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10.2.7
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PVE Discipline Usage, Tips, & Tricks
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Post by
Ethix
To confirm...
Are you using Healbot?
It's an addon utility that allows you to heal with the click of a mouse (normal click, alt+click, shift+click, ctrl+click).
Also, the version of recount that was being used, is a modified version that includes shields as effective heal.
Considering in the above screenshot that shields (PW:S and Divine Aegis) accounted for ~40% of my heal amount, its important that you have a version that tracks it.
found here:
http://www.wowhead.com/?forums&topic=68238&p=723074#p723074
As for Disc techniques:
I always maintain shields, every CD, on the tanks.
I always place on targets about to die.
Based on judgement, I place on priority targets "just incase". An example would be during phase II of malygos with the scions. A healer who gets pegged while running between bubbles will most likely die. In that case, I will preemptively shield them so if they DO get hit they will still survive.
Specifically for the KT fight:
I PW:S people who get frostblocked (only enough time for 1 w/ its 4 sec CD).
And during Phase III (with bugs), I would preemptively shield some healers (critical targets) before frostblocks as to
1) prevent them from dying
2) allow the other healers to keep up on their tank targets that are tanking the bugs, instead of having to divert heals.
I don't like healbot. Addons that reduce the skill required to play a game that much take away game experience IMO. Grid works fine for me. What I was actually getting at is that I think you're actually a rather skilled healer and that you're an arm and a leg above the other healers (a badass holy paladin can pretty much solo heal KT with holy light spam and beacon).
What I was getting at is that posting a single fights recount (on an encounter that heavily favors disc) gives false credibility to the spec. The fight has predictable raid damage, two tanks, and ice block healing is a disc specialty due the speed of pw:s followed by a hasted penance.
(this is a late response heh)
Post by
341389
This post was from a user who has deleted their account.
Post by
Tontel
ISSUES:
Power Word:Shield accounted ~9% of my total healing done. This is an indicator of how much my shields contributed but wasn't counted....
Since the glyph heals for 20% of the shield amount....
9 x 5 = 45% Shield Amount
+ 9% Glyph Heal amount
~54% of my total "healing" done from PW:S.
Bleh. ~54% is wrong. Using small numbers:
9 = Shield's Heal. (This is simple enough, right?)
9x5 = 45 = Shield's absorption.
9 + 45 = 54 = Shield contribution.
100 + 45 (unrecorded shielding) = 145 = Total healing.
54/145 = 37%
Post by
karlusdavius
Remember the glyph can overheal and can also crit. shields cannot. Im pretty sure Twin Disciplies also adds more value to the glyph too. So its not a 100% definite way to see how much you have done. but at least its something
Post by
342146
This post was from a user who has deleted their account.
Post by
karlusdavius
This is how disc priest should look like
http://eu.wowarmory.com/character-sheet.xml?r=Xavius&n=Aleksei
When I'm healing tank he never dies, when I heal raid I do 3K hps with minimal over heal
If you have troubles with your raidleaders, heal tank so he never die, and when someone is near death cast PWS on him (he'll know from where that bubble came)
Paladin = disc priest (on tank)
Disc priest + crit specced resto druid > 3 paladins
have fun
Poor amount of ilvl points spent. I have around 8% haste and just as much crit as you. Never stack crit against haste. even if your a disc priest. However, the amount of spirit is nice and will benefit you come 3.1
Post by
342146
This post was from a user who has deleted their account.
Post by
karlusdavius
Haste makes a huge difference to healing throughput. You math is flawed.
Stacking both Haste and crit in equal amounts is a very good idea. Its keep your ilvl point distribution equal and gives an all round boost to throughput and longevity.
Crit in 3.0 is better than haste yes, but it doesn't mean you should not stack it to some extent.
Enlightenment
allows a discipline to stack haste to a lower extent than a holy priest but to the same effect. I aim for 8% as it reduces my flash heal down to 1.2 seconds, and once power infusion is active, reduces it down to 1 second exactly (i hate clipping the GCD)
Within 3.0
Rapture
gives you benefits from effective healing done. Having this talent in this form means that crit is favorable over haste to some extent.
Come 3.1 however, things change substantially.
Haste will become a much more favored stat for discipline as well as spirit for simple reasons.
1. Rapture has been nerfed to only effect PW:S
2. Critical heals no longer give back a high percentage of mana + regen from DA
3. Enlightenment now gives an extra 1% more haste
4. Meditation now gives 50% mana regen I5SR
Discipline priests will now have to gear like holy priests and pay much more attention to the levels of spirit they have to gain that passive regeneration from meditation. Things like
Je'Tze's Bell
will become much more popular with our spec's. Critical healing will still be our most favored stat along with intellect, however some of our regeneration will have to come from elsewhere.
here is my priest, give it a chance to upgrade as i managed to get Forethought talisman tonight.
In terms of your "best gear, enchants and gems", you may have the best crit gear, but as i stated before, you have wasted an amazing amount of ilvl points singularly stacking on stat. A balanced character is something you should strive to achieve. It creates balance, but then again it up to the player. Having the best gems is a matter of preference, not something you can list.
Post by
342146
This post was from a user who has deleted their account.
Post by
Paracetatrol
Now I am toying around with the 3.1 talent tree and then I am asking myself why am I putting 2 points in grace.
Near all specs I have seen 3.1 have 2 points in grace. Its a but that lasts 15 sec's. So why not put 1 point in it. 50% is high enough to keep the buff refreshed in 15 sec's.
This gives an extra point to play with. Reflective shield for instance can be given 2 points and still keep aspiration. Reflective shield you say! If you are still in the Heroics phase or need to grind mobs it works like a charm. Or just take the 2 points for the reduction in dispell and abolish disease cost.
http://ptr.wowhead.com/?talent=bVcbuhhiRIsffkt0xxc
The Spec i'm toying with (still lvling my priest 73)
Just a thought.
Post by
143219
This post was from a user who has deleted their account.
Post by
Ayeren
If you aren't stacking any Spirit, how are you supposed to get 220 Mp5 before 25 mans?
don't worry :) this is rather no problem with hero/naxx 10 gear :) tested!
Post by
Samanosuke
Haste makes a huge difference to healing throughput. You math is flawed.
Stacking both Haste and crit in equal amounts is a very good idea. Its keep your ilvl point distribution equal and gives an all round boost to throughput and longevity.
Crit in 3.0 is better than haste yes, but it doesn't mean you should not stack it to some extent.
Enlightenment
allows a discipline to stack haste to a lower extent than a holy priest but to the same effect. I aim for 8% as it reduces my flash heal down to 1.2 seconds, and once power infusion is active, reduces it down to 1 second exactly (i hate clipping the GCD)
Within 3.0
Rapture
gives you benefits from effective healing done. Having this talent in this form means that crit is favorable over haste to some extent.
Come 3.1 however, things change substantially.
Haste will become a much more favored stat for discipline as well as spirit for simple reasons.
1. Rapture has been nerfed to only effect PW:S
2. Critical heals no longer give back a high percentage of mana + regen from DA
3. Enlightenment now gives an extra 1% more haste
4. Meditation now gives 50% mana regen I5SR
Discipline priests will now have to gear like holy priests and pay much more attention to the levels of spirit they have to gain that passive regeneration from meditation. Things like
Je'Tze's Bell
will become much more popular with our spec's. Critical healing will still be our most favored stat along with intellect, however some of our regeneration will have to come from elsewhere.
here is my priest, give it a chance to upgrade as i managed to get Forethought talisman tonight.
In terms of your "best gear, enchants and gems", you may have the best crit gear, but as i stated before, you have wasted an amazing amount of ilvl points singularly stacking on stat. A balanced character is something you should strive to achieve. It creates balance, but then again it up to the player. Having the best gems is a matter of preference, not something you can list.
Simply put.
I agree
The reason that Crit was so favored in the past was because the crits served 2 purposes:
1) Created larger heals
2) Created DA bubbles
Both of which returned mana through rapture.
Also, the CDs were the main limiters on how much a Disc priest could do (4sec on PW:s, 8sec on Penance).
In patch 3.1 we are to see the following changes
1) Rapture does not return mana from effective heals or shield absorbs, but instead returns mana when your PW:S runs out on a target.
2) PW:S's CD has been removed making it limited by the GCD
3) Penance gets a glyph that decreases it CD by 2 sec.
All 3 of which decrease the value of crit compared to the past.
Haste will have an increased value as to increase throughput (since crit no longer has much of a bearing on the mana efficiency of the heals).
This will be done by:
1) making the spells cast faster
2) decreasing the GCD so you can spam shields out faster when needed.
Here's what some people are probably thinking.
"What about Divine Aegis?"
Well, if you can spam out more heals in a shorter amount of time due to increased haste, you may get less crits per heal, however the amount of increased heals (and resulting crits albeit at a lower crit rate) you are capable of offsets this.
I'm trying to avoid updating the thread until the patch actually hits. The guide is a current state of playable content.
Post by
342146
This post was from a user who has deleted their account.
Post by
Samanosuke
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtfxzc
is specc for 3.1 imo
Either
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtfxzc
or
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtcgzc
The only diff is where you place the 2 filler points in holy, either Healing Focus or Spell Warding.
Post by
karlusdavius
I personally think we will see
This Build
popping up in places too.
But again, i don't see why people insist on taking Healing Focus. The only time i would take this is if there was a massive amount of aoe damage which as constant when i needed to chain cast spells. This, even on the ptr, is only present on miniron. But again, id rather take 4% less spell damage.
Post by
phoophan
This will be my
build
With penance glyph, I'll be using it more so 15% less mana will e extremely effective.
I'm not going to use Grace at all because it's only on 1 target so the most you will get out of it is 2 stacks from penance, but then you're going to flash heal someone else so those stacks will be gone.
And I don't use PI at all...
Post by
karlusdavius
If you dont use PI then you should be giving it to a DPS. There is no reason not to take it. Grace gives 9% boost to healing recieved. WHy wouldnt you take it regardless? somebody picks up aggro you spam heal them, your heals will get bigger each cast due to that buff. Take it. Its good even if you have to change target from the tank
Post by
Ayeren
I think it is time for update :) i hope Samano will do it like this guide bofore :)
can't wait...
Ayeren
Post by
Kataly
I'm finding that in heroics, i'm not experiencing major OOM problems. I still don't have to worry about my mana, but i'm finding on some longer fights i am having to use my Shadowfiend. This is without replenishment, mind you. I haven't been able to raid yet (At work, was SUPPOSED to attempt Ulduar with the guild.) but I don't think the rapture nerf has us boned. We might actually have to use our mana CDs now.
Gogo gcd bubbles! <3
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