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Simcrafting for PVP?
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Post by
asakawa
Shield Slam
, it's prot but still...
Post by
DraconisAerius
Tank specs (imo) make good flag carrier specs for like WSG and so on, so you may well see a prot warrior running at you with his big pointy stick some day.
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
lol, every post you make gets funnier.
you're trolling pretty hard now so be sure you don't strain something.
dottey's a dunce but for anyone playing along at home i'll clarify that s/he is completely misunderstanding what is meant when we talk about buffed and unbuffed.
581 specifically is a pointless number to aim for since 581 haste requires the caster to be buffed with 5% haste raid buff, dark intent AND improved soul fire. also, the concept of stacking haste to get extra ticks in PvP appears to be quite flawed.
dottey has had this very simple fact explained to them on multiple occasions so the constant repetition of the idiocy is a demonstration of severe mental difficulties or plain old silly trolling. they have as yet declined to clarify which they want to be, idiot or troll.
calling them a troll is easy, i'm hoping they're truly that foolish.
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
I am advocating 581 is achievable any higher for a bracket unbuffed for PVP affliction in vicious gear and going beyond 581 is a waste of points.
indeed, and you are wrong.
UA: 1280 (
acheivable self buffed with 581 haste
) next bracket for an additonal tick 3844 ( not gonna get this unbuffed)
and here is the specific point at which you fail.
it
is not
achievable when self buffed with 581 haste.
let's get really clear for you now.
581 haste rating provides 4.537% haste
4.537 is a useful number for destruction warlocks who already have improved soul fire, dark intent and wrath of air totem:
4.537 * 15 * 3 * 5 = 30% = 2 extra ticks on immolate
self buffed an affliction warlock using your spec (no iSF) has 3% from dark intent only.
4.537 * 3 = 7.67% which gets you
no extra ticks on immolate or unstable affliction
you fail at warlocks
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
i edited my post above to include some numbers for you. please read that.
you are severely misunderstanding an awful lot about the class and the game and you need to learn a lot before trying to give any more of your horrible advice to the good readers of wowhead.
581 is not a number you should be thinking about as a PvP player. if you don't understand why i'm saying this then you need to read more and post less until you do. a "comfortable number" is an entirely pointless concept.
edit: also, please stop linking your fail site.
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
that trinket gives a static 285 haste rating. it is not a buff, it is gear. it is included in the 581 you keep mentioning.
it's irrelevant.
if you're getting confused about trinkets and their static and proc bonuses then trinkets and other procs are not constant.
and are, therefore, irrelevant.
i have never said "unachievable". this is a concept you are stuck on.
...that is irrelevant.
i mention destruction because destruction PvE players are the only ones for whom any of this stuff
IS relevant
.
if i understand you right then you're
now
saying that you understand 581 haste achieves nothing particular for PvP affliction but you still think it is the best number.
is that right?
your idiocy is, it seems, limitless.
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
I am sure there are clickable haste trinkets as well, yes I think Trinkets can help PVP haste quite a bit. Maybe you do not and I can care less.
they only help for their duration. this is fine but that isn't what is being discussed.
Look really hard. Which ones are achievable with 581 Haste unbuffed?
AGAIN, why 581?
you chose 581 because you read EJ's post about raiding and got confused and thought you should use that number for PvP. now that you've been called out for that mistake you're desperately trying to find reasons why it might be a good number.
my point is, i'm sure 581 is a lovely amount of haste to have in PvP but you've made such a big deal about that being the ideal number to gear for but you have no good reason why.
You go ahead and use Dark Intent. Bing you got 2 extra ticks of BoA.
lol, no you don't.
HOWEVER, this is all before actually looking at the merits of giving much/any consideration to specific haste plateaus for PvP. several experienced and knowledgeable players are telling you that it is not worth much consideration when gearing and yet you seem to be able to think of nothing else.
Asakawa you bore me.
well that's a shame because if you keep on stating fallacies on this forum i'm going to keep on telling you how wrong you are. it bores me too but i simply won't allow bad advice to go unchallenged.
edit: in response to your edit
your comment about ISF really made me laugh.
nobody is suggesting you actually try to use ISF in PvP affliction. it has only been brought up at all because you're using numbers that assume it to be in place when
it never will or should be
.
Post by
769090
This post was from a user who has deleted their account.
Post by
DraconisAerius
Ok seriously look up the toons of warlocks who have the gladiator title, compare their armory's. If they all have a specific talent, piece of gear or a certain amount of a stat, that is to say, they all agree on something, then you would be an idiot not to emulate that.
Dottey you keep going on about Dark Intent, frankly with all those dispels mentioned earlier you might as well compeltely ignore buffs. Gear yourself to a certain level, and then buffs are just the cerry on top really. There is absolutely no reason to stop stacking haste at your number of 581. My theory about pvp, personally, is you can never have enough haste. Because pvp is all about being faster than the other guy.
Post by
769090
This post was from a user who has deleted their account.
Post by
TheVorago
still wish dottey was trolling, but seeing as he keeps a website it seems unlikely...
anyway, happy that you're widening your horizon dottey.
Quoting from one of the greatest minds in Lock PVP:
Here are the stats you should be comparing to for these are the ideal stats in PVP
6975 SP unbuffed
9.87% haste
3.99% hit
238 spell pen
11.85% crit
10.24 mastery (402 rating)
3643 resi
man, it doesnt matter how great a pvp mind says those things,
there still aren't any ideal stat numbers for pvp
. Except the hit and spell penetration caps (at least the former).
Post by
131584
This post was from a user who has deleted their account.
Post by
fuhrerschein
asa, your enthusiasm and vigor towards fighting idiocy are truly inspiring to me <3
:-P
Post by
LookOut
Well it took some time, but I see you have made another person see the light :)
Concerning the "ideal" stats stlyn posted, I'm a bit confused. Why 238 spellpen? I thought 195 was the cap.
But yeah, after the caps, haste all the way baby!
I would also like to thank these forums for bringing the PvP viability of Fel Flame to my mind. It's seeing way more use now, it's so much fun doing CoEx on a retadin or dk and just run + BoA, corruption and fel flame spam xD
Post by
TheVorago
man, it doesnt matter how great a pvp mind says those things,
there still aren't any ideal stat numbers for pvp
. Except the hit and spell penetration caps (at least the former).
PVP still needs a certain amount of stats to be compared to or based on to be effective. As true as it may be that stats vary, alot of people agree to these stats, alot of people base their stats to these making these stats what we would call ideal. You say there isnt any ideal stat numbers, ok thats your opinion. WE say there is and the stats i posted are, thats a whole lot of opinions agreeing to one matter. A WHOLE LOT.
I honestly dont know what you or these people would mean. By stating figures like this youre basically making the same mistake as dottey, imagining that there is also in pvp an ultimate end by which you can measure the performance of gear and stats (dps).
Sure one might speculate that that particular balance of SP/Haste etc is an effective one, but nothing could really prove it since its output would be completely determined by playstyle, etc. It just seems arbitrary. If you say 9,87% haste 11,85% crit then I might say why? why not for example 12% haste and 8 % crit. (limited by gear available ofc). why not more or less mastery? we could go on like this forever since so much depends on your play situation.
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