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Post by
Gnostik
http://war-tools.darlinganime.com/index.php?i=warlock&b=6150202051220111l2302330112521c50013i5005301t
imo is a decent spec 23/34/14 for all around stuff not leaning towards one thing or another. full demo/affy looks like it can show some promise. destruction not so much for my taste. my 2 cents
It looks like you clicked random crap, TBH.
Well, it's SL/SL+Shadowburn, which makes perfect sense. What doesn't make sense is the specific talent choices, particularly low down in the Demo tree. Here's what I would do:
23/37/11
(2/3 Imp Succubus is pure filler, slightly helpful for Seduce duty.)
Post by
91244
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Post by
Zamfix
21/0/50 Destro-Aflic PvE
The idea behind this PvE build is a more complex destro build. In this tree I assume hit cap. Then again some hit talents might be nice to allow swapping out of hit gear for crit or spell dmg.
Spell rotation for this spec would include some dots along with a fire and shadow spell rotation.
I also figured Decimate was of low PvE usefulness, but this is all in theory.
**************************************
0/51/20 or 0/50/21
With new changes I think demo will be a completely and competitively viable raiding spec. With Fel Synergy, 2/5 T5 is not needed, especially since it will be outdated. Also with Demonic Pact, the spec also has some raid utility as well. This spec would focus on Felguard usage, with Demonic Empowerment adding some nice Felguard DPS.
I couldn't decide whether Ruin or Metamorphosis would be better. I suppose it all depends on how and if Metamorphosis ends up in the release. Also, you could leave out metamorphosis and get 5/5 Demonic Pact and have a 0/51/20 build without Meta, the reason being I put a point in Mana Feed to keep your pet going. That point could really be played around with though.
EDIT: Correct links now.
Post by
110423
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Post by
Zamfix
Thanks for pointing that out. Links fixed.
Post by
asakawa
21/0/50 just doesn't seem to be any more useful than 21/0/40 is now. laying on corruption and siphon life is only going to lower your DPS from SB spam and spending so many points boosting drain life is spending points on a skill that is proven to be weaker than SBs for damage output.
when i first saw the leaked alpha info i was really hoping for a big mixup of what will work in PVE but, honestly, nothing has changed early in affliction to make it more useful than 15% damage from sacrifice.
as for demo, you're right that the T5 bonus has now become a talent which is great news. as far as the decision between meta and ruin goes, how much damage would you have to do in those 45 seconds every 5 mins to make it better than ruin? well if you could put out that much damage in so short a space of time then i guarantee that you'd gain agro at the moment you changed back to caster form ^_^
all the 51 point talents are pvp talents as far as i can tell. not that much has changed lower in the trees to make the secondary trees any different to how they work right now.
Post by
Zamfix
You're right about the 21/0/50. Extending 0/21/40 to 0/21/50 is probably the best bet. Sort of boring. Personally I am really looking forward to 0/5x/2x
As for Ruin or Metamorphosis, that can't really be determined until we have more information on Metamorphosis. But that probably won't be until a little but into WotLK after the inevitable nerfs/buffs happen. Although Metamorphosis seems like a lot more fin.
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91244
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26598
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Post by
asakawa
I wonder how it'll play out with the nerf to Demonic Sacrifice. Pet sacrificing will be worth 5% damage and 5% crit for the respective school, instead of 15% damage.
i'm struggling to find reliable information since the 'real' war-tools went down but i think that it's master demonologist that now has that change to +dmg and +crit. as far as i can tell demonic sacrifice is unchanged in the leaked alpha... may be wrong. would like to see it if it has also been changed.
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91244
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90006
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144586
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Post by
asakawa
someone got the engine to work on their own site
http://war-tools.darlinganime.com/index.php?i=warlock
as for eternal flames, that'll be nerfed into the ground way before we ever see it so i wouldn't worry to much
Post by
Kotake
Decimate mmm...instant howl of terror in arena without resist, is it possible?
Post by
Gnostik
someone got the engine to work on their own site
http://war-tools.darlinganime.com/index.php?i=warlock
as for eternal flames, that'll be nerfed into the ground way before we ever see it so i wouldn't worry to much
How do you figure? Increased critical strike damage is an ability they are putting deep in most of the burst-damage trees, in a clear recognition that crits have effectively
already
been nerfed by resilience. Moreover, a 10% increase in crit bonus damage is not huge; Fire Mages look to be getting 15%. It's just a marginal increase to keep the burst-damage builds viable.
And the Immolate refresh will only matter in raid DPS. In other situations you are using Conflag pretty much every time it's up.
So all in all this doesn't seem like a talent that will be nerfed to me.
Post by
asakawa
i think we may have come across this before, i do absolutely no pvp and all comments i make are based on pve raiding.
when chain casting, to have your first nuke increase your crit chance by 10% means that your crit rate IS 10% more than your gear. this means that destro locks have 18% crit just from talents.
it's difficult to say what the balance will be at level 80 - i'm sure that having 32% crit seemed pretty crazy preBC - but i think that 10% will simply be OTT
looking over at everlasting affliction - that has a similar effect on the DoT spell but adds 20% to the coefficient on a couple of spells (most notably corruption). well 20% bonus damage on a couple of DoTs is going to be far short of the effective 10% increased damage from eternal flames.
i dunno, i don't want to to be nerfed, it sounds great but i can't see it coming to fruition.
(btw, they need to change the name of that spell. i don't want to sing the bangles every time i look at my build >.<)
Post by
Gnostik
You realize that it doesn't increase the crit chance of those spells, but rather the critical strike damage bonus - i.e. it makes the crits bigger. Ruin + Eternal Flames = 110% spell critical strike damage bonus.
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