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Are there only two tanking classes now?
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Post by
Bigtime
Most of the decent prot warriors on my realm stick to raiding. As a prot warrior myself, it's easy to see why:
1) Not a lot of
Badge of Justice
gear available to prot warriors that's worth the grind of pugging heroics.
2) Overall crappy tanking loot in heroics. Most of the tanking epics to be found in heroics are only slightly better than the typical end-of-quest-chain and crafted blues that most prot warriors start out tanking with.
3) Not many rep rewards for prot warriors that are worth the grind (except possibly
Crest of the Sha'tar
).
4) The general BS you have to put up with in PUGs as a tank.
I'd guess the main reason for the shortage of tanks in general is the fact that it's a higher-responsibility role and most people just want to spam their keys and see pretty numbers on the screen. Not that there's anything wrong with that.
A good prot warrior can easily top the charts in a BG, I've seen it many times, and no, the rest of the group wasnt noobish...
Easily? Far from it... to DPS as a prot warrior you need to stack shield block/block value extremely high with specific pieces of gear and rely on Shield Slam crits - even then, you'd need a pretty poor team to be able to top the damage table.
In my experience, PVPing as a prot warrior is incredibly monotonous. You basically have two options: go straight to bosses and wait until they need tanking in Alterac Valley, or try to carry the flag in WSG. Of course, you need a team following you around, or you'll just get (slowly) DPS'd to death every time you come across a couple of players from the other side.
The only fun part is seeing how long you can stay alive when fighting somebody 1v1. I remember fighting a hunter 1v1 in AV and lasting about a full minute just jumping around and waving before deciding to fight back. I burned my cooldowns, used pots, bandages, Commanding Shout etc. and lasted about 2 minutes before, to my disappointment, someone else came along and killed him. Yes, PVPing as prot really is that boring.
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142182
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Post by
level12wizard
Prot warriors can farm just fine. Devastate doing 50% weapon damage is a god send.
Prot warriors cannot PvP well...at all. It just doesn't happen. Sure, I can sit there at an AB flag and tank a rogue and spell reflect every ten seconds, or I can laughably try to disable S3 healers with Intercept/Shield Bash/Pummel/Conc Blow, but even in full DPS gear the damage doesn't come close to denting anyone's healthpool (unless they're in full greens). You're completely reliant on your teammates working together with you to take down people, which in a pug BG doesn't happen in a large clash.
Post by
136323
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Post by
iNteRn
40 out of 49 warriors tells me that they are fury/arms spec, or "I am not a tank"
and you are playing a tanking class. Don't you have at least some tanking gear?
Have you any clue how exepnsive it is to level a Warrior? Day 1 you need to be Arms to be able to kill anything. Day 2 everybody wants you to tank. Yay! 5g. Day 3, no one is doing instances, you need to respec to continue lvl = 10g, etc etc etc etc etc etc etc..... It's a pain T_T
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Post by
Sakkura
To be honest here. Imo, warriors are the best tanking class in game. They got more abilities and survivalbility, and if you have the tanking skill, it isn't that bad.
For 5-man instances (including heroics), paladins are the best tanks. Druids are second-best, while warriors are the worst of the three. It is not until raid instances that warriors become the preferred tank. In raids, the typical setup is warrior for main tanking and druid for offtanking. Paladins seem to struggle to cope with raid tanking. I rarely see prot paladins in raid guilds - i think the only place anyone uses them is for MH trash, and they're still not necessary there.
I don't understand why Blizzard makes such a large difference between 5-mans and raids, but that's the way it is at the moment. I believe it is a large part of the reason for the lack of 5-man tanks. Paladins don't want to be stuck tanking 5-mans forever, so they spec lolret or holy. Warriors just tank as few 5-mans as they can get away with, and move on to raiding or PvP.
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Post by
airtonix
They need to stop screwing up classes in PVE because of PVP.
So damn true. so many times i say this....
so many times i want to kill those players that say "wait one sec i'll just finish this bg".
I usually find that those players then come into the group and continue there BG attitude, zergin everything in sight. or forget that mana will be their healing grace.
They usually jumping around impatient, ignoring my prompts of "the MC totems MUST go down ASAP!. coz they took a hit of amphetamines, and think priests should shutup and spam flash heal.
sigh
Post by
Philmckraken
As to tanking, It is a lot of work. I don't think anyone who plays DPS regularly knows just how much work you have to do. Why should I tank for you when I have an equal chance of getting something from an instance and five times the repair bill? Worse, too many groups try to find a Tank, but don't have a healer. Tanks living on heal pots have an additional large consumable cost. Bandages take up most of the cloth drops, food is too slow for a instance run(they take long enough without these delays). What are my advantages? When I want an item, I snag a couple of my level 70 freinds and spam instances.
If you want warrior tanks to come back you need to start making it worth their while.
Oh, and a final rant, The Tank is always at fault in an instance. If a DPS dies, we get yelled at, if the healer pulls, we get yelled at, It is pretty much a thankless job and should be left to Hunter's pets.
Quoted for extreme truth. Last night for me was a good example; invited to tank crypts, but I was busy helping a guildie. 45 minutes later, I get asked again. So, there are no tanks on tonight...I'll help. PuG consisted of a hunter I'd done Underbog with (once), a mage, and 2 priests. Clearly, both priests are not there to heal, but both are quite capable, right?
After 2 wipes on trash pulls, we make it to the first (big eyeball) boss. One priest insists that I run to the back of the room (where the open door leads to 2 more mobs) and tank him there, so the rest of them can stay out of the slow-cast aura the boss has. Well, I ended up tanking him in the middle....and died. The river of excuses began flowing, but I bit my tongue on an acidic response. 2nd attempt: Boss gets to about 10% and then they let me die again. By this time, I'm completely fed up. What's the first thing I hear from priest #1: "Before you say anything about dying, you didn't tank him at the back of the room like I told you to." (Should have bubble-hearthed them on the very next pull, but I'm bigger than that.) The second priest (designated healer) sensed my vile, murderous thoughts and decided to fake a DC right then. So, we get a 70 druid and continue on.
To make an already long story slightly shorter, the druid lets me die twice more, because, as a tank, "you should always know where your healer is," and "you got out of LOS." So, now I have to focus on holding the aggro of 10 mobs at once, while simultaneously making sure my healer has me targeted?
In the end, it wasn't a total loss; I did get
http://www.wowhead.com/?item=27408
in exchange for around 9g in repair bills, and a "thanks for tanking" from everyone in the group...But it just adds one more reason to give up tanking and switch to Ret, at least until I'm ready to go raiding.
Post by
xaratherus
Quoted for extreme truth. Last night for me was a good example...
This story is just crazy. And yet it's true.
I don't have a high level warrior, but I do have 37 Warrior Prot spec; I also have a 70 Paladin who is Holy now but who I took from 20-60 as Prot.
Any healer who yells at me for moving out of line of sight while I'm tanking... wow. Fail. In fact, kick. I'd rather not run an instance with a healer who is too lazy to move a few feet to heal me if I wind up behind a pillar, or out of range, while I'm tanking and spanking a boss. I had this happen twice in PuGs - and then stopped doing PuGs entirely as a tank.
Seriously - Orson Scott Card wrote in "Ender's Game" that there is no combat without movement. If I'm watching my threat meter to try and warn the warlock to hold back on the next Shadow Bolt, while dropping Consecrate and switching targets to judge some holy damage on an alternate foe, and all the while I'm watching people's HP or chat to make sure that I haven't dropped aggro on something that got tac-nuked by the mage, then my healer sure as hell can move 10 feet to keep me in sight for heals...
That being said: The folks who claim that Warriors should be Prot because they're the tanks of WoW need to shove off. They're the same people who dropped out of a run I did on Blood Furnace at 65 because we didn't have a Prot Warrior to tank it (even though I was a Prot pally and we had a Feral druid in half tank gear). There's more than one way to skin a cat, and there's more than one group build to run 99% of the instances out there - and if you think that's a nub statement, then whisper me so I can put you on ignore because you're a bonehead.
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