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PTR
10.2.7
PTR
10.2.6
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Open RP Q&A
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Post by
Morec0
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
Post by
oneforthemoney
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
It's the various plots going on, days are vague at best with so many people doing different things. It's particularly bad in this one though because there's armies moving instead of just groups and individuals.
Post by
Morec0
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
It's the various plots going on, days are vague at best with so many people doing different things. It's particularly bad in this one though because there's armies moving instead of just groups and individuals.
Aye. We could insert time slots into our posts - ex.
Character:
Location:
Time:
But that might make more problems that it would solve, as people would jump hours ahead and then have to wait up for people to catch up to them - possibly in ways that would have otherwise altered the events after the time jump.
Post by
oneforthemoney
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
It's the various plots going on, days are vague at best with so many people doing different things. It's particularly bad in this one though because there's armies moving instead of just groups and individuals.
Aye. We could insert time slots into our posts - ex.
Character:
Location:
Time:
But that might make more problems that it would solve, as people would jump hours ahead and then have to wait up for people to catch up to them - possibly in ways that would have otherwise altered the events after the time jump.
The way I see it, the only way to actually construct an RP with time specific constraints is either in real time, or by everyone working at a single goal and thus pace.
Post by
Levarus
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
It's the various plots going on, days are vague at best with so many people doing different things. It's particularly bad in this one though because there's armies moving instead of just groups and individuals.
Aye. We could insert time slots into our posts - ex.
Character:
Location:
Time:
But that might make more problems that it would solve, as people would jump hours ahead and then have to wait up for people to catch up to them - possibly in ways that would have otherwise altered the events after the time jump.
The way I see it, the only way to actually construct an RP with time specific constraints is either in real time, or by everyone working at a single goal and thus pace.
Would be screwed up since if two people can't post for a day, it's left at a blockade.
Post by
Adamsm
Still waiting on that link for when you said you were making a move towards Straz Lev.
Post by
oneforthemoney
Still waiting on that link for when you said you were making a move towards Straz Lev.
It was
here
, but he seems to have moved on.
Post by
Adamsm
Ah, alright.
Post by
Levarus
Still waiting on that link for when you said you were making a move towards Straz Lev.
It was
here
, but he seems to have moved on.
Well it seems as though my response was intercepted. Was planning for Garthern to return to Vorth'renal and Aerkis order the Drakkari to re-inhabit Gundrak under the command of Garthern, thus encountering you once more, that was my plan atleast. Until I moved on.
Post by
Atik
Let's just say yes because time is really messed up in this RP.
Time is really messed up in all RP's, my friend. I've been trying to think of a system we could use, but each time I run into a snare...
It's the various plots going on, days are vague at best with so many people doing different things. It's particularly bad in this one though because there's armies moving instead of just groups and individuals.
Aye. We could insert time slots into our posts - ex.
Character:
Location:
Time:
But that might make more problems that it would solve, as people would jump hours ahead and then have to wait up for people to catch up to them - possibly in ways that would have otherwise altered the events after the time jump.
The way I see it, the only way to actually construct an RP with time specific constraints is either in real time, or by everyone working at a single goal and thus pace.
We tried it in Redux, whixh was the only time I've seen it work 'alright'.
Eternal and Intersection didn't manage nearly as well with timelines. And I would have to agree, it's definately the subplots that kill it.
Post by
oneforthemoney
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Post by
Sparkbolt
I miss the old makkors.
Post by
Adamsm
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Well, it is about Northrend being carved up like a turkey among the under bosses heh; makes sense they out number the good guys.
Post by
Behelich
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Well, it is about Northrend being carved up like a turkey among the under bosses heh; makes sense they out number the good guys.
Just because Alaric & Co. used to be of the Scourge doesn't mean they're card-carrying villains, at the very least.
Then again, Dalson is mentally ill...
Post by
Morec0
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Well when I enter an RP you know there's a 90% chance I'll be playing villian. As for everyone else; given Northrend's the location it makes sense.
Post by
Atik
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Remember: Sataira hasn't cracked yet...
Post by
Morec0
It occurs to me we have maybe one small group of heroic characters in this RP. Everyone else are more or less villains.
Curious.
Remember: Sataira hasn't cracked yet...
I've been noticing her little problem. She's either slowly losing her sanity or someone else is controling her.
Post by
Atik
Someone else
was
controlling her. Then he died...
As for losing her sanity? The 'her' that is trying to come back is WELL past that point.
Post by
Morec0
Well than she and Morec should get along just fine after the upcoming backstab.
EDIT: And how many vrykul are in the scouting party?
Post by
oneforthemoney
You mean the one meeting with Morec or going to the Tuskarr village?
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