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Live
PTR
10.2.7
PTR
10.2.6
Beta
PvP Scaling is No More in Shadowlands Pre-Patch
Live
Posted
2020/10/14 at 9:03 AM
by
perculia
Rextroy has discovered that PvP Scaling is no more in the Shadowlands pre-patch! After making numerous videos showing hilarious unintended side effects, like poorly-geared players able to one-shot top-geared players, it appears the confusing system is gone! Some of his fun experiments included
level 20s killing 120s
,
invisible one-shots
, and discovering
sockets make you worse in PvP
.
Going a step further, Blizzard may have made trinkets and other effects do less damage in worse gear!
After testing around it appears that the numbers shown on both players screen are the same!
Trinkets (and I assume most azerite effects) are even being nerfed if you are in lower gear, so this could truely be the start of an expansion with people using gear!
With PvP Scaling out of the way, we wonder what Rextroy will turn to next!
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Comment by
Soulsmacka
on 2020-11-09T21:37:57-06:00
There is still some type of scaling, as for retail when as a rogue i have 64% mastery and i do 64% damage with my finishing moves BUT when i get into pvp combat outside arenas and bgs it scales down to 61% and when i'm in a bg no matter how much mastery i have it says i have 61% mastery for example but also says that my finishing moves do 49% bonus damage. Kinda sad since i was trying to mastery stack as much as possible :(
I believe that's going to be an all-around thing in Shadowlands, regardless of content. There is a diminishing return on secondary stats and it's possible it's already live in pre-patch. I'm not sure if anyone has figured out the caps so once you reach it, you start stacking other stats.
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