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To the few out there who keep saying raid bosses and dungeons are to easy
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Post by
Squishums
I'm a full time college student. And my guild cleared 10 man naxx on 11/21. If you think ppl that have no lives and play 80 hours a week are the only ones that can do this kind of thing your wrong.
The raids are easier for a number of reasons.
Weve raided together for a long time.
We understand the basic mechanics of the naxx fights because guess what, they are almost copies of the old one.
We have better gear because we were a better guild in BC.(Dont cry about this, you had the same chance as anyone to gear up when the raids were nerfed to the ground.)
How many of you have cleared any version of naxx? How many of you are lvl 80? Casuals that take shots at raiders is like a farm baseball team taking shots at their pro club. Makes no sense considering we get most of our players from the casual/newbie crowd.
Lets find out how serious raids are when t8 content comes out. I hope blizz makes it so impossible that almost zero guilds get it done, so you all can QQ more about content you pay for that you cant see.
Post by
169103
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Post by
blackleaf
Slow down and smell the roses, guys. Why the hurry to blaze through content?
That's what the point of my posts were. It is so easy right now that you will blaze through it. You can't help it. The challenge and gearing up steps to overcome the challenges are gone. Just go straight to the end and kill the boss via having a bunch of undergeared nubs in your raid. The sense of accomplishment is gone.
However, I'm hoping that Blizz used all the copying of Naxx as the time to put in the real content that IS challenging... when it gets put in. I do have faith in this actually. The game is extremely more fun when you have the odds stacked against you and you overcome them regardless. Add that to a group of players that dedicated themselves with you to conquer this kind of obstacle, and you get a lot of fun and a close knit gang.
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169103
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236387
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114321
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159823
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163531
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180346
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Post by
Luzze
Casual players here, hardcore players there.
There WILL be more instances. The casuals will be stuck with T7 and Naxxramas when new instances and raids are released so the hardcorer's can move on.
Post by
149406
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Post by
Barek
For all QQ'ing here:
Game too easy for you? find another one that is better for pleasing elitist's ego.
The elitist attitude in this game is almost enough to make me quit. So your a big bad t6 player, big whoop. I was kicked from multiple ZA pug raids with a leader in t6, his reason for kicking me was because ALL of my gear wasent enchanted. oh god i forgot my +6 stat enchant! i am no longer geared enough for ZA! total bs, and btw iv done ZA ALOT before.
Post by
176735
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260465
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248155
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Post by
dtothen
What people tend to forget here is that when TBC first came out, heroics were meant to be a way to fill the time between raids for the people with better gear or skills.
You were meant to get your dungeon set from the level 70 instances and there was a point in doing so - if you want to take on bigger, more powerful enemies (see Karazhan, heroics), you need to become more powerful yourself.
As it stands, everyone got used to running heroics in their 4/5 vengeful kit, just to get their 2 extra daily badges, and badges and honor became the be all and end all, and nobody does level 80 instances anymore other than a stop-gap if they find levelling boring.
Am I saying that this is bad? No, it's not, I completely appreciate that people don't want to put in too many hours to a video game (myself included, I play alot but WoW always comes 2nd) but this is an RPG. There's no character development anymore, it's simply a case of "I wonder which heroic this guy wants me to tank and spank for my 6 badges today?".
I remember patch 2.3 and "all that new badge loot". It was a fantastic way for a guild that raided maybe once or twice a week to stand a chance in the more progressed stuff. My memory's not fantastic, though I recall that coming what, a year after launch?
Personally I really enjoyed hunting down my 5/5 DS3 and then having to learn my class that little bit better to survive in heroics.
Post by
81603
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248155
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Post by
blackleaf
IMO the current content is just a warm-up for the "real raids" that will be coming soon enough.What we have now is
not
the whole xpac, it is the entry level stuff designed to keep you entertained until the good part gets here...
So all you "hardcore" players that can't stop QQ'ing about how good you are, have fun with Arthas he pretty much owned Illidan's face like it was a joke and I doubt anyone will kill him fresh out of T7 or T8(i dont want to compare this to BC by saying there are gonna be 3 more tiers of raiding gear it has already shown it is different, but personally i hope for 4 more tiers XD) content which means some progression :D
After playing Naxx a bit. I agree with this guy, but maybe not in the rudeish way he said it hehe. I think that the current content, again after seeing it, is just so players can have some raid content right off the bat (hopefully) with some sense of success. I mean, ya, the dungeons are getting downed, but they are still fun and semi-challenging with my undergeared alt that I'm playing. The harder content will most likely come out and everyone will be happy. I think the casual players will probably have some difficutly in Naxx actually, if they aren't lead by some decent players. I think I just got a little too excited and worried on the unexpected change.
Post by
darkreyn
Can you all perhaps remember that you are comparing an OLD dungeon? Naxx isn't new for a lot of poeple - certainly not for any guilds that cleared it in the first few days of release, they were probbaly the same people that cleared it before BC came out.
A fair percentage of people already know the Naxx fights, the mobs, the layout etc.
Please stop trying to make it sound like this is one brand new instance, unseen before.
We don't have BT, MC, SWP or anything that is similar currently released, you would be best to stop comparing apples to oranges and thinking you make a fair argument.
Are you honestly telling me people had trouble with Kara or Gruuls when they were first released? I am referring to the more hardcore people who managed to be in a guild with all perfectly skilled players and the time to dedicate to raiding for 5 hours a night. I am sure the same guilds that flew through the current content did the same back then.
Please get of your high horses about how simple they are making it - until ALL the content has been released and you have cleared everything.
*gets off her high horse
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