My only beef with 8.0.1 is that they haven't added some kind - ANY kind - of inherent speed boost within the Vindicaar considering we cannot use mounts in there. It would be nice after all this time that the pulsating energies of this mega ship somehow allowed you to move faster around inside. Minor detail, yes... but still, I'm surprised we still need to slog around the inside of this ship at a crawl.
A re-work of the Void Elf racial that allows a void tear you can teleport to on a three minute cooldown would be nice too.The ability to target where the tear is within the 30m range would make this much more useful considering that when you initiate the ability, it slowly crawls in a direct line thereby making it useless if you're already walking in that direction since you can practically outpace it to begin with. As it stands now, it's pretty useless in any situation where I've tried to find utility for it.Alternative suggestion: Maybe make it similar to the Shaman's "Astral Shift" where you get a % of damage reduction while shifted into the void for a few seconds.When compared to the other allied races' racial abilities on long cooldown, it's fairly useless as it is now.
shoot, looks like ICC wasn't on the list? That was a mess with the il squish.
Wish they nerfed the Felhounds debuffs for tanks a bit more.
Where are the fixes for pet battles? still cant play my 2nd or third pet when first one dies, unable to select new pet:(
What about Druid's Flight form not flying at max flight speed, we are stuck at 390% when others are at 420%. Also we get no guild perk for using our forms as we do if we mount. Druids at the time of posting this are much slower then every other class.
This post was from a user who has deleted their account.
So when can we actually do something as Rdruid in pvp? Class is extremely broken.
So Aura of Reckoning now requires 250% of your max health in damage to get fully stacked, so basically never.
Fishing lunkers fix please!(already bug reported but more visibility i suppose)