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[3.3] Intro to Death Knight Tanking
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Post by
Fiarstrider
I'm a lvl 80 Frost tank. I currently DW and have had good luck with it so far. My current build is 10/54/7. Please be honest and let me know what you think.
http://www.wowhead.com/?talent=j0EZhxethfdRhR0Rsx0g
.
Any advice is appreciated. I have found some good advice so far in this thread thank you all for your input.
Post by
Nystali
I'm a lvl 80 Frost tank. I currently DW and have had good luck with it so far. My current build is 10/54/7. Please be honest and let me know what you think.
http://www.wowhead.com/?talent=j0EZhxethfdRhR0Rsx0g
.
Any advice is appreciated. I have found some good advice so far in this thread thank you all for your input.
The problem I see is that you are speccing for using obliterate when you should only be using howling blast. Obliterate doesn't work well with DW. Once the patch hits, I think something like
10/54/7
is what you'll want to run with.
Unfortunately, you'd have to give up the resistance talents, but you'd pick up bonus to your frost damage which will make up for the loss of deathchill, and extra runic power.
Post by
Ahrendel
Looking over it, I'm curious if Frost Strike is worth taking in the frost tree as tank spec. Is all of the bonus to frost damage able to make it worth using over Rune Strike?
60% weapon damage + 120 frost damage
vs
200% weapon damage + 501 damage
Post by
Fiarstrider
For me Rune Strike is primary. Frost Strike is secondary.
Post by
Gynsu666
Thanks for your concern, I had to actually change to morbidity which had been my plan all along. Was tired and and hadn't realised I hadn't taken it.(sometimes when not taking the talents directly from in game it happens) Would like to stress that the build has main tanked 25 mans now so it is solid. The build isn't meant for the patch it is for the here and now. Come time the patch comes out if it ever does I will look into it again. I love having BS and IF leave only small holes in huge damage reduction over the course of a minute and if you time it right and pop either fresh when boss enrages etc works nicely.
Ot'd in Naxx this evening and actually stole threat from the MT a few times and had to slow down a bit, so im happy with the overall tps. At this point being still half blue half purple it is all gearing. However my dps is a bit low and I attribute that to my defense stacking and blues which again will change with gear.
Post by
Fiarstrider
I'm a lvl 80 Frost tank. I currently DW and have had good luck with it so far. My current build is 10/54/7. Please be honest and let me know what you think.
http://www.wowhead.com/?talent=j0EZhxethfdRhR0Rsx0g
.
Any advice is appreciated. I have found some good advice so far in this thread thank you all for your input.
The problem I see is that you are speccing for using obliterate when you should only be using howling blast. Obliterate doesn't work well with DW. Once the patch hits, I think something like
10/54/7
is what you'll want to run with.
Unfortunately, you'd have to give up the resistance talents, but you'd pick up bonus to your frost damage which will make up for the loss of deathchill, and extra runic power.
I tryed your suggestion and its great except for one problem I'm having. My guilds MT is a druid. Because of the buffed HP dif between us we swapped roles last night on Patchwerk. With my gear and this spec he out DPS's me by about 200 and out TPS's me by about 500.
So I have gone back to the drawing broad and laid out this UH spec.
http://www.wowhead.com/?talent=j0E0cZ0xZfg0ILdox0V0csut
Would this be viable to fill both slots of MT/OT?
Post by
Nystali
That build might work better after the patch when Howling Blast no longer has a cooldown and you can do the following rotations:
IT-PS-Pest (Death Rune activate)-HB-BS (Death Rune)-Rune Strike followed by
HB-HB-HB
Something along there anyways. That should help up your TPS. In the current live build, because of HB's cooldown leaving you to use abilities that rely on weapon damage your TPS is gimped because your 1handed weapons don't have the top end damage 2handers have.
The build you just listed looks like a much more traditional unholy tank build and I don't think you'll have any problems keeping threat up. If you are DWing still, your TPS might still be a gimped a bit. DK tanking still favors 2handers (assuming you can get uncrittable without 2x tanking weapons
which is very much possible
).
I have a feeling you are still DWing because of Necrosis and Blood Cakes Blade. Those two talents might help a bit, but no promises. Will help more if you can fill them all the way. Take points from dark conviction to top them off for instance.
Post by
252272
This post was from a user who has deleted their account.
Post by
Nystali
Try to get points in Killing Machine for DW in frost. I would dump morbidity since you won't need it as a frost tank (that is what HB is for... still use DnD to start up on group, but after that HB should be able to maintain lead on everything). Deathchill might be something else to drop to get 4/5 killing machine and then Hungering Cold isn't necessary for tanking so that could complete the 5/5.
Alternatively, if you aren't sold on Killing Machine for a tank spec like some people, you could move those points into Bladed Armor for added AP bonus to your abilities.
Post by
Nystali
I just made some slight alteration to the guide to reflect changes in 3.08 (Heart Strike is a cleave, HB has no cooldown and thus DWing might be more viable with a proposed spec and rotation in the DWing section).
If you see anything else that needs updating, please point it out.
Post by
252272
This post was from a user who has deleted their account.
Post by
Nystali
Well, howling blast does have a 5 sec cooldown after all. So can't do a full HB rotation. With that taking into considering and me just not knowing if killing machine is worth it, I played around with the points a little with the unholy tree.
Something like
5/50/16
might be worth a shot.
This maybe with killing machine and vicious strikes (loses frost aura):
5/54/12
Post by
314298
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Post by
126871
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Post by
303202
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Post by
Nystali
Dunno why you would hate frost i personaly tried unholy tanking and couldnt do !@#$ and was getting loads of dmg. While when i was frost everything would be fine KM+HB+5k crits for all mobs near you that is insane amount of threat and i love it a lot more as that aoe that does dmg per sec like UB and DnD.
Am curious about blood though should try it out some day but it seems to be bad for aoe and aoe is all what matters now a days. :)
Honestly I think its because people develop a playstyle that they think is required for all specs. Some see the "produces a high amount of threat" in the DnD tooltip and think they have to use it in every spec. As you and other successful frosties know, a frost spec primarily works off of HB for its aoe threat and has situational uses for DnD.
I once ran with a guildie and her fiance who was a frost spec DK. He kept threat well throughout dungeon and there were no problems but it was kind of a slow run mainly because every pull was a DnD pull. I thought it was his being new to tanking, but I later found out that she had taught him her tanking rotations that she had developed as an unholy DK and it made complete sense. I'm still waiting for an opportunity to show him some frost rotations. Will be interesting to see how he takes to it.
I've been slow getting my own DK to northrend tanking because I've been working a lot on my healadin, but this weekend I finally got into a bit. My buddy who heals for me using his resto druid alt has dabbled a little with DKs and after burning through UK, Nexus, and AN without any problems he admitted that he was a little worried when he heard me talking about not really using DnD much. After I linked and explained the use of HB to him, he understood why the party had no problem with aoe pulls even when we had two other DKs in the group using their DnD while I mostly wasn't and even a fire mage doing his thing.
P.S. - I
-HATE-
that mage knock back spell (and the boomkin version). Its almost as annoying as DPS death knights using death grip all the time.
Post by
316877
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Post by
189631
This post was from a user who has deleted their account.
Post by
Draconia
Everyones tanking style and rotations are always different so I wouldn't really say any 1 spec is better, if you fell comfortable with your tank spec and you're holding threat that's all that rly matters as long as it's not totally fail.
What I mean is all 3 trees can do it just in different ways, yes even blood.
Post by
FlameEater
Everyones tanking style and rotations are always different so I wouldn't really say any 1 spec is better, if you fell comfortable with your tank spec and you're holding threat that's all that rly matters as long as it's not totally fail. I completetly agree
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