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Blood Death Knights Need a Serious Nerf In PVP
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Post by
588688
This post was from a user who has deleted their account.
Post by
Rankkor
where exactly have you been in the past 3 years?
Sorry, I should clarify. 45% extra healing through talents on 7% minimum healing.
It doesn't take a genius to figure out even with 90k hits on a dummy, that'll be reduced some against a player due to the resilience and, with luck, avoided completely.
They still won't be nearly as op, vengeance is a huge nerf to blood and other tanks, blood will be the same as it was prior to 4.3, which was strong, but not overpowered. This change is much needed.
you do realize that back when they nerfed Dark Succor (because again people were whining about blood DKs being too OP) they all said the same things you are saying now, including (but not limited to) "Now finnaly blood DKs are no longer op, now they will disapear from pvp, now everything is fine"
Yet, cue the baddies (and ONLY the baddies) still getting stomped by the Blood DKs, and the whining continued on and on about how OP they are.
Bet you 50 bucks that the nerf to vengeance changes nothing, and that bad players will still get squished by blood Dks and tanks in general (Prot pallys and feral druids are a lot more scary than blood DKs)
Last but not least, tanks will never disapear entirely from Battleground pvp, because, in case you forgot, 60% of the BGs need them.
Warsong Gulch, Twin Peaks, and Eye of the Storm need them for flag carriers, and Alterac Valley, along with Island of Conquest needs them to tank the boss. That leaves only 3 out of 8 BGs where tanks are not needed.
Have fun.
(And unless you improve your own gaming, see you back here when they still continue to kill you)
Post by
Monday
I would also say that they're needed in Arathi Basin to guard the flags. You can't cap a flag if you're taking damage, and if the tank lets the rest of the team know, they can delay an enemy advance singlehandedly while another group comes in to wipe out the attackers.
Post by
Orranis
Dark Succor had nothing to do with Blood, it made Frost (and to a less extent Unholy) way too powerful especially with three permanent sets of Runes that could be used on Death Strikes.
But to all the Blood DK sympathizers I ask you this: Why is it okay for bad Blood DKs to stomp baddies, but not for bad Blood DKs to get stomped by baddies? Blood DKs aren't these elite players who are simply stomping people because they have so much skill and Bg heroes are crying for nerfs, they're face-rollers who want to be artificially boosted and then call anyone who can't defeat them bad, when realistically they're only as bad as the Blood DK itself and quite probably a bit worse.
Post by
250582
This post was from a user who has deleted their account.
Post by
870547
This post was from a user who has deleted their account.
Post by
Orranis
But to all the Blood DK sympathizers I ask you this: Why is it okay for bad Blood DKs to stomp baddies, but not for bad Blood DKs to get stomped by baddies?
Because balancing pvp around bad players is stupid. Blood is still irrelevant in competitive pvp and easily dealt with by anyone half decent. The problem is the same as it was with a large amount of changes lately, the playerbase.
So if it was already irrelevant to competitive PvP, and it was causing serious problems in two's, and there was an incredibly easy fix for the problems that did exist, what reason was there not to fix it? I agree that it's generally better to balance around higher levels of play, but if you can make an easy fix to low level play that would not effect high level play what-so-ever, why wouldn't you?
Post by
588688
This post was from a user who has deleted their account.
Post by
Astygia
Or maybe, JUST MAYBE, the player's aren't bad, and that blood is overpowered? No, it couldn't be that, everyone but blood players are just bad, yep yep yep. No, it's that blood is overpowered, and you love being overpowered, just like every other spec that was overpowered in the past. You're getting nerfed, because you're overpowered.
Oh, and as for that picture of the 90k deathstrike on the lvl 85 training dummy, dummies have no resil, so make that a 45k death strike, or less :), and then there's armor, and the death knight was using frost presence so......let's make that 20-30k death strike crits.
I play blood in bgs and arena. I'm no superstar at either of these venues these days... but then, neither are the rogues that apparently forgot they have a shiv button, or the furry warriors (lol) that try to toe to toe me. Or the baddies in 2v2 with my frost mage partner that actually try to burst me while my gnomely friend shatters 'em.
On the occasion that I run into someone (or. they run into me) that knows what they're doing and knows how to handle a blood, I get smooshed just slightly less fast as anyone else. At this point though I rather enjoy tanks being able to work in PvP, it's fun.
I do agree vengeance needs to probably not work so well (if at all) in pvp, since the pvp tank's job is to harass and impede. But Bloods aren't has bad as they're made out to be, if they are handled correctly.
Post by
Rankkor
No, it's that blood is overpowered, and you love being overpowered, just like every other spec that was overpowered in the past. You're getting nerfed, because you're overpowered.
sure thing man, if that's what is helping you cope, keep repeating that mantra.
Just remember my words when they still continue to stomp you down.
there is a reason why blood Dks have never been a part of actual high-end pvp like arenas and rateds, and its because they are little more than sitting ducks, easy to peel off, easy to kite, easy to kill if you know what to do.
Edit: For further clarification,
I don't even play blood
on pvp, precisely because it sucks, any good player who knows what to do will wipe the floor with me without me being able to do squat about it, I play DW-Frost for pvp (Mostly due to chilblains, I'd rather use unholy, but whatever) and I only go blood to be either flag carrier or tank when there's a boss to kill.
If I don't play blood, why am I coming down so hard on soldrethar? because he represents the crowd that has made pvp a rather lame sport lately. "Ohh I can't kill this guy, HE IS OP AND MUST BE NERFED" (Class gets nerfed) "Ohh this guy keeps killing me, even after the nerf, HE IS STILL OP, THIS IS PROOF, HE WAS NERFED AND I STILL LOSE" and its that mentality that really pisses me off, and the main reason I do more PVE than pvp, less sore egos over there
Post by
250582
This post was from a user who has deleted their account.
Post by
Orranis
No, it's that blood is overpowered, and you love being overpowered, just like every other spec that was overpowered in the past. You're getting nerfed, because you're overpowered.
sure thing man, if that's what is helping you cope, keep repeating that mantra.
Just remember my words when they still continue to stomp you down.
there is a reason why blood Dks have never been a part of actual high-end pvp like arenas and rateds, and its because they are little more than sitting ducks, easy to peel off, easy to kite, easy to kill if you know what to do.
Because they have the lowest skill cap in the game today, and now the perhaps highest skill floor in the entirety of the games history, meaning it's completely facerollable to victory unless you're fighting someone considerably more skilled than yourself. Blood is going to be about as viable as it was in 4.2, and there was plenty of Blood PvP then, but why don't instead of asking the bads of every other class to play better we ask the bads of Death Knights to play better? Why must we ask Warriors to outplay (warrior kiting lololol) the unstoppable killing machine and not ask the unstoppable Killing Machine to outplay the Warrior? Maybe instead of "If you lose to a Blood DK you're bad" it should be thought of, and balanced around, "Winning as a Blood DK makes you good."
Post by
588688
This post was from a user who has deleted their account.
Post by
Rankkor
No, it's that blood is overpowered, and you love being overpowered, just like every other spec that was overpowered in the past. You're getting nerfed, because you're overpowered.
sure thing man, if that's what is helping you cope, keep repeating that mantra.
Just remember my words when they still continue to stomp you down.
there is a reason why blood Dks have never been a part of actual high-end pvp like arenas and rateds, and its because they are little more than sitting ducks, easy to peel off, easy to kite, easy to kill if you know what to do.
Because they have the lowest skill cap in the game today, and now the perhaps highest skill floor in the entirety of the games history, meaning it's completely facerollable to victory unless you're fighting someone considerably more skilled than yourself. Blood is going to be about as viable as it was in 4.2, and there was plenty of Blood PvP then, but why don't instead of asking the bads of every other class to play better we ask the bads of Death Knights to play better? Why must we ask Warriors to outplay (warrior kiting lololol) the unstoppable killing machine and not ask the unstoppable Killing Machine to outplay the Warrior? Maybe instead of "If you lose to a Blood DK you're bad" it should be thought of, and balanced around, "Winning as a Blood DK makes you good."
This.
to the both of you:
I don't know how many times it must be repeated that this game IS NOT balanced around 1 vs 1.
If you DEMAND that your spec can kill EVERYONE on 1 vs 1, then YOUR spec is OP.
This is a team game, not a solo game.
Blood Dks arent' the only ones who have an unfair advantage on 1 vs 1 as many rogues and mages can confirm.
Blood DKs are anything BUT unstoppable, and orreanis, in your warrior example, if said warrior is dumb enough to not go into defensive stance to disarm the DK, and then pound away then HE is the one playing poorly.
Post by
StrangerWifCandy
Sometimes you're in a situation where you HAVE to attack a blood DK. Then suddenly you see a priest get death gripped and gets two shotted.
RBGs are depressing sometimes.
Post by
870547
This post was from a user who has deleted their account.
Post by
Jaspirac
I still DW frost in pvp despite having a blood spec I use for pve. I think I'm over powered, along with my Druid healer. The funniest was me taking my healer head to head against a blood dk. That was just funny. Blood is FotM and little more.
Post by
870547
This post was from a user who has deleted their account.
Post by
Monday
I still DW frost in pvp despite having a blood spec I use for pve. I think I'm over powered, along with my Druid healer. The funniest was me taking my healer head to head against a blood dk. That was just funny. Blood is FotM and little more.
No offense but DW frost is insanely easy to play.
I have to agree, and since my main PvP char is DW Frost... >.>
Post by
Rankkor
I still DW frost in pvp despite having a blood spec I use for pve. I think I'm over powered, along with my Druid healer. The funniest was me taking my healer head to head against a blood dk. That was just funny. Blood is FotM and little more.
No offense but DW frost is insanely easy to play.
I have to agree, and since my main PvP char is DW Frost... >.>
well, I am DW-frost because that damn Gurth sword REFUSES to drop for me T_T
the moment I have it, I'm back to unholy, but until then, my 2 swords from Hour of Twilight deal more damage than anything else.
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