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PTR
10.2.5
PTR
10.2.6
If you could program a boss...
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Post by
176214
This post was from a user who has deleted their account.
Post by
Simmi
/Agree
Post by
166358
This post was from a user who has deleted their account.
Post by
Interest
High Overlord Saurfang
No strategy, because he can't be beaten.
http://img157.imageshack.us/img157/4995/78091184kg9.jpg
http://img367.imageshack.us/my.php?image=wowscrnshot0530060249197ot.jpg
o rly?
Saurfang is asleep, because these fools bored him. This allows people to loot him, but he was gonna vendor that junk anyway.
saufangs green bar isnt his health bar its actually his interrest meter when it drains he falls asleep as mentioned
Gsis /rez much?
Post by
Fathios
The Overmind
Level ? Elite (boss)
40-man raid plus computer allied army of Protoss and Terran
Phase One: The Overmind randomly hits people as you desperately try to put even a dent in it. Does 50k hits on target with highest aggro. Occasionally dumps threat and kills all the healers.
Phase Two: Goes into a non-attack mode and summons swarm of Zerg to attack the raid, when friendly Terran and Protoss come in to assist. However, you still must clear out the Zerg (ranging from levels 77-84 elites) to fight the Overmind again...and be pwned more.
Phase Three: Raid Leader selflessly decides to sacrifice himself by flying a Carrier into the boss. The Overmind is destroyed, along with all players in a 900 yard range (in other words, you're screeeewed). After the corpse run, you loot the Overmind and get futuristic Starcraft-esque armor and lasers for teh uber pwnage! Meanwhile, raid leader experiences the sting of permanent death while other members run around with fancy armor and weapons.
Yes, I like Starcraft.
Post by
Interest
Rock Arthas
<Guitar Hero of Northrend>
HP: 25,000,000
Mana: 30,000,000
Phase 1: A shaman comes into the room and yells "Storm, earth, and fire, heed my call!" and the raid must dodge Thunderclouds (5000 damage per tick while standing under them), Cave-Ins (Instant KO after 5 seconds), and Flame Rings (Similar to Shade of Aran, except it throws you up in the air, doing 4000 damage and 95% hp worth of falling damage).
Phase 2: After about 15 seconds, Rock Arthas will become engagable.
Normal Attack
: His normal attack involves shooting sonic waves at his #1 on the threat list, which must be either a hunter or a warlock with Soul Link because Rock Arthas pulses an aura that stuns every 2 seconds for 1.5 seconds within 15 yards. This damage IS physical, so be warned if you plan to have a warlock tank. This attack also stuns the damaged target for 1 second.
Rock Aura
: This aura will stun anyone within 15 yards of Rock Arthas every 2 seconds for 1.5 seconds. This effect is NOT subject to diminishing returns.
Waves of Undead
: Behind Rock Arthas is a giant portal in which a constant wave of undead will pass through. This ranges from Ghouls, Abominations, Destroyers, Obsidian Statues, Frost Wurms, Zombies, Banshees, and Necromancers. They will all be within the level 82 Elite range, except for the Zombies (Level 80-81), which spawn about 25 at a time and therefore must be aoe'd down. Melee dps and Melee tanks should be handling these adds along with a couple of warlocks and mages for the Zombies.
Phase 3: At 80% HP, Arthas will begin playing a rock song.
Power of the Horde
: Arthas will play this song, increasing all Horde Character's damage by 100%, but causing them 3000 damage per second. This song inversely affect the Alliance by reducing their damage to 50%, but healing 3000 damage per second.
Unfinished Song
: If Arthas is reduced to 50% health before he finishes the song, he will become invulnerable and finish the song anyways. In addition, Arthas will continuously play the song until he reaches 50% HP
Phase 4: At 50% HP, his enrage timer will begin. You will now have 7 minutes left to kill him.
Deafening Riff:
This attack stuns everyone in the room for 5 seconds while Rock Arthas charges Destructive Chord. This attack will also stun the Undead that constantly spawn at the portal.
Destructive Chord
: During the 3 second cast time of this spell, a mage or shaman must use their pvp trinket and interrupt or everyone in the raid will take 25000 Shadow Damage that can only be partially resisted.
Phase 5: At 20% HP, Rock Arthas begins to apply buffs to himself and his allies while debuffing the raid.
Music of Morale:
Rock Arthas uses the powers of rock to boost his and his allies attack speeds by 150%. This effect cannot be removed from Rock Arthas, but can be removed from Undead adds.
Music of Despair
: This curse debuff causes 4500 damage per 5 seconds to each raid member and also reduces their damage and healing by 50%. This must be decursed asap.
Phase 6: At 5% HP, the Shaman reenters and calls down an endless Storm of Sheep. This deals 6000 damage per second to everyone in the room. However, Rock Arthas will try to play another Rock Song that heals him for 10000 HP per second. He will not attack during this phase.
(Warcraft 3 TFT ftw!)
Post by
Simmi
Rock Arthas
<Guitar Hero of Northrend>
HP: 25,000,000
Mana: 30,000,000
Phase 1: A shaman comes into the room and yells "Storm, earth, and fire, heed my call!" and the raid must dodge Thunderclouds (5000 damage per tick while standing under them), Cave-Ins (Instant KO after 5 seconds), and Flame Rings (Similar to Shade of Aran, except it throws you up in the air, doing 4000 damage and 95% hp worth of falling damage).
Phase 2: After about 15 seconds, Rock Arthas will become engagable.
Normal Attack
: His normal attack involves shooting sonic waves at his #1 on the threat list, which must be either a hunter or a warlock with Soul Link because Rock Arthas pulses an aura that stuns every 2 seconds for 1.5 seconds within 15 yards. This damage IS physical, so be warned if you plan to have a warlock tank. This attack also stuns the damaged target for 1 second.
Rock Aura
: This aura will stun anyone within 15 yards of Rock Arthas every 2 seconds for 1.5 seconds. This effect is NOT subject to diminishing returns.
Waves of Undead
: Behind Rock Arthas is a giant portal in which a constant wave of undead will pass through. This ranges from Ghouls, Abominations, Destroyers, Obsidian Statues, Frost Wurms, Zombies, Banshees, and Necromancers. They will all be within the level 82 Elite range, except for the Zombies (Level 80-81), which spawn about 25 at a time and therefore must be aoe'd down. Melee dps and Melee tanks should be handling these adds along with a couple of warlocks and mages for the Zombies.
Phase 3: At 80% HP, Arthas will begin playing a rock song.
Power of the Horde
: Arthas will play this song, increasing all Horde Character's damage by 100%, but causing them 3000 damage per second. This song inversely affect the Alliance by reducing their damage to 50%, but healing 3000 damage per second.
Unfinished Song
: If Arthas is reduced to 50% health before he finishes the song, he will become invulnerable and finish the song anyways.
Phase 4: At 50% HP, his enrage timer will begin. You will now have 7 minutes left to kill him.
Deafening Riff:
This attack stuns everyone in the room for 5 seconds while Rock Arthas charges Destructive Chord. This attack will also stun the Undead that constantly spawn at the portal.
Destructive Chord
: During the 3 second cast time of this spell, a mage or shaman must use their pvp trinket and interrupt or everyone in the raid will take 25000 Shadow Damage that can only be partially resisted.
Phase 5: At 20% HP, Rock Arthas begins to apply buffs to himself and his allies while debuffing the raid.
Music of Morale:
Rock Arthas uses the powers of rock to boost his and his allies attack speeds by 150%. This effect cannot be removed from Rock Arthas, but can be removed from Undead adds.
Music of Despair
: This curse debuff causes 4500 damage per 5 seconds to each raid member and also reduces their damage and healing by 50%. This must be decursed asap.
Phase 6: At 5% HP, the Shaman reenters and calls down an endless Storm of Sheep. This deals 6000 damage per second to everyone in the room. However, Rock Arthas will try to play another Rock Song that heals him for 10000 HP per second. He will not attack during this phase.
(Warcraft 3 TFT ftw!)
:O bad @$$
Post by
192114
This post was from a user who has deleted their account.
Post by
Interest
Lol at Stephen Colbert Boss.
Anyways:
Kenny
<Kill Me Plz>
HP: 1
Rage: 0/100
Phase 1: Kenny spawns, running around in his orange coat foolishly before being scorched by a dragon. You have to kill him before he gets killed by the dragon.
Phase 2: Kenny's friends will spawn. Each has 5 Billion health and will immediately wipe your raid. (OMG THEY KILLED KENNY!)
Phase 3: If you somehow manage to survive this, 10 minutes later, the bosses will despawn, leaving you to loot Kenny. He, unfortunately, does not drop the sword of 1000 truths.
Note: Kenny is in the form of a hunter, much like in the South Park episode.
Post by
136316
This post was from a user who has deleted their account.
Post by
Interest
Chicken
<That Friking Chicken From Zelda>
HP: 1,000,000
Mana: Over Infinite
Phase 1:
Stands there, pecking around, occasionally doing a weak melee attack for 2-3 points of damage.
Phase 2:
At 1% HP the Chicken becomes invulnerable and summons a giant flock of chickens that deals
50k
100k
1 million points of damage per second, and slows movement speed by 99%.
This one actually has meaning.
Post by
136316
This post was from a user who has deleted their account.
Post by
Interest
Lol, Zelda games are ftw. The chickens especially are a novelty (they changed it to pigs in Wind Waker..made me sad).
Post by
112784
This post was from a user who has deleted their account.
Post by
173658
This post was from a user who has deleted their account.
Post by
Fennrahn
Big evil Mosquito
Health 10.000.000
Mana infinitive
Strategy: Wait untill you get an epic wipe!
Pshaw, got that !@#$er in real life.
With a Kleenex box.
Took 4 hits. x.x
Post by
Interest
The Window Boss
<Exists in ZA to Block Fatasses>
HP: Infinite
Mana: Infinite
Phase 1: Blocks Taurens
Phase 2: Blocks anything that is mounted
Phase 3: Blocks pets, especially Devilsaurs, Corehounds, and Chimeras, causing them to take a different route and aggro adds.
Phase 4: The troll inside closes the window, blocking this shortcut boss from being taken.
Post by
173658
This post was from a user who has deleted their account.
Post by
Fennrahn
Potatoe
<King of the Spuds>
HP: 1
MP: 0
Phase 1: .......nothing
Phase 2: you eat the potatoe
Phat loot: The satisfying taste of potatoes in your mouth
Hello Mr. Quayle!
Post by
Interest
The Cleanser
<That Goddamned Thing That Smites You For Helping A Hunter>
Phase 1: Epicly wipes you.
Phase 2: Epicly wipes your ghost.
Phase 3: Goes to your capital city of origin and has a drink with the faction leader.
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