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Live
PTR
10.2.7
PTR
10.2.6
Beta
Worst Instance
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Post by
301
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Post by
blayder
freaking Maraudon!
Hate that place...
Post by
kindofabuzz
heroic mana tombs
Post by
47757
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Post by
95463
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Post by
Blasterion
Stockades....SO DAM BORING! and alot of respawns
Mauradon- Too Big
Uldaman- Too Long
Post by
93865
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Post by
wingman
PreTBC: I kinda like ulda, I've ran all of my alts through it so know my way around. Mara on the other hand i've hardly ever ran, get lost in there, and all the drops suck. BRD I kinda like.
Out of the outlands stuff, there wasnt really any instances I didnt like. Although manatombs and crypts I've only been into a couple of times. I loved shadow labs on my warlock, but hated it on my prot pala as the 2nd used all my CD's / Mana. Shattered Halls was my favourite on my pala for obvious reasons.
I got real sick of karazhan as my old guild wasnt really progressing and I was stuck in there long enough to get exalted with violet eye twice over. Tempest Keep bosses are quite fun, but the trash is painful/annoying. SSC kinda the same. Have yet to try MH/BT.
In conclusion, to make good instances, they have to be well laid out so that they're easy to navigate. The encounters need to appear in some sort of order, and the loot needs to reflect the difficulty. The level range should also be narrow.
Post by
85248
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26469
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1212_
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68759
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Post by
Oneshot
Probably Sunken Temple..
Post by
Riven
Uldaman. I just don't like it.
Blackrock Depths.. there's like 32423 bosses in it and you can never finish the instance in one visit.
Sunken Temple because I've been there a million times and still get lost in it. It should be called Sunken Labyrinth.
Post by
97495
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11253
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93403
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72130
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Post by
Dethecus
I liked AQ40 :( but our guild only got to twin emps and then decided to give up without even trying. Least favorite is probably wailing caverns, newbs make me /facepalm.
Post by
96380
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