This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Lowbie ganking solution!
Post Reply
Return to board index
Post by
lonewarrior
You PvE players lost on PvP realms want Blizz to alter what has been a staple and stable environment since the onset of the game because they need to cater just to your particular needs.
You refuse to pay, you refuse to re-roll.."so Blizz change PvP realms to suite me".....really!
From Blizz.
What part of this are players failing to grasp when they join a pvp server and then whine about what goes on in them.
It's pretty clear cut. case closed.
Player vs Player Realm Policy
Keywords: pvp, player vs player, policy
Player versus Player (PvP) realms are specifically designed to allow open combat between members of the Horde and the Alliance factions. As such, players on these servers have a greater ability to resolve cross-faction disputes on their own. The In-Game Support staff will not intervene in cross-faction player disputes on PvP realms.
If this does not sound like an appealing gameplay experience, it is strongly recommended that you select a Player versus Environment (PvE) realm. Although there will still be opportunities to occasionally test your PvP mettle on PvE servers, it is in a much more structured environment where you are empowered to choose when you wish to participate in PvP combat.
Rules for members of the same faction (Horde vs. Horde or Alliance vs. Alliance) remain the same on PvP realms as on all others, as there are no PvP resolutions available to these players in these situations.
PvP Realm Policies
Actions that would typically be considered "dishonorable" are considered legitimate PvP tactics and will not be addressed by our Game Master (GM) staff. Actions that fall into this category include, but are not limited to:
Corpse camping.
Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player's area effect spell).
Killing players well below your level.
Ongoing Harassment
The Ongoing Harassment policy does not apply when there is a PvP resolution available on a PvP realm, as physical confrontations are considered a facet of PvP combat and players in opposing factions are unable to communicate verbally. Characters have the ability to address their conflicts through combat and GMs will only involve themselves in extreme circumstances.
This policy contains exceptions to the policies currently being enforced on all realms.
Though this policy reflects a somewhat "hands-off" approach, the GM staff will intervene in cases of extreme or excessive harassment.
Policies governing general decency are still in effect. Actions such as inappropriate names, obscene language, and spamming will be addressed as on any other realm.
We want World of Warcraft to be a fun and safe environment for all players. Our aim with the above policies is to provide a hardcore PvP environment for players who choose to play on PvP realms.
Updated: Aug 16, 2012
If you really feel your being extremely harassed...contact the GM.
Post by
446469
This post was from a user who has deleted their account.
Post by
lonewarrior
Ok, lets try this and see if you gankers find it fair...
If you find their actions offensive, the thing to do is get some friends, level to 90 and go crush the gankers.
The point that everyone is missing is that you can't lvl when you are constantly being killed.
But, that's just not true. You can level to 90 even with the ganking. It is just false to say it is impossible.
Seriously...can't level on a PvP server, what have players been doing for the last umpteen years.
I recently leveled using a combination of questing/LFD/BG's...there are certain zones just bereft of players where questing is pretty quiet.
If your hell bent on questing in places like Hellfire, Stranglethorn..etc...your going to get punished.
But that breeds faction/server loyalty.
I still follow the code...I help out my faction lowbies in trouble. I have been since I took matters into my own hands back in TBC and formed my own guild.
This is the nature of PvP servers..we're suppose to look out for our faction.
They are not, "Skyrim" servers.
I understand that we as a community have strayed away from that over the years.
Stuff like allowing same server toons on both factions, LFD, LFR, instant ques have eroded that server fabric, but CRZ is restoring it.
I see it on my server, people are building alliances, I was flying through Hellfire just the other day and someone was complaining in tradechat about the ganking they were receiving, his next comment was "holy crap where did all you Ally guys come from"
A guild came in and mopped up the horde, the player was gushing, that was the coolest thing he ever saw, was his remark.
You have your good guys , your bad guys, and then you have your veeerrry bad guys.
This is what playing on a PvP server brings. You have to just do it. Embrace the story and play a role.
Get to 90 and be a hero or villain or stay in the cities and que for run...whatever.
Most of all go have fun, it's just a game.
Post by
749876
This post was from a user who has deleted their account.
Post by
939243
This post was from a user who has deleted their account.
Post by
PhantomScourge
Best solution is to roll on a PvE realm.
However, I do like the idea of gankers getting free trips to the enemy capital city so that people who spend all their time in the city have to defend it once in a while.
Post by
1125609
This post was from a user who has deleted their account.
Post by
shan750
Best solution is to roll a rogue.
Respawn.
Vanish.
RUN.
Or a druid... Prowl and Dash!
Post by
lonewarrior
Removed
Hurry Blizz with your patches so we can bring back the pvp community I use to know. The one that understood that on a pvp server, being attacked by an opposing faction "ISSSS" as much a part of the game as questing and leveling.
Learn to survive, escape and live another day...I believe millions have already shown that you can get to max level on a pvp server, even in the company of those little rascal gankers.
Stop whining, take your lumps and keep moving...thank you.(##RESPBREAK##)16##DELIM##asakawa##DELIM##
That was a bit unnecessary.
Post by
Onomatopoeia
Blizzard could do what the guys in Warhammer did.
Post by
lonewarrior
Removed
Hurry Blizz with your patches so we can bring back the pvp community I use to know. The one that understood that on a pvp server, being attacked by an opposing faction "ISSSS" as much a part of the game as questing and leveling.
Learn to survive, escape and live another day...I believe millions have already shown that you can get to max level on a pvp server, even in the company of those little rascal gankers.
Stop whining, take your lumps and keep moving...thank you.
asakawa said:
That was a bit unnecessary.
Removed(##RESPBREAK##)2060##DELIM##Sas148##DELIM##If you'd like to discuss moderation you may do so via . The thread may not be derailed with this line of discussion.
Post by
kalastrear
I'm just going to say it up front: Ganking isnt greifing, ganking people 5+ levels lower than you is greifing, under the right circumstances. 90's killing anyone that isnt 85 or lower is harder, thus pretty fine. IMO they should add a scaling thing to the zones (like in gw2) so you'd ahve the same gear stats as everyone else there and ganking would be a challenge. It would also make raids like Karazhan and KT un-soloable and require teamwork and a group.
Post by
ElhonnaDS
They've actually been going out of their way to make Karazhan and KT easier to solo, and adding pets to get people back in there. Those instances wouldn't see nearly as much use as they do now if you needed a full raid group. People spend enough time organizing for current tier raid content, and will spend more once flex-raids open.(##RESPBREAK##)8##DELIM##ElhonnaDS##DELIM##
Post by
Sneetch
I have yet to see this problem truly arise, even after leveling on multiple PVP servers including Mal'Ganis and Blackrock. Gankers simply have no foothold if all you have to do is travel to another zone, wait them out, log onto another character, or simply play on a PVE realm. I myself rather enjoy attempting to escape on characters that have stealth/invis.
Regardless, if any solution has to implemented, I don't think it should involve draining anyone's points or making the aggressor totally useless for an hour. Just make it so that after being killed 2-3 times from an enemy player who is ? makes your hearth an instant cast, IMO.
Post by
Raduah
From my experience people are starting to wake up to the fact that their world is not empty anymore, this means that people are bumping into more and more of the opposite faction and world pvp is starting to become a much more routine thing then what happened previously.
People rolled pvp servers but would treat it like a pve server and now when they level an alt and walk into hellfire and get camped for an hour they treat it like it's the rules that are wrong, when really it is the start of potential world pvp but with their pve atitutude there is no real possibility of solving their problem so they rage quit and come on here to whine,
Btw I sit in honor hold on the tarren mill server between bg's, bring some 90's!
Post by
PhantomScourge
Here's an idea:
Initiating combat against a lower-level player should cost 1 honor point per 5 levels of difference, rounded down. Players who do not have enough honor points should not be able to initiate combat in this manner.
That sounds like a very reasonable compromise. Ganking would still happen, but the people who do it would have "earned" the right to do it by picking on someone their own size first.
Post by
rentard
I think the people here who defend ganking lowbies are probably the same people who do it. It's frustrating trying to level and getting ganked by high level players, especially when you're time constricted, because you have a life outside of WOW. You lowlifes who decide to do so are nothing short of cowards. I love PVP but, I also like to fight when it's an actual fight. Leave the little guys alone. They see a skull instead of a level, it just shouldn't be allowed period.
Post by
288048
This post was from a user who has deleted their account.
Post by
Jkpman
Here's a thought I had with a few other players. Had the luxury of seeing 6 90's ganking a lvl 53 in Burning Steppes over and over and over again. Now some may say, pvp happened on a pvp server. While this is technically true, another idea came to mind.
I dislike PvP in general, and honestly feel people who get some cheap thrill out of ganking lowbies are just complete tools and are no different from the usual common all garden trade troll, or ninja looter.
BUT!
Player vs Player Realm Policy
Keywords: pvp, player vs player, policy
Player versus Player (PvP) realms are specifically designed to allow open combat between members of the Horde and the Alliance factions. As such, players on these servers have a greater ability to resolve cross-faction disputes on their own. The In-Game Support staff will not intervene in cross-faction player disputes on PvP realms.
If this does not sound like an appealing gameplay experience, it is strongly recommended that you select a Player versus Environment (PvE) realm. Although there will still be opportunities to occasionally test your PvP mettle on PvE servers, it is in a much more structured environment where you are empowered to choose when you wish to participate in PvP combat.
Rules for members of the same faction (Horde vs. Horde or Alliance vs. Alliance) remain the same on PvP realms as on all others, as there are no PvP resolutions available to these players in these situations.
PvP Realm Policies
Actions that would typically be considered "dishonorable" are considered legitimate PvP tactics and will not be addressed by our Game Master (GM) staff. Actions that fall into this category include, but are not limited to:
Corpse camping.
Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player's area effect spell).
Killing players well below your level.
Ongoing Harassment
The Ongoing Harassment policy does not apply when there is a PvP resolution available on a PvP realm, as physical confrontations are considered a facet of PvP combat and players in opposing factions are unable to communicate verbally. Characters have the ability to address their conflicts through combat and GMs will only involve themselves in extreme circumstances.
This policy contains exceptions to the policies currently being enforced on all realms.
Though this policy reflects a somewhat "hands-off" approach, the GM staff will intervene in cases of extreme or excessive harassment.
Policies governing general decency are still in effect. Actions such as inappropriate names, obscene language, and spamming will be addressed as on any other realm.
We want World of Warcraft to be a fun and safe environment for all players. Our aim with the above policies is to provide a hardcore PvP environment for players who choose to play on PvP realms.
Updated: Aug 16, 2012
If you really feel your being extremely harassed...contact the GM.
It's pretty clear.
This is a futile thread as far as the current policy is concerned, PvP servers were set up with harassment in mind, even encouraged.
Roll on a PvE server if you cannot hack it.
Post by
axhed
lotsa carebears in this thread.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.