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So Blizzard is introducing the ability to buy items with real money in Diablo 3. Good idea for WoW?
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Post by
Thror
Just wanted to point at this hilarious answer in an interview with the Diablo 3 devs (which also supports my point):
Q: Any thoughts about a wagering system for PvP?
Micah: (Side stage)Yes
A: Apparently Micah is all for it. If there was ever a way we could make it into an e-sport, which is exactly what we don’t want to do, no not really. And that is the reason why. We know people are going to want to turn it into an e-sport but it won’t be from any encouragement from us. The big reason being is that we are never going to allow, or at least over my dead body, the PvP game to wag the tail on game balance. We want the PvE game to rule it. Even the amount that PvP can alter the PvE game in WoW is unacceptable to us. Whenever we run into a case where “this would be really awesome for PvE” and the PvP guys says “ that kind of screw PvP” the answer is always “shut up PvP guy, it’s awesome in PvE”.
Whole interview
here
.
Anyway, I do not think this cash AH is ever gonna get into WoW... in case that wasn't clear from my posts.
Post by
115812
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Post by
Sneetch
I think the problem with this is obviously the fact that everything is being misconstrued right now. From what i'm seeing, Blizzard wants to get rid of the shady sites and let the services go through them. It's not Blizzard selling the items, it's players who've farmed the items and are selling them THROUGH Blizzard. Now the only problem I have is that i've seen that quote that says they(Blizz) may take a small percentage before the item gets sold, and then afterwards as well. Everything else I can see the point of, but a tax? Preposterous really...I only hope this doesn't evolve into something that will ruin D3 for me.
Post by
ElhonnaDS
If this makes it into WoW...I may retire and play WoW for a living- lol. I already do very, very well with the AH wen I play it, and have no problem farming for hours and hours. To make extra cash that way...I can't say that I wouldn't want to do that.
Post by
90137
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Post by
pnkflffytutu
People already do sell gear in wow for real money they may not be BoP, but some of the stuff is pretty nice. I wouldn't pay extra money for gear, but if someone does well... what that saying "A sucker is born every minute"?
Post by
Hank
blizz said arenas were a mistakeI would like to see that. Please source.
During one of the original Q&A's; they admitted that the Arena as it was, was a flawed system, and they wanted to make it better if at all possible.Worded that way makes more sense.
Anyway, to address the topic at hand... It's fine in D3.
I can even see it being fine in WoW. Think about it. What are people going to buy? Some BOE epics? Mechano-Hogs? Vial of the Shifting Sands? You can't get any e-sport game-changing items on the AH save a couple 359 trinkets. I can't even worry about droolers getting to 85, buying up their ilevel, and getting into my Zeroics because the place is crawling with them already.
Post by
Jubilee
I don't see much of a problem with the cash ah itself, in fact I think it will be kind of neat to use. The problem I see arises from the existence of two different ah's. If there is any sort of farmings scene, then there will also most definitely be a speculating scene, which means that if one of the two ah's has something up for a lower price than the other ah, then people are going to buy it, and then relist it on the other ah, hoping to make a profit. This will drive up prices and make casual players take more of a hit.
Post by
833034
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Post by
25556
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Post by
Thror
This will drive up prices and make casual players take more of a hit.
The size of the hit still depends on how much you are willing to spend on the cash shop. Besides, I believe there will be a fair amount of casual players that will not actually need the artifacts off the AH to play casually.
By the way, one interesting bit that I bumped into on one podcast (it's on the bottom of the page I linked up here) is that the money you earn in the AH can not actually be withdrawn out of your Battle Net account. That means the only thing you will get by selling things on the AH is sort of a "credit" that is stored on your account, and you can not send this money to your bank account or get them in cash form. What you can do with them though is spend tham on anything that you can buy with your Battle Net account. That includes: WoW subcription fees, iPhone app fees, anything in the Blizzard store and of course items on the Diablo 3 AH.
What about casual players who have neither great amounts of time nor great amounts of real-world cash?
That is how I plan to play Diablo 3 too. To not invest that much time into it (because I play a bajillion other games as they come out), and to not spend money on the AH. What makes you think I will not enjoy the game that way? Or anyone else?
And with the known addictive nature of online games, what about people who start spending far more on in-game gear than they can actually afford?
That is a matter of personal responsibility. People should know how spending money works by themselves (a.k.a. spending more than I should spend on virtual crap is bad), and it is not Blizzards task to teach people to be responsible. Is McDonald's responsible for people that get fat while eating their food?
Post by
833034
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Post by
25556
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Post by
ElhonnaDS
There is personal responsibility and there is corporate responsibility. You cannot dismiss the latter by invoking the former.
Right. But corporate responsibility is to make sure that the information about their products is accurate and easily available. They have a responsibility to not pump toxic fumes into the environment. They don't have a responsibility to regulate our self control. It is not McDonald's or Applebees fault if I am overweight- it's mine. They have calories on the menu, and even if they didn't very few people don't know that greasy double cheeseburgers and fries are bad for you. It is not a cigarette comany's fault if I get lung cancer- they say on the label that they cause cancer. It is not Jack Daniel's fault if I get drunk and crash my car and die- everyone knows that you're not supposed to drink and drive. And, if I play too many video games, and I overdraw my account for paying for gear, Blizzard is no more responsible than home shopping network, game stop, prada, a travel agency, etc. would be if I spent my money there. People know what they can afford- if they spend more, then it's on them.
Addiction doesn't mean "I'm not responsible for what I do, so you should make sure I don't have to make those decisions for myself". It means "I know I have no self control in one or more areas of my life, and should be extra vigilant not to indulge in them."
Post by
303025
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Post by
Jubilee
This will drive up prices and make casual players take more of a hit.
The size of the hit still depends on how much you are willing to spend on the cash shop. Besides, I believe there will be a fair amount of casual players that will not actually need the artifacts off the AH to play casually.
I used casual to differentiate those paying real money and those not. Just because you're not willing to pay real money doesn't make those items on the ah any more or less necessary or desirable.
Post by
25556
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Post by
Ashelia
I prefer this for Diablo and it's not much of a surprise, given how people used to pay for items. Diablo is a MMO, but it's not an MMORPG--different things.
Post by
ElhonnaDS
And, if I play too many video games, and I overdraw my account for paying for gear, Blizzard is no more responsible than home shopping network, game stop, prada, a travel agency, etc. would be if I spent my money there. People know what they can afford- if they spend more, then it's on them.
This is a philosophical debate and this is the wrong forum for it. Suffice it to say that I disagree.
Then I'll meet you in Off-Topic.
Post by
Azrile
I think people who never played D2 need to step back from this conversation a bit. D2 is drastically different than WOW. In D2, the ingame currency has no value whatsoever. It was impossible to buy anything from other players using ingame currency.
Everyone who wanted to buy an item was basically forced to use real money, there was simply no currency ingame that anyone wanted. Since you were forced to use real money, you were also forced to use 3rd party and often shady websites.
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