I usually play a warrior or rogue class. Armor to avoid lots of damage or either the ability to not been seen is always good.
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I tend to play Ranger-like classes, but sometimes I prefer some cool melée AoE, like L2's Warlord or stuff like that. But if I had to pick blidly, I'd surely go for bowmen :)
I play a warrior - the first to join the fight and inflict as much chaos as possible.
I prefer the long range classes, usually either ranged mage or a bow foucused rouge, or whatever class gets me a pet/familiar/summon.
Diablo II: BarbarianFallout 3: Weapons specialistSkyrim: Melee DPSWorld of Warcraft: Tank, Tank, Tank: Warrior, Paladin, Death Knight, Druid, and soon, Monk (I also have a healing shaman and priest and a couple of DPS that I barely play)Diablo III: Demon Hunter :D
Warrior with tones of damage:D
I've always liked playing ranger classes. Having a bow and a pet has just feels right to me.
I used to always be a warrior. Just hit stuff in the face until it dies. But since playing and keeping a hunter as my main I now go with ranged classes, whether it's arrows or spells.
Nothing better than getting in close to an enemy and bludgeoning them with a nice blunt weapon; warrior, rogue, anything melee and high damaging!
Hey, guys, thanks for the contest. I usually prefer a rogue type of character due to its mobility and intensiveness of combat. For some reason, I do not like casters at all as they seem to be too straight forward, same goes for warrior types of characters. However, I do like defender type of characters that have a magic "mix" to them aside from being warriors. For instance, prot pallies.
hunter or shaman
Anything that is Melee, usually a Juggernaut type, heavily armored and unstoppable (hopefully :P). For example, in WoW I'm a Warrior tank and in Skyrim I like to haul around a huge sword and heavy armor. Up close and personal is my thing.
I always seem to play the summoner/minion master. I like my safe distance and having others do for me.