy way out one button things, just a simple helpful ideal looking rotation for dps.... because it seems like arms warriors might be able to do some!
Any help would be great :)
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318373
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186549
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Post by
Sakkura
Now, just un-nerf Sudden Death and we can start crit-bombing clothies and bosses back to the stone-age again.
The sudden death change was a buff for PvE.
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186549
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Post by
Dralas
i am thinking as takeing half arms half prot because a warrior alwasy gets cc cc
i got some stuff i woud say as long as no warrior will say it
1-Warbringer=i know it in deep prot talents but remove it to top arms instade of improved charge it will help to break cc out baldestorm is lame btw all classes know how to run from it even if ther slow'd just a trinket and they will go away.
2-Toughness=its in prot talents give us 10 % armor ok let me get this stright druids get 350 % extra armor in bear form because they dont use shields Ok get me the BEST shiled in wow i dont think my warrior will have extra 350 % armor then even if they dont use def so what its alredy OP aginst other melee classes .
3-Bloodcraze in fury is stupid because 6 % is pointless only when you get it instentlly.
4-Iron will in arms ok reduces any stun effact by 20 % but why dont be reduce dmg as Will or it because
That was not easy to read, but to go ahead and comment on this, here's what I have to say:
1) Warbringer was meant to be a prot. warrior ability so they would have great startup rage and could get out of cc situtations to perhaps save a raid. Arms is getting Juggernaut, so yeah...
2) Druids only have 2 things to reduce dmg taken, armor, and dodge, that's it. And they wear leather so they need the huge armor bonus or they would be to squishy to tank. And for the shield thing, go farm heroic CoS then.
3) Blood craze is meant to be a ability that barely saves your life until your healer can get that heal off on you so you don't die.
4) Would be a nice change, but I can't see that happening.
5) I'm a tank just to throw that out there, and concussion blow being trainable for warriors would be too powerful and everyone would QQ, its a high threat ability meant for tanking once again. And if you happen to say "rogues have stuns to!" Its because its there class mechanics and they wear leather, if they didn't have stuns every plate wearer would kill them too fast. And for the recklessness thing, it has 3 charges, time your use wisely so you don't have to suffer the penalty. And for Death Wish, you got me there.
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