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Post by
184538
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184576
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Post by
Dunsinane
Weightlifting - carry at least six mounts in your bags at one time.
Post by
184353
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151619
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184532
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Post by
167188
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Post by
Torfee
Polar Bear:
Circumvent Northrend by swimming while naked.
Post by
184550
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Post by
Isilldur117
Hand Baller: Throw a Voodoo Skull or Heavy Leather Ball back and forth between 3 or more people 100 times.
Grand Master Hand Baller: Throw a Voodoo Skull or Heavy Leather Ball back and forth between 3 or more people 1000 times.
Water Polo: Throw a Voodoo Skull or Heavy Leather Ball back and forth between 3 or more people in each lake in Nagrand.
Fencer: Duel someone while both of your toons have absolutly no gear on except for any Rapier equipped in your main hand and win the duel.
The "Gnome"put: Can be earned one of 2 ways. First One shot any Gnome level 50 or higher. Second Mind control a gnome and jump them off of any ledge for any try to land more than 15 meters frome where they jumped.
Long Jump: Survive an AoE knock back while jumping to fly more than 20 yards and live.
Post by
184603
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Post by
WarlockedNLoaded
1st idea:
Have an event similar to a scavenger hunt.
Anyone currently in the quest chain cannot recieve whispers so there is no cheating by getting help from someone who has done it. (That or they could make an instanced version of the world and it could play like a BG)
Have NPC's in several locations areound azeroth and/or outlands. Each holds an item.
Each player has to visit a NPC and get 1 of those items and a clue to where the next NPC is.
Then they decipher the clue, find the next NPC with the item and clue to next and so on.
Finally they reach the Last NPC and trade all itemsto finish the event.
2nd idea:
There can be an event similar to a torch relay
This quest is a 5 man group quest because while holding the torch you have a debuff similar to fatigue when swimming out over deep water and you can only carry it so far before you MUST hand it off to another group member, that player can travel so far b4 handing it off to another player. There has to be 5 players in this part because after letting go of the torch you have a debuff that says you cant hold it again for x amount of time, so that debuff can wear off just as the 5th person's fatigue is about to run out so timing will be key on the hand offs.
Also there will be mobs that spawn and carrying the torch generates high aggro. It is the job of the other 4 members not holding the torch to fight off the mobs as they progress on the course.
Also keeping in mind who has what debuff so they know who gets the torch next.
This event can end in a safe zone for whatever prize blizzard sees fit.
Post by
Wanderingfox
Take a Deep Breath:
Spend a total of 1 hour diving under water.
Post by
184594
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184596
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4490
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184411
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Post by
woobli
Roid Rage- Kill 5 players while under the effect of R.O.I.D.S
Post by
184599
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Post by
LordAdun
Here's some acheivement ideas. Of course I figured they should be class-specific
Paladin: Hammer Toss- kill at least 10 enemy players with Hammer of Wrath in a BG
Rogue: 100 Meter Dash- Using only Sprint, go from Booty Bay all the way to Light's Hope Chapel (of course using it every time it cools down)
Mage: Long Jump- like the rogue's, but substitute Blink
Hunter: Sharpshooting- get your shoot speed down to .5 seconds during a duel/battleground
Warrior: Boxing- using only Brass Knuckles, Execute 10 enemy players in a BG
Druid: Triathalon- Swim around each Azeroth continent in Aquatic Form, run from Booty Bay to Light's Hope Chapel in Travel Form, and fly from each Outland flight path in flight form
Shaman: Figure Skating- Using Water Walking, travel around both Azeroth continents without falling in
Warlock: Torch Bearer- Using only a Firestone and staff so that the flame shows, run from every Azeroth flight path and to every capital city
Priest: Iron Cross- Using only Levitate, Run from Booty Bay to Light's Hope Chapel
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