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Mage Prof Combo?
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Post by
148986
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139688
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104555
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Post by
fako
Tailoring/Enchanting
u make the cloth with tailoring thes disenchant it
Post by
lorgion
Tailoring isn't good at all. They, the other people here, think that tailoring is god like cause you can craft a couple of pretty crappy items in your early lv70 career that you can use for a while. After that you'll replace them with cool raid drops or pvp welfare epics at which time tailoring becomes well less usefull, all that remains then is bags and spellthreads which you can really just buy from someone else. It gets somewhat useful again when you plow thru the Black Temple etc and get mantel/bracers of nimb thought.
Enchanting is always usefull, plus in the end you get those cool 2x(+12 spell damage) ring enchants.
Engineering on the other hand allows you to build some really cool and actually useful stuff. You get more teleportation devices, bombs (if you use that kinda thing), injectors (health and mana) which are nice and save lots of bagspace but most of all Blizzard probably felt sorry for the engineers of past and added out of this world head slot items you can craft that pretty much blow everything else for that slot away.
I'd take a pair of Destruction Holo-gogs (or Annihilator Holo-gogs) over some @#$%ty Froze Shadoweave / Shadow's Embrace set anyday. The ^&*!ty shadoweave gets replaced quite soon but you won't replace the holo-gogs until you kill Illidan or get a drop from Sunwell.
The money making aspect of Tailor/Enchant is pointless, that is what all the dailyquests are for. That should bring in more money then you'll really need. The dailies killed farming.
Post by
153108
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Post by
nickseng
TThey, the other people here, think that tailoring is god like cause you can craft a couple of pretty crappy items in your early lv70 career that you can use for a while.
This, of course, depends on how long "a while" is. Crafted Tailoring sets usually lasts you till T4 -T5 content. And how many of us manage to visit them anyway?
For some of us, "a while" might actually be forever.
Post by
78077
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Post by
124196
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Post by
lorgion
Naturally "a while" can be a very different amount of time for different people. No doubt about that. For some people "a while" might indeed be forever. But then if you raid say Karazhan "forever" atleast I would get quite bored and go do something else. Yes we all play the game differently and with different goals or amount of time spent and sure if you fancy being stuck in Karazhan for eternity then great, craft the tailor stuff. It works there. Take that stuff beyond and you'll be in for nasty surprises.
Tubey; Either you or the people you raid with just don't know any better. Sad for you really. But you are entitled to your opinion. Lets just say physical stats matters, tailored junk doen't provide a sufficient amount to ensure survival due to various boss effects. Their +spell damage has a certain alure to it and that is what most people stare themselves blind it, it matters little when you get one shotted from something so simple as a boss aoe effect or some scripted event.
They might be great initially but they grew old so fast and these days the usability and life span of them have become even shorter then it was when TBC was new so it's not even worth the cost of crafting them. Certainly not anymore with all the badge of justice (= gear) and other welfare epics Blizzard throws at you just for participating. So I once again conclude that they are a waste to even bother with. Had today been over a year ago, sure. These days they are a waste of time and effort.
I wonder why we keep raiding then cause i'm quite certain that in our guild we have one or two raiding mages that has tailoring and the only reason for that is that they had it from the dawn of WOW time and now have more or less every single tailoring pattern in the game and it would quite frankly suck to discard it and they don't fancy optimizing out of it.
The caster combo these days seem to go Enchanting/Letherworking/Jewelcrafting/Engineering/Alchemy. Nobody in their right mind picks Tailoring now. Lets just see what you have to look forward to .. Your exclusive (BOP) items after this initial junk is Mantle of Nimble Thought from BT/MH and the Sunfire robe from Sunwell. For each of them there is a similar item so all you might save is some dkp at best.
For the engineering gogs there is no replacement except another pair of gogs. No boss drop beats them. There are a couple that are almost there but they certainly don't trump them. If you craft them at 62 (the min req level) you'll be wearing them until Sunwell when you upgrade them to the next pair of Engineering gogs.
But you'll all do as you please. It's your time and gold to spend.
Post by
onelove221
lorgion,
For beginning raiders and people who don't have the time to grind out the badges necessary to gear themselves with new badge stuff, tailor crafted sets are a very good alternative.
Sure, boss AOEs in Hyjal/BT will quickly kill a mage in low stam crafted gear, but as we all know any mage in that level content would have long ago replaced his crafted gear with drops from GL/MAG/SSC/TK (and in the course of doing so, WILL have ground out enough bagdes to infill their gear gaps).
The tailoring sets are what allow you to make it through Kara and into T4/T5 content in the first place.
So your whole premise is kinda flawed.
Not for one minute would I or any other mage I know trade the benefits of being able to put out decent damage in early raids with the crafted gear, for the expense of leveing up engineering to get
one
admittedly uber head item - Destruction Holo-Gogs.
It just doesn't make sense.
Now, tailoring and engineering might be a good combo.
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154548
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84773
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Post by
elilla
No thing such as a best profession for mages. It's what makes you happy playing your class and feels best to compliment your playstyle
Mine is currently tailoring/JC, in the past I've been tailoring/enchanting(release), and tailoring/engineering(upto AQ). While the badge gear is really good, spellfire still squeeks out due to the 3 set bonus; and will last awhile it doesn't last once you get your badges and get the other stuff due to the ilvl of the gear.
Originally I started out believing that I'd need enchanting, changed and went with engineering since I pvp'd, was an OOC-Rezer at times(when we still had it); and deeply enjoyed pvp. Changed with TBC and switched to JCing, the craftable epic gems are the only thing that have stopped me so far from switching back to enchanting(+12sp/ring enchants); Alchemy from a pure raiding standpoint is a goldmine, especially with the new trinket in the dps line.
If however things stand in the blizz design philosophy, tailoring will not go by the wayside in wrath and you'll be crafting your next epic set for your starter dungeon(10/25) before the next type of badge gear comes out, this happened in release(arch magi robes, robes of the void, truefaith), TBC(spellfire/fsw, pmc), I expect it and I also expect that that set will be replaced by the second or third dungeon as well. Most mages if they have spellfire didn't start replacing until they were killing vashj, most still had parts while working in hyjal and starting BT.
Post by
149003
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