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No more coh calls for:
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Post by
sinaraine
so they are implementing a 6 sec cd on CoH.
its going to be a non-viable skill anymore.
what is 2k healing in 6 seconds going to do?
so, this calls for new builds.
fellow priest lets rack our brains for amazing builds!
i came up with a few hybrids.
divine spirit + lightwell + spiritual guidance:
http://www.wowhead.com/?talent=bVIbzI0tbZcxtcc0qfuVc
Description:
high spellpower, high spirit, Improved Divine Spirit, high intel, with IHC, 3 points in Absolution can help raid dispels which are pretty useful in Naxx.
Problems: - Reserved -
Variations:
2 points from Silent Resolve can be dumped into anywhere.
2 points in Improved Divine Spirit can be dumped into serendipity for some mana back when you over heal.
3 Point in Absolution can be dumped into Mental Agility if you like to use renew/prayer of mending/PW:S
Deep disc, Improved Divine Spirit, higher spirit, high int, high mana back, grace and SOL:
http://www.wowhead.com/?talent=bVsbzIhtrxoczMZcxtcc0qb
Description:
Exploits the new disc talent Rapture, if you have a poor mana pool, 5/5 (technically, pumping more points in this isnt going to increase the mana returned, with a 20k mana pool, 1.5% return is 300 mana per heal, to attain that you have to be constantly healing >10k) is possible with the sacrifice of SOL. with higher spirit bonus from enlightenment and divine spirit. Also benefits the 0.5 sec Mass Dispel.
Problems:
With lesser spellpower benefit for greater heal and flash heal, your heals will be rather weak, probably 1k lesser then one who is deep in holy.
Variations:
2 points off SOL into Divine Aegis.
1 point off Divine Aegis for Pain suppression.
- More to come -
Post by
sinaraine
And Some Disc Builds.
Buffed Up PW:S, Improved Divine spirit, Pennace.
http://www.wowhead.com/?talent=bVsbuhxtbxoffRtMxxc
Description:
Typical Disc build.
Problems:
Reliance on PW:S. with 2k spellpower, i can honesty tell you, PW:S is an instant 5k heal, BUT with 15 seconds cooldown. Going Deep disc is risky, you loose you 15% less mana cost for heals you will be using more often and you loose 40%/20% spellpower benefit in them. Also with no Spritual Guidance, you are loosing hella chunk of spellpower.
Variations:
3 Points in Mental agility into Absolution.
2 Points of Renewed Hope into Focused Power.
many more.
For more on DISC:
http://www.wowhead.com/?forums&topic=46719
(Sticky thread)
- More to come -
Post by
240805
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Post by
119424
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Post by
telethar
You're missing the point of putting CoH on a cooldown. When's the last time you saw a Holy priest use
this fun little spell
? Or
any
significant amount of spells other than CoH?
That being said,
I hate hybrid builds
.
Loatheb?
Post by
erdos1913
Oh god, holy was so boring after 3.0. I went deep holy for a few days and quickly respecced. Guardian Spirit seemed meh. I could never tell if it was having any effect and the tanks were all so buffed that I rarely had to cast it. Plus, it was CoH all the time, every time.
Discipline is the new Black. I'm deep Disc and I love it. I can heal 5-mans at or slightly above my level and I can quest with ease. When was the last time you could say that about a priest? Mass Dispel fires off like a shot, I love the idea of Reflective Shield (although it's probably a waste of points), Penance is a cool looking spell and everyone always ooohs and ahhhs over Divine Aegis. It's really a fun tree now.
This build isn't even a
healing
build, ladies and gents. I can move points around at my leisure whenever I see that it's not cutting it in 5-mans. And I'll probably respec entirely for heroics. But for right now, I'm happy.
Current build (level 76)
http://www.wowhead.com/?talent=bVsbuhxtrxszcktoxtz
Post by
karlusdavius
its mainly wtf....coooooooollll! when my DA procs. but seriously. blizz based most raids in swp around the fact that CoH was way OP. therefor they will fine tune the raid encounters which are up and coming in order to compensate for the fact that raid healing will just take a little while longer.
Post by
sinaraine
some notes about prayer of healing compared to coh for those who are still a little lost.
CoH heals anyone 15-18 yards around the selected target giving priority to those while lower % HP.
this does not necessarily heal the one you are targeting.
Prayer Of Healing heals 30-36 yards around
yourself
BUT only affects those
in your party
.
now tell me which is more useful in loatheb?
second thoughts about CoH. It heals people 15-18 yards around your target for 2k each BUT, how much of this 2k is going into heal and overheal?
even so, if you had to heal 2k per person every six seconds, why not renew? renew ticks for 1.7k every 3 seconds.
right now i'm fully epiced sitting in 21k mana pool 2.2k spellpower with 1.4k mp5 while not casting 479 while casting, with rapture, i can honestly tell you, spamming flash heal/greater heal on my tank on patchwerk for the entire duration i can still have above 60% mana.
Prayer of Healing may be a little useful in 10 mans right now, or if you have several priests.
What i can tell you now, there is a serious shortage of priests on most realms, healing loatheb is going to be a real pain in the ass.
CoH was the primary spell for ploughing through heroics. take it away, priests are going way down on the priority list.
Post by
91278
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Post by
sinaraine
sure it does when you have group members that dont know how to run when you yell on vent "GET THE HELL OUT OF LIGHTNING NOVA"
now you know what i mean.
Post by
91278
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108376
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118202
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269001
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Post by
SeaOfHoles
I despise all "smart" heals. It removes player talent. It dumbs down the game. It makes it hard to "shine" compared to the masses. It removes challenge. The system makes decisions for you, where you should be the one making decisions on who gets healed. It allows healers to be botted.
I don't recall having a "smart" heal in EQ on my Cleric, but it's been a long time. But I know there was one in DAOC. I left the game soon after.
I wouldn't mind if they removed COH all together. Frankly, I wouldn't mind the removal of PoM. I am not sure why a game needs a PoM or CoH other than it makes up for other shortcomings that the designers don't know how or are unwilling to spend the effort to work around.
Post by
osuracnaes
...
CoH was the primary spell for ploughing through heroics. take it away, priests are going way down on the priority list.
This made me laugh.
With the shortage of healers, at least on all the realms I know of, if a priest wants to heal a heroic the priest heals a heroic.
Post by
240805
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Post by
Rafikiooha
Keep in mind that all other healers would die for an instant cast, raid wide, crittable heal. Even if it does have a cooldown.
If you know what you're doing its not that big a deal. We still have PoM which is an incredibly useful spell if used to its potential (Sapph = PoM orgy). Priests were made to be the "Swiss arm knife" of healing. Blizzard is simply forcing us to be what we were intended.
Post by
mojojojo101
The answer to original question is that:
All those fotm priests who rolled when CoH was, well fotm, will have to reroll as whatever the hell is fotm nowadays(DK/hunter/locks w/e)
Post by
oddbrown
It does worry me when I read about "priests are broken now there will be a 6sec CD on Circle of Healing", or as I call it, Circle of Noob.
Yep, very much like Cloak of Noob, Noobcoil, and many others I'm sure are out there, it is a single spell that I see WAY too many players relying upon.
I have been Disc and loved healing that way despite the countless "you can't heal heroics as Disc, go do PvP" from holy priests who didn't understand the new mechanics. I certainly was able to heal every heroic in the game as Disc, although sometimes a DPSer was sacrificed along the way...
I have recently roled Holy, mainly since we now have enough single target healers in our raid setup and we need a few more AoE healers. Still I don't use AoE heals that often, even on heroics. Occasionally it is a little handy to top a group up, but I wouldn't say I ever rely on it for a fight...
That being said, I can think of only a few occasions where CoNoob has come in handy...
Loken on heroic is difficult, but not impossible as disc, CoNoob certainly helps there, not that anyone should need to spam it though.
Zuramat in Violet Hold heroic is also a pain, especially if people are going for the achievment. In fact I would say that this is the only fight that could possibly require CoNoob, that being said I have also healed it as Disc, although at least 1 DPSer died.
To be honest though, no player should be relying on one single spell/ability to play the game, otherwise you would only get one spell to play with...
A cooldown on a spell that has been overused by so many can only be a good thing in my opinion. Yes, it may make a few encounters more challenging, but that will sort out the real priests from the priest wanabes.
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