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Resto in Cataclysm: My thoughts so far...
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Post by
skribs
GOTEM is weak anyway, about 2/3 of a tick. It's not like Riptide. So if the DoT lasts 12 seconds or less, you're better off casting now than later. You can also cast on someone who has a little bit of damage now but will be taking more later (think if someone were down like 2k HP, something you wouldn't normally worry about, but then gets a DoT).
I agree with you that we're not really going to be doing blanket HoTs like we used to, but HoTs will be used in a couple ways - when someone is really low and it'll take a while to bring them up (but they're not at risk of dying without a direct heal before a HoT is cast), or when you know someone will be taking damage for at least the next few seconds. If it's a strong DoT (think the debuff on Mimiron phase 1), I'd definitely want Rejuv active before I begin casting direct heals.
Honestly, you look like you've swayed into the "I want 0% overhealing" mindset. I understand that we won't be pushing 50-60% overhealing as the norm in cataclysm, but there still will be some, especially where HoTs are concerned. That is why Rejuv is so much HPM and HPCT, it's because most scenarios where you use it, it will be overhealing at least a little. If you only use Rejuv at times when its on the tanks or it will be 0% overhealing on the raid, you're going to be using rejuv very little.
Post by
oberondreaming
Honestly, you look like you've swayed into the "I want 0% overhealing" mindset.
It's not practically going to happen, but it is what we should be aiming for.
If mana is an issue, overhealing is wasted mana, which can easily, in turn, lead to a wipe. Even if it doesn't do that, you personally are, at least, not operating to the best of your abilities.
Post by
80642
This post was from a user who has deleted their account.
Post by
skribs
Ober, I still say HoTs will be pre-healing. I think the challenge of the resto druid is going to be tailoring your spells to what the person will be needing. If you anticipate them taking damage for <6 seconds, my guess is you'll be better off just using direct heals. More than 6 seconds and you're going to want to supplement that with HoTs. If it's moderate damage you may want just a rejuv, but if it's heavy damage you'll probably want a mastery-boosted rejuv (probably use RG to proc mastery and then Rejuv) and then use a bunch of heals.
If someone takes a single hit that would take 2 big heals to top off, and you and the other healer both put a big heal on the person, any HoTs would have been wasted. But if the person is taking damage for ten seconds you would be much better off putting up a rejuvenation and then using a direct heal, as opposed to just spamming GH.
So yes, it's not pre-healing in the sense that you're putting HoTs up and saying "I hope you take damage so I don't overheal," but int he sense that you're saying "I think that you're going to need healing for a while, so I'm not just gonna give you a Nourish and move on."
Post by
oberondreaming
So yes, it's not pre-healing in the sense that you're putting HoTs up and saying "I hope you take damage so I don't overheal," but int he sense that you're saying "I think that you're going to need healing for a while, so I'm not just gonna give you a Nourish and move on."
Yeah, but I guess the distinction for me is that that's still reactive healing.
You're still reacting to what's happening/who's taking damage and casting your spells (HoT or Direct) accordingly. The idea in WotLK was always to heal proactively or preemptively. Keep HoTs on everyone as a buffer against damage they might take. That's just not going to work in Cataclysm. And the
mindset
we heal with is going to have to be completely different.
Even if you're HoTing someone in anticipation of the damage a DoT is going to do over the next X seconds, you're still really healing reactively, because you wouldn't have HoTed them if they hadn't gotten that DoT. You're reacting to the fact that they got a DoT and casting a certain spell to compensate.
It's a whole different way to think about HoTs, even if their function ends up being somewhat the same (in a smaller, more targeted fashion).
Post by
skribs
The reason we had that mindset though is because everyone does take damage. Most fights you have a debuff that causes you take X damage every couple seconds.
Even if you're HoTing someone in anticipation of the damage a DoT is going to do over the next X seconds, you're still really healing reactively, because you wouldn't have HoTed them if they hadn't gotten that DoT. You're reacting to the fact that they got a DoT and casting a certain spell to compensate.
I guess this depends on what you're comparing it to in order to consider it "reactive" or "preemptive". You're comparing it to WotLK, where I'm comparing it to something you could just snipe.
Post by
80642
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Post by
205331
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Post by
80642
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Post by
Darkmanian
Interesting rotation and go to spells you used. I would still like to test this out as soon as 4.0 hits.
Overall a good vid and thanks for posting it. I'd just like to see this all for myself though NetStormer.
Post by
562925
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Post by
oberondreaming
Clearcasting only affects spells with a cast time, not instants
Woah, wait. Really?
That seems strange and largely unpleasant.
Post by
342189
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