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Poll: What Are Your Thoughts On Mists of Pandaria?
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Post by
Adamsm
And has anyone else noticed how expensive it will be to begin playing WoW in the future? People will need to buy a lot of ~$40 discs for the full experience. That doesn't exactly attract interest. Um...what? You can now get up to Wrath for about 20 bucks, Cata is around 25, and MoP is 40; the prices steadily drop as time goes by, and the 'older' expansions are folded into the basic set up.
Post by
1014404
This post was from a user who has deleted their account.
Post by
Adamsm
And has anyone else noticed how expensive it will be to begin playing WoW in the future? People will need to buy a lot of ~$40 discs for the full experience. That doesn't exactly attract interest. Um...what? You can now get up to Wrath for about 20 bucks, Cata is around 25, and MoP is 40; the prices steadily drop as time goes by, and the 'older' expansions are folded into the basic set up.
I know, but I don't think Blizz wants to go lower than that because they love money. And the expansions are going to keep pileing up. Down the road years from now, I think most people are going to look at WoW and think it's to complicated and expensive to be worth playing.
Considering they get 15 bucks a month per account playing, they are more then making a surplus of cash that they can keep lowering the prices of previous expansions; more then likely you'll see Cata folded into the Battle Chest bundle, and that will stay at 20 bucks or so, so you'd get 4 things for the price of one. And MoP's price will go down, same as all the rest do. Saying other wise, when the evidence shows that Blizzard does drop the prices, is being a little pig headed.
As for it being 'too complicated and expensive'....that hasn't stopped Everquest now has it?
Post by
851570
This post was from a user who has deleted their account.
Post by
MisterRik
I'm really enjoying MoP so far, but I have issues with a few things (as I answered the poll).
Caveat: My highest character is just shy of 90, so my opinions are based on leveling content, not dungeons/raids/other endgame stuff.
Pros: The new continent is gorgeous. I'm enjoying the storyline while leveling, and yes, I'm enjoying leveling. I'm really a story-focused person, and I feel that quests are there to move the story along. So if they do that, I don't mind that they're the same "kill this, gather that" types of quests. I like pandaren, grummles are fun (for those who think this is "kid" stuff, I'm 46). My gatherers are overflowing with herbs/ore/leather.
Cons: I have two main complaints. First, this seems to be the "we hate stealth" expansion. I decided that my human sub rogue would be my main this time, instead of my human ret paladin. So it's getting really annoying seeing the number of ways they came up with to neutralize stealth. Bad-smelling vegetables that break stealth? Seriously? Swarms of tiny "trash" insects that would be insignificant except … a single bite applies a debuff that prevents stealth/invisibility for a
full minute
. The debuff does no damage, it just keeps me from stealthing. So once I've defeated the swarm, I get to stand around doing nothing for a full minute, waiting until I can stealth again. This serves no purpose in world questing. The third stealth issue has been around in previous expansions, but seems to be even more common in MoP: summoned minibosses. When a mob needs to be summoned before I can fight it, it completely ignores stealth, which takes away a subtlety rogue's standard Shadowstep -> Backstab opener.
My second complaint concerns the bigger "world minibosses" at the ends of some of the storylines. For example, the Sha of Despair at the Temple of the Red Crane, and the Vision of Hatred at the Temple of the White Tiger. These almost feel like Blizzard forgot that everybody isn't playing a tank. These guys have 3x to 6x my hit points. The Sha has numerous adds, which are hard for a single-target, "burst damage" class like rogue to deal with (and in that particular event, my "helper", Anduin, is completely useless; hey, Your Highness, quit spamming Smite and heal me already!) I couldn't beat that mob by myself; I had to put out a call for help in General, and a level 90 warrior came and helped out. My problem with Vision of Hatred was the un-interruptable, massive-damage attacks. If I just stood in the Whirlwind attack I'd get annihilated, and if I ran to stay out of it, it broke combat and the encounter reset. I only finished the encounter because, during my fifth run back from the GY a paladin kindly killed it for me. Also, let me complain about the nearest graveyards being located 1000 yards away from these encounters.
But other than these two issues, I'm having a great time.
Also, I can't help getting the impression that a lot of the panda-hate basically boils down to "This doesn't make me look badass enough! WAH!" Basically, the same reason the wannabe "badasses" dislike gnomes, and the Alliance in general.
Post by
yukonjack
I didn't do any quests until after I hit 90 so I cant speak for at level difficulty. Once I did go back and start though I loved Jade Forest, Krasarang is ok and the rest were dull as peanut butter.
Post by
hymer
My first character to 90 was an assassination rogue. Not nearly as dependent on opening from stealth as sub, though it certainly doesn't hurt. Getting a visible, aggro-drawing NPC buddy to 'help' you quest is also quite annoying for a stealther.
I feel with you on those. But then, as rogues we may have trouble on enemies like the Sha of Despair, but there's so much that's easier for us. My paladin (my second to 90) cut a blazing path through every foe that got in his way, but I'd have liked to be able to stealth about and just pick off what I need to pick off. Makes certain quests go really fast, ones that take a long time on non-stealthers.
So, I guess it's swings and roundabouts.
Edit: A thought occured to me: They did go out of their way to make a lot of quest items and functions useable in stealth, which more than makes up for the stealth problems in my book.
Post by
MisterRik
My first character to 90 was an assassination rogue. Not nearly as dependent on opening from stealth as sub, though it certainly doesn't hurt. Getting a visible, aggro-drawing NPC buddy to 'help' you quest is also quite annoying for a stealther.
I feel with you on those. But then, as rogues we may have trouble on enemies like the Sha of Despair, but there's so much that's easier for us. My paladin (my second to 90) cut a blazing path through every foe that got in his way, but I'd have liked to be able to stealth about and just pick off what I need to pick off. Makes certain quests go really fast, ones that take a long time on non-stealthers.
So, I guess it's swings and roundabouts.
Yeah, I've actually got three characters that I'm taking through Pandaria; aside from the rogue, there's my tauren ret paladin and my nelf BM hunter. The paladin is about a level behind the rogue, and the hunter is two levels behind. The paladin is definitely mowing through some things that gave the rogue trouble, and vice versa (the rogue had a much easier time with that quest to rescue the farmer's daughter from the virmen warren, since she could just stealth all the way in and out, while the paladin — and hunter — had to stand in the entrance tunnel picking virmen off one at a time to clear a path). But the paladin is having just as much trouble with the Sha of Despair as the rogue did. I get that I'm supposed to kill the adds, and that weakens the Sha, but it's kind of hard to kill them when the big guy keeps chasing me, hitting me from behind (so I can't parry) and knocking me straight in the air so that I can't even hit the little ones.
The hunter hasn't gotten there yet, and neither the paladin nor the hunter have done Temple of the White Tiger yet. I suspect my paladin will handle Vision of Hatred better, but I don't see my hunter's pet surviving either encounter.
Post by
monopoman
And has anyone else noticed how expensive it will be to begin playing WoW in the future? People will need to buy a lot of ~$40 discs for the full experience. That doesn't exactly attract interest.
They are doing multiple things to make entry easier for a new player.
I just did a RAF with a friend so I needed a new account which he paid for.
When I went to upgrade the account from a trial account to a full account i had an option right then and there to upgrade to every expansion including MoP before it came out for 59.99.
After I upgraded it to the battle chest I had a deal that was also offered to upgrade to MoP and Cata for a reduced amount.
Basically as long as you are willing to upgrade to the latest expansion they are more than happy to make the total cost of the entire "game purchase" 59.99 standard Ps3/360 and some PC new game pricing.
Post by
142762
This post was from a user who has deleted their account.
Post by
Adamsm
That's a fairly biased poll, but I "like" it for a lack of a better option.
....Biased how? There is an option for 'It's okay but I have some issues with it' after all.
Post by
rabican1
Amazingly Blizzard has taken a really easy game and made it easier. It is incredible how boring everything is now.
Post by
1056015
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1036112
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1056389
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1063724
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Post by
karatechop
other than galleon (never spawns when i'm online...which is all over the place)
and dailies..far too many.
i like it :)
Post by
cephadex
As a game in and of itself, I think it's good. The graphics are great, there's amusing stuff to do, I really like pet battles.
Stuff like LFR and what I see as making the game too easy didn't come with MoP but with cata, so I won't criticize MoP specifically for that.
As an old school WoWer, though, it just isn't the stuff I really loved about WoW specifically so I can't help making that comparison. I imagine if I'd never played WoW until MoP and then picked MoP up, I'd not really have issues with it.
Post by
kellbyb
I'm fine with everything except CRZ. My reaction to CRZ can be summed up in one word:
(╯°□°)╯︵ ┻━┻
Post by
kellbyb
I unsubbed because of all this
kung fu panda
nonsense.
Nuff said.
I always LMAO when people reference this to
Kung Fu Panda
. Are you serious? Let's set the record straight. Chen Stormstout, a pandaren, was in Warcraft III for crying out loud. The pandaren were actually planned to be the alliance race in TBC, but Blizzard decided that draenei would suit the expansion more.
TL;DR pandas were not stolen from
Kung Fu Panda
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