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New to heroics, list of the easiest HC dungeons?
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Post by
kecko91
Hi,
I hitted lvl 85 since a few days and im trying to run HC. My item level is high enough because i can que the HC dungeons.
Before entering the "hard" dungeons i want to do the "easy" HC dungeons, to get some heroic items and gear up.
Since i couldn't find a clear topic with the hardness of the HC dungeons i figured out to make one myself. Please help me with putting this together, so everyone can profit from it and please correct me if i'm wrong. I will try to edit this document constantly with your info.
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Hardness: (1/5 easiest, 5/5 hardest)
1/5 . The Vortex Pinnacle
1/5 . Throne of the Tides
2/5 . Halls of Origination
2/5 . Blackrock Caverns
3/5 . Lost City of the Tol'vir
3/5 . Shadowfang Keep
4/5 . Grim Batol
4/5 . Deadmines
5/5 . The Stonecore
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Thanks,
EDIT:
It should look something like this
Please take a look at the 2 comments below, the give alot of usefull information.
Post by
2698
This post was from a user who has deleted their account.
Post by
sugarzombie
Hardness: (1/5 easiest, 5/5 hardest)
1/5 . The Vortex Pinnacle (/yawn)
1/5 . Throne of the Tides (got interrupts? spellsteal or purge very helpful)
2/5 . Halls of Origination (extra tricks on each boss are easy to figure out and work around)
2/5 . Blackrock Caverns (i totally disagree with your 4/5 ranking... sorry)
3/5 . Lost City of the Tol'vir (first boss can be hectic, that is all)
3/5 . Shadowfang Keep (just long)
4/5 . Grim Batol (i pug'ed it too many times trying to get a weapon to drop...)
5/5 . Deadmines (painfully long)
5/5 . The Stonecore (unforgiving and tank needs to learn the tricks)
Post by
174790
This post was from a user who has deleted their account.
Post by
skribs
Hardness depends on what you're looking at. How is your DPS at killing things? How good is the group at getting out of stuff? Will your DPS actually target-switch, or are they just going to nuke the boss? What is your group makeup?
Do SFK with a pally tank, a hunter with no interrupt pet, an spriest who didn't get silence, and a boomkin and the first boss will be near impossible. Do SFK with a DK tank, a rogue, enh shaman, and a warrior DPS, and the first boss will be pretty easy, as long as interrupts go off.
If your DPS target-switch, it makes fights like Augh in LC, the 3rd boss in GB, or the shadow and life bosses in HoO a lot easier. If your DPS don't, those fights will be brutal.
If your DPS is low, it's still easy to carry through some fights (e.g. I've done Altairus in VP down a DPS or two numerous times), but it will be almost impossible on others (if DPS is slow on the last boss in GB, it will cause an insane amount of raid damage).
It depends too much on the group makeup and on the skill of your players to really give you a definitive answer. If I go with a good group, I'll have a different order of easy-to-hard than if I go with a bad group.
Still, with any group, I would have to say the hardest mandatory boss in a heroic at this point is probably Siamet in LC (last boss). Target-switching is required during the first phase (can't be burned through) and through the whole fight the group takes a lot of raid damage. It is a pain to heal even in my gear (355 healy set).
Post by
Badguy
I find Halls and Lost City to be the easiest.
My groups usually have the most trouble in Throne and Grim Batol.
Post by
581897
This post was from a user who has deleted their account.
Post by
zinspawn
I always thought the trash on VP was hell. Guess I just sucked :(
Post by
Pwntiff
Only if you don't CC, and even then only the double Adept pulls are really rough.
Post by
Mowmow924
Every dungeon can become a hell if nobody knows how to CC or interrupt.
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