This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
List of Suggestions for the Game (not for Wowhead)
Post Reply
Return to board index
Post by
Adamsm
And even more amusing is my original blog was up for a week and that you actually saw it back in 2009 and not to mention it had about 414 ideas so I have actually adjusted it a bit. I do believe this post would fall in line with "trolling" which means off-topic or pointless post or thread. Now, you'll probably end up saying that I am a troll, but because the General Forums are meant for World of Warcraft topics that cannot fit in anywhere else I put it here.I've seen you mass post your suggestions multiple times, even after the mods warned you about that. I've gone back and looked at your original suggestions...and guess what; most of what you posted here was in those. So yeah, you are just post the same thing over and over again, no matter that most of your suggestions cannot work in the game as it is.
I mean really, you seem so intent on ignoring the Monk class to add in your 'special' thoughts about that classes that is laughable. Take the criticism, learn from it, and see if you can improve on the suggestions so they actually fit in the game you are talking about.(##RESPBREAK##)16##DELIM##asakawa##DELIM##Please keep things on topic and friendly. The meta-criticism of admielke as a user doesn't belong here. We're aware of the oddities of this thread and have left it open for discussion, so all this stuff is unnecessary.
Post by
admielke
Dude, don't multipost like that. Make those posts in one.
As for your ideas, overall, they would do more harm to the game than good.
FYI: Neither the Horde nor Alliance are the good guys, nor are they they bad guys. They are both very morally grey normally. They are, however, both on the right side of many conflicts, and many of the races you list are decidedly on the evil side.
Yeah, my bad, dude. Horde = rejects. Alliance = cool kids. That is pretty much it. I figured just because someone is of a race they are good or evil. They could be like Pandarens and you choose which side you fight for. By side I mean Alliance and Horde.And even more amusing is my original blog was up for a week and that you actually saw it back in 2009 and not to mention it had about 414 ideas so I have actually adjusted it a bit. I do believe this post would fall in line with "trolling" which means off-topic or pointless post or thread. Now, you'll probably end up saying that I am a troll, but because the General Forums are meant for World of Warcraft topics that cannot fit in anywhere else I put it here.
I've seen you mass post your suggestions multiple times, even after the mods warned you about that. I've gone back and looked at your original suggestions...and guess what; most of what you posted here was in those. So yeah, you are just post the same thing over and over again, no matter that most of your suggestions cannot work in the game as it is.
I mean really, you seem so intent on ignoring the Monk class to add in your 'special' thoughts about that classes that is laughable. Take the criticism, learn from it, and see if you can improve on the suggestions so they actually fit in the game you are talking about.
So you've seen my list of 414 and this one of 31 and think they are the same? Wow. I do believe you are going out of your way to just troll and be rude. I get warned by a moderator for explaining suggestions to someone that could be misread as inconsiderate, but when you're saying I'm 'special' like I am retarded is pugnatious of you and somewhat tendentious of the moderators.
I would like to see more users just going through the list and say yes, no, maybe, and why.
Post by
Wowpixel
Instead of choosing your class at character creation, choose it at level 5 when you leave the starting area. This could be done by having all the first abilities and spells up to level 5. This would also let players specialize into a different class other than their own. Players would be unable to roll on loot that is not for the class you were during the boss event. This would need more specializations for players than just two or three.
What?
With that logic, don't pick a race until level 5 either.
Doesn't make any sense, especially in a RPG. We can't even buy a class change in the game as it is (can buy an appearance makeover or even change faction loyalty with cash, but not your class!).
Post by
581897
This post was from a user who has deleted their account.
Post by
admielke
Instead of choosing your class at character creation, choose it at level 5 when you leave the starting area. This could be done by having all the first abilities and spells up to level 5. This would also let players specialize into a different class other than their own. Players would be unable to roll on loot that is not for the class you were during the boss event. This would need more specializations for players than just two or three.
What?
With that logic, don't pick a race until level 5 either.
Doesn't make any sense, especially in a RPG. We can't even buy a class change in the game as it is (can buy an appearance makeover or even change faction loyalty with cash, but not your class!).
How is it with that logic that people shouldn't pick a race until level 5? The only thing that I can think of is you thought racial abilities would somehow fit in this scenario, but I also said in another suggestions racial abilities restrict what players would want to play by making a race better rather than "I like how this race looks" sort of deal.
Oh, my bad admielke
I forgot that you're just entirely right in anything you post. It was my mistake to question what you said, I should have remembered your infallible nature and never even thought to question your holiness.
Please accept my most humble of apologies and do not smite me with your powers!
Relax buddy. What's wrong? All that I said was sorry and slightly made fun of you saying the word "dude". I was serious about the Horde/Alliance description. I played Horde for the most part while the friends that still play are Alliance.I remember, back in the day, when storing mounts in my bags was a bit of a problem. Blizzard solved that.
I'd like to see a similar means of storing tabards ... the number of slots I have devoted to them is getting a bit silly.
Now that is a good idea. I do believe they talked about that in the 2009 Blizzcon during the Q&A. I would also like to see saved armor sets that actually store your armor so you do not need to run around with four sets of armor. Maybe max it out at 4 or 5. I have a PvP Heal, PvE Heal, PvP DPS Feral, PvE DPS Feral, PvP DPS Balance, PvE DPS Balance sets on my 85 Druid (which I am now remaking from Alliance to Horde - he was back during the release of Cataclysm).
Post by
Wowpixel
How is it with that logic that people shouldn't pick a race until level 5?
The same logic of picking a class at level 5.
Thus, the comparison.
Post by
admielke
How is it with that logic that people shouldn't pick a race until level 5?
The same logic of picking a class at level 5.
Thus, the comparison.
All I said was all characters would be created, start at 1 with all class abilities at that level meaning all players would get Wrath, Smite, etc. and each time they level they gain the corresponding class ability and at 5 (10 might be better) they'll choose via quest or whatever to pick which to keep. Races shouldn't determine how you play a class.
Post by
admielke
Just wanted to bump because I have removed a few ideas and clarified the others.
Post by
PhantomScourge
Some of these suggestions are oddly specific, and none of them address the really fundamental balance and play issues that the game has. Removed Again
EDIT: Your idea for a truly free-for-all realm is actually pretty interesting. There's really no logical reason why a gnome death knight who's having a particularly bad day can't just snap and go postal on his fellow Allies. Bliz should totally do this.(##RESPBREAK##)8##DELIM##ElhonnaDS##DELIM##
It is against the to insult and harass other users. In addition, that comment would probably be insulting to people who suffer the types of medical conditions you're using as an insult, and would fall under the category of "discriminatory language" under those same rules. Feel free to debate the merit of the ideas and proposals themselves in a civil manner, but do not resort to personal attacks.
EDIT: If you edit back in a comment after a moderator has removed it, you're gonna have a bad time.
Post by
331902
This post was from a user who has deleted their account.
Post by
admielke
It's more like a personal wish list than an actual list of suggestions to make the game better.
OP you've shilled this list time and time again over a span of several years. I don't think opinions have really changed that much.
Finally you post seeking feeback, but unless that feedback is positive you react badly, which is the wrong way to go about winning people over. (again nothing has changed since 2010)
But I'll select the ones I remotely care about and possibly aren't just on the list because you personally want them.
Dual Specialization should be level 15 or 20.
Why? you are just hitting the first dungeons, which you can clear with zero gear, and you only have about 5 combat abilities. Learn the basics of one spec before adding another. There is little to no utility to be had from having this so early.
Remove crafting level training. This makes you start off as 1/600 instead of 1/300.
It's actually 1/75 but regardless, yes this should be a thing.
Be able to adjust the scale of the minimap. It is so tiny! I have downloaded Sexymap but it bugs out so much with the movers that I didn’t like it.
Try Chinchilla
Flying mounts able to achieve a greater speed if flown at max (or close to) altitude. Basically, when you reach an altitude on a flying mount you gain a movement speed bonus on top of your mount speed.
Not sure of top speed with buffs etc but my Blood DK does 395%+ with Master Flying, That isn't fast enough?
16-20
What the hell is your fetish with prismatic sockets? Are you a JC by any chance?
Remove heirlooms from the game and instead have a consumable rested heirloom giving the player a huge rested bonus for that character when it is consumed.
Like a darkmoon hat or the BoA blue 300% XP that drops from the Dread Wastes mob? Everyman and his dog has heirlooms=balance, and now with recent changes there is no level gap, even more balance.
Trade, Yell, and Union will have a 2-6 second cooldown preventing players from spamming. Union restriction can be adjusted by the union leader.
Trade has a pretty effective filter, anything that gets around that /ignore
Consolidate all non-current-expansion daily hub quests into one daily quest.
So, a chain of things to find/kill, 20 scourge, 1 giant catfish, 32 bear asses and make me a sandwich whilst you are at it... or do you propose giving away an insane amount of XP for one trivial quest, expand please?
If a player pays a 3 month subscription the account gets one free realm change, free faction change, and a free character recustomization (or one of those 3) to one to all characters. A 6 month subscription gets three of each. One month subscriptions could either get nothing or a free character recustomization. I think this would drastically increase Blizzard’s income.
Interesting, but I think rather than it be recurring this should perhaps be a one time only per account offer, otherwise realm hopping would destroy a lot of already suffering realms.
When a player gathers resources from a node that is orange they could gain the normal amount or a reduced amount (1-2), and each node that has an easier color (yellow, green, and gray) they gain a higher amount gathered (gray nodes would give 5-7). This would make low level materials cheaper due to them being easily found.
Gold farmers would love this. No just no, Everything is grey to a level 90 maxxed miner, go to your AH right now and do an armory search on who is listing ores by the stack. Betcha they are either bank alts or high level toons.
That's my feedback, I don't see any merit in anything else on the list.
Just as a heads up: my original post had ~415 suggestions. I could be wrong, but I believe this new updated and more realistic list of suggestions is less than 50. I have also been given bad feedback, but it is always rants without reason to back it up.
Dual spec at 15 or 20 would be nice. I would also like to see dungeons begin at 10 instead of 15, but that's nether here or there.
Yup.
I've never heard of Chinchilla. I'll try that out. It would be nice, however, to have Blizzard add that in and even make the rest of the UI scalable and moveable.
So you're saying I should reroll Death Knight or Paladin?
I believe this is just a rant. Nothing to back up the criticism.
I forgot that new players get heirlooms automatically. Most players from Brazil and Latin servers (more so Brazil) have hardly any heirlooms.
You said what I mean when I said "consolidate" meaning
to bring together (separate parts) into a single or unified whole; unite; combine
.
Some very stable and excelled guilds like to transfer to another realm to get away from everyone.
I see your point with gold farmers. Wouldn't this only help the lowbie players? If everyone starts farming low level materials wouldn't the price go down?
Post by
admielke
Some of these suggestions are oddly specific, and none of them address the really fundamental balance and play issues that the game has. Removed Again
EDIT: Your idea for a truly free-for-all realm is actually pretty interesting. There's really no logical reason why a gnome death knight who's having a particularly bad day can't just snap and go postal on his fellow Allies. Bliz should totally do this.
Why is being so specific odd? What do you mean by balance and play issues except the number balance of abilities?
Post by
747939
This post was from a user who has deleted their account.
Post by
331902
This post was from a user who has deleted their account.
Post by
admielke
I would like to see an option in the post box to enable "take all items" rather than click each one.
Also when you disenchant the graphic appears right near the disenchant button which is irritating because it stops you clicking on it immediately when you have multiple items.
There are loads of ways to smooth up the game, im not suggesting make it simpler just the irritating things like flight paths.
I don't agree with your racial idea imo classes have lost their individual identity enough.
People on this forum who spend a lot of time on here have seen and read everything and so are over critical and not objective but I enjoyed reading your post.
There is a mod that does that for you, but I do think Blizzard should add a "Select All" check box near the "Open" button.
They should just reduce the cast time of Disenchant to 0.5 seconds or less (not instant though).
I get what you mean by class identity, but this game hasn't become a if-this-class-you-are-meant-to-do-this kind of game.
I just don't think it's the best way to critique if you don't give a reason or how to fix. Too large of a percentage just rant here.
Post by
1069282
This post was from a user who has deleted their account.
Post by
331902
This post was from a user who has deleted their account.
Post by
1069282
This post was from a user who has deleted their account.
Post by
murphmanfa
Easy way = lazy
This game becomes boring if it gets easier. It takes time to get gear and stuff... Thats why some of the Vanlla veterans play WoW. Tbh no one deserves tittle The Patient...
Based on this thinking we should go back to having to stack elemental resistances and relying on 30 other people to attempt a raid because not having to do those difficult things means that players are now incredibly lazy.
Post by
1069282
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.