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10.2.5
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10.2.6
Let the lazy dps die?
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Post by
Eldente
do u know anythin about mages?
Probably. 90% of arcane mages I encounter in 5-mans just spam AB, evocate, then spam AB some more, pumping out an initial 40k dps, which the tank sometimes can't overaggro.
I am aware of mirror image/invisibility threat dumps, but are the mages is another question. I just share my experience here.
Post by
arthuuur
Ever since HKM its been well recognised that mages are tanks.
Post by
630945
This post was from a user who has deleted their account.
Post by
ZoraLink
I have a tendency to start jumping around the tank if something attacks me, hoping the tard decides to either pull aggro or taunt at some point. Half the time, it ends up being a dps who pulls it off of me, or it dies before anyone manages to do that.
Hopping around like an idiot is quite possibly the most irritating thing you can do as DPS when you pull threat.
Post by
CaoimheX
I have a tendency to start jumping around the tank if something attacks me, hoping the tard decides to either pull aggro or taunt at some point. Half the time, it ends up being a dps who pulls it off of me, or it dies before anyone manages to do that.
Hopping around like an idiot is quite possibly the most irritating thing you can do as DPS when you pull threat.Better to hop around the tank, than to run away and then ensure that the tank's taunt will wear off before the tank can hit it because it's stuck in a *(#&*$^#$ frost nova.
Post by
ZoraLink
I have a tendency to start jumping around the tank if something attacks me, hoping the tard decides to either pull aggro or taunt at some point. Half the time, it ends up being a dps who pulls it off of me, or it dies before anyone manages to do that.
Hopping around like an idiot is quite possibly the most irritating thing you can do as DPS when you pull threat.Better to hop around the tank, than to run away and then ensure that the tank's taunt will wear off before the tank can hit it because it's stuck in a *(#&*$^#$ frost nova.
Or just stand still so the tank isn't having to sit there and pick out the mob out of the 3,4,5 beating on him.
Post by
Trishi
I have a tendency to start jumping around the tank if something attacks me, hoping the tard decides to either pull aggro or taunt at some point. Half the time, it ends up being a dps who pulls it off of me, or it dies before anyone manages to do that.
Hopping around like an idiot is quite possibly the most irritating thing you can do as DPS when you pull threat.Better to hop around the tank, than to run away and then ensure that the tank's taunt will wear off before the tank can hit it because it's stuck in a *(#&*$^#$ frost nova.
Or just stand still so the tank isn't having to sit there and pick out the mob out of the 3,4,5 beating on him.
Only problem being that the tank generally ignores mobs attacking someone else. Noticing something attacking someone else can be tough for newer tanks who aren't fully aware of how the threat frames work, if there are 3,4,5 mobs all grouped up near each other.
And of course, I only do it when tanks
don't
pull the mob away from me. The only thing I always do, regardless of what class/spec/role I play, is to get close to the tank. The most irritating thing you can do as a DPS when you pull threat, is
run away as fast as possible, disengaging, blinking, ect.
. When people do that, I always let them die. My taunt, and time, would be wasted, as is wouldn't solve the aggro issue anyway. Better just toss an Outbreak or Icy Touch, and let the mob come to me after it finished its business with the cowardly DPS.
Post by
880997
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Post by
226992
This post was from a user who has deleted their account.
Post by
DavidIsaak
I hold aggro no matter what the dps does. I'm just that good.
If dps insists on pulling aggro than all I can say is: Bring it on!
Post by
880997
This post was from a user who has deleted their account.
Post by
Haxxer
If a DPS is taking continues to take damage from the same source over and over, I simply stop healing him. I'm not going to waste mana on him.
Post by
44284
This post was from a user who has deleted their account.
Post by
Woodrun
My tank rules are simple.
1. If I am not hitting it, you probably shouldnt either. (exceptions may apply)
2. If I taunt something off of you, mind your threat.
3. If you do it again, I taunt once more.
4. If you do it a third time, have fun tanking.
I dont let players die, they take care of that all by themselves.
Post by
Asylu
Okay, as a somewhat ditsy hunter I fully believe that most classes were given an aggro dump for a reason. If a dps can't be bothered to Feign Death/Fade/Had of Salvation etc. then let them die, repeatedly if necessary, it builds character and will at the higher levels give a proper punishment in the form of a high repair bill. As for warrior dps, if they can't watch their threat then let them die, too many times have I watched as a warrior of either dps specs chose to out aggro the tank and die...which inevitably lead to their death and subsequent healer death by mob chewing from a healer trying in vain to save them.
As a pally tank I have a few methods of keeping bad dps in line, Hand of Protection and Hand of Salvation come to mind right of the bat. If they don't get it after having to spend 8 seconds in the epeen deflater then just let them have the next pull and taunt off the healer when they drop. I always whisper the healer when I do such, so that they don't waste mana and as a courtesy to them so they do not freak out. I also warn the offending dps.
As a healer...I let dps know that if they keep pulling aggro from the tank and/or start pulls they will not be healed for the rest of the dungeon. If they keep it up it has to be because
they really are too dumb to live.
I guess to sum it up I have no pity, compassion or remorse for the death of a bad dps. If they do not know better then I give them amply opportunities to learn proper dps etiquette. If they can not(or most often will not) learn then I will move to more...effective teaching methods, like repeated corpse runs.
Post by
macdisciple
Ive played WoW for 4 years now, and have never experienced the kind of rudeness and bullying and sloth many people describe. I'm not saying there is anything special about me, I'm just saying I must be pretty lucky to have avoided this kind of nonsense you describe.
Post by
macdisciple
Okay, as a somewhat ditsy hunter I fully believe that most classes were given an aggro dump for a reason. If a dps can't be bothered to Feign Death/Fade/Had of Salvation etc. then let them die, repeatedly if necessary.
I agree.
As a rogue I always have Omen open, but I only glance at it occasionally because 1. I never pull. 2. I always start by Tricksing the tank, and 3. in line with what you are saying, Feint is built into my rotation.
Here is my question....
Every now and then i pull aggro in large groups of adds. Most often I try to stay on the same target as the tank when doing single target dps, but often some tanks switch targets repeatedly, and when they do that I'm not sure if I should switch with them or not.
I do not know much about tanking and the different styles between DK, Pally, Druid, Warrior, etc. Could someone give me a little advice on whether or not I need to switch targets with the tank? Also, I always set the tank as my Focus, and pop Tricks on him/her whenever the CD is off. Thanks.
Post by
felhunter
for some reason when ever im tanking and the group has a hunter, he/she feels its her job too pull.
now being a hunter main myself i dont have much problems with that AS LONG you use Misdirect. and for some unexplainable reason it seems that 99% of the hunters that pull never use this ability and then whine at you for not taunting everything off them, causing them too die. cause you know, whats feign death ?
the first 2x i will pick them all up and ask too stop doing that unless they MD them on me, which they often do for 1 pull and then ignore MD agian. at which point i just let them die and save the healer/other dps.
Post by
hatman555
Here is my question....
Every now and then i pull aggro in large groups of adds. Most often I try to stay on the same target as the tank when doing single target dps, but often some tanks switch targets repeatedly, and when they do that I'm not sure if I should switch with them or not.
I do not know much about tanking and the different styles between DK, Pally, Druid, Warrior, etc. Could someone give me a little advice on whether or not I need to switch targets with the tank? Also, I always set the tank as my Focus, and pop Tricks on him/her whenever the CD is off. Thanks.
I'll answer this question from a paladin tank view.
First I would like to say, that if you have the tank as focus, and you are already using tricks, then your doing better than 50% of the other rogues out there.
Ok, how to handing pulling threat
3 or more targets
If you pull threat, do the following:
Switch to any target under 50% health
This will let you keep doing DPS and increase the chances that your target will be dead if you pull threat on that one.
Stay on your target DPSing
If there are no low health targets, stay on the current target. Its easier for the tank to taunt and build threat on that, than having him need to build threat on that target, and a new high health target that you are attacking.
Stop DPS
If there are no low health targets, and continuing to pull threat because of DPS is dangerous, stop. DPSing after 3 seconds of waiting, is better than taking a res later.
1-2 targets
When DPSing 1 -2 targets, it should be easier for a tank to manage, but the danger is higher. 1 to 2 target trash, might hit for large numbers.
Single target DPS on your tanks target.
Be careful, because a tank might switch 3 or 4 times in the first couple attacks to get threat on both.
Single target will insure that your not cleaving off something big early on.
If you pull threat, switch targets for 2 attacks and then go back to the target even if you have threat.
Again we are following the rules here that its better for a tank to keep threat on the target you pulled, rather than to worry about the new target your attacking. 2 attacks on the off target will keep your DPS up, but not poss danger.
Stop DPS
Again, better not to die, and DPS after threat is his again.
Anyways. This is how I see things as a paladin tank. I've done TON's of heroics, and any time I DPS I follow this rules. It helps when I'm pulling 20K, and don't have a way to dump it like you rogues, so it should help you in any situation.
Cheers,
Hat
Post by
felhunter
Here is my question....
Every now and then i pull aggro in large groups of adds. Most often I try to stay on the same target as the tank when doing single target dps, but often some tanks switch targets repeatedly, and when they do that I'm not sure if I should switch with them or not.
I do not know much about tanking and the different styles between DK, Pally, Druid, Warrior, etc. Could someone give me a little advice on whether or not I need to switch targets with the tank? Also, I always set the tank as my Focus, and pop Tricks on him/her whenever the CD is off. Thanks.
from a prot warrior's point of view switching targets during larget aoe packs is needed in order too keep good aggro all over the group. as most often every dps is focussing a different target. while prot warrior aoe dps is among the best of tanks, its aoe threat isnt. thats why we tend too tab around in the pack too ensure we keep aggro on all targets.
as for the one focussing down, try going for the one we started with (charge/throw/leaped on). if you choose too use tricks + FoK you can most of the time just pick a random target and bash it without much issues.
also hge thumbs up for using tricks, really wish more rogues and hunters would use that tool.
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