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Live
PTR
10.2.7
PTR
10.2.6
Beta
Heavy Healing Shockadin
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Post by
576226
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Post by
807601
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Post by
svirve
You're always going to be able to heal fairly with a shockadin.
Seeing as there's so many points in holy to spend and only 2-3 DPS talents.
The only decision you make between damage and healing is whether you stack str or int.
Post by
aggixx
You're always going to be able to heal fairly with a shockadin.
Seeing as there's so many points in holy to spend and only 2-3 DPS talents.
The only decision you make between damage and healing is whether you stack str or int.
Pretty sure holy shock only scales with int, so you'd probably have a significant loss if you stacked str, not to mention you'd lose a lot of healing ability.
Post by
616871
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Post by
svirve
I think you're confusing shockadins with a paladin.
Post by
Azazel
I think you're confusing shockadins with a paladin.
This. Shockadin is suckage. Your server has a lot of bad people I guess.
Post by
616871
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Post by
321678
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Post by
616871
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Post by
svirve
They are destroying because of invincibility in 1v1 combat during a bg. They just stay alive forever since they will be getting (estimated) 1 holy power every 3 seconds from being hit/stunned/using holy shock/healing self as a beaconed target. WOG = amazing
My bad, what you're describing is not just
a
paladin.
It's a
holy
paladin.
Post by
Azazel
Care to explain how they do damage and keep themselves up at the same time?
Post by
616871
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Post by
svirve
Wait so you're saying that all holy paladins are shockadins?
Oh golly this just gets better by the minute.
P.S.
Awesome video, that couldn't perhaps be from patch 4.0.1 when everything was so ridiculously imbalanced that monkeys throwing fices seemed more reasonable?
Post by
616871
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Post by
Azazel
That video is from 10 days BEFORE 4.0.3. When I could beat my fully geared Hunter friend without losing 1k health. And survive with 5 people on me without using casted heals. It was fun.
And extremely unbalanced. It's a different game now. Plus, that was a video from level 80.
Post by
svirve
So I'm being a troll?
So far the only thing I've done is to try and interpret the jibberish you're trying to communicate with.
And it's taken me 4 days to understand, if you know what a shockadin is, if you know what a holy paladin is, if you know what the difference between the two are.
Apparently you know what a holy paladin is, but not a shockadin. And you definitely don't know the difference between the two.
Also you seem to have no bloody clue of the effects of pre-expansion patches on game balance.
Which means you're not only wrong about what you claim, you're also a moron.
Post by
616871
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Post by
Squishalot
A holy paladin is a holy tree paladin, with talents selected for healing / survivability (if PvP).
A shockadin is a holy tree paladin, with talents selected for damage.
There is a fundamental difference. Less so than in previous patches, granted, but a difference nonetheless.
As an example, a Shockadin might have a talent tree like
this
, as opposed to a
Holy PvP
tree.
(Note: not a holy paladin, so my Holy build may be off. But, for example, Beacon and Light of Dawn have no place in a Shockadin build.)
Post by
616871
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