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Live
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10.2.7
PTR
10.2.6
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MGT druid tank
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Post by
Liger
I have 63% reduction
27% dodge
12700 hp
all these with just Mark of the wild
however i have not been able to down last boss in MGT normal
is it my tank stats ?
I dont get good dps groups?
there is a specific strategy?
Post by
109094
This post was from a user who has deleted their account.
Post by
Erona
Make sure you back up every time your feral charge cool down is up, youll be able to interupt about 4 or 5 of his Fireballs throughout the fight. It may not seem like alot, but it sure as hell has saved me a few times, it gives the healers a chance to pop off a bigger heal to get you back topped off.
Youll have to let him cast and in mid cast run away from him, wait for him to cast agian then feral charge near the end of his cast to interupt it. If you try and just run away from him without letting him cast first he will just chase you for a while and try to melee most of the time. (Unfortunatly he will get the picture and start to cast randomly if you try and just kite him around :P)
But other than that, your overall stats look a little weak for MGT.
Post by
88768
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Post by
Erona
Doesn't he still fireball in normal?
Post by
150074
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Post by
131936
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Post by
pelf
I find that people who I pick up for heroic MGT runs are, about 60% of the time, absolutely abysmal at interrupting fireballs. I don't understand why it's a hard concept. I've even had rogues say "It wastes energy I could be using to DPS." Okay...if I'm dead, you won't be DPSing. Thanks.
Even at 20k health, those fireballs eat away at it pretty fast. I can only charge so often :|.
Post by
88768
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Post by
144872
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