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Observing bad DPS
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Post by
Meggie
1% average improvement is my estimate to the upper limit of upgrading steps. The more arguments, the less likely this 1% can actually be achieved. 1% is an estimate, reasoning makes it even less.
170 steps is the way I've been upgrading my gear. Such is the price of endgame raiding. 100 extra spellpower on a staff is a bigger step. But I also upgraded my bracers because my new ones had 3 extra stam and spirit. Hence: 1% average.
More casual players can take shortcuts:
- TOC seems a major upgrade, because people missed out on Ulduar and Naxxramas
- ICC seems a major upgrade because people never got decked in ilvl 258 gear from TOC.
- The Wrynn buff makes up for missing 2 tiers.
Post by
Lorkin
The majority of people that play WoW don't read any guides or forums or goes to any wow sites at all. They do what other people tell them to do, which is usually wrong. Imagine if you rolled a new class and could not access the internet for information on your class. You had to use your best judgement and almost "guess" what you should do.
Sadly that is the majority of the wow player base. You tell someone to go check out wowhead, and they ask you what a wowhead is. A lot of people play this game because it's entertaining, and don't really care about min/maxing or even properly using their guy. Once they hit that brick wall on progression on their toon and other people are outdoing them will they wake up and start to do some research.
Imo that's where GS comes in. For the folks that hate GS, there is a certain threshold that once they pass that certain GS level, they sorta at least have half a clue what's going on. I am still in belief that GS is proportional to their performance, either tank, heals, and especially dps. I've brought along lower GS folks who claim they have skill but underperform and show on the meters that they indeed have less gear and potential.
I will admit there have been surprises (low GS but high on meters), but those have been few and far between. Generally those folks are running on their alts and their main's are in the 6k+ range already.
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534868
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668323
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Post by
Zokudu
My elly shammy suffers on the dps meters - not because she is under-geared for heroics (tier 9), poorly gemmed or enchanted (all info taken from EJ or other sources ) but from the simple fact that if I am grouped with any dps that are better geared or have instant start attacks (rogues, hunters), things are dead before I can get into a rotation.
A typical trash pull will be:
1. Target tank's target
2. Flame shock
3. Cast Lava burst (2 sec cast - ok, will be quicker with haste buffs but you get the point)
4. Cast Lightning bo.. oh, mob is dead
5. Go to 1... if flame shock is off cd...
And repeat until boss.
Ok, bosses are better but who resets dps meters after every pull?
Some classes take time to wind up to full output, so before you chew someone out for low dps, check the activity meters.
If someone is low dps/high activity then they are doing their best with what they have or may need pointing in the right direction.
Low dps/low activity = someone who wants to be carried...
Drop Magma totem in the middle, While running out to range pop FIre Nova, Then CL, LB till CL or FN come off cooldown refreshing Magma totem as needed. Those numbers will skyrocket on trash.
Post by
vincistis
I have pulled around 5.5k dps on my 5.3k GS dk (yea.. i am not really good) but what i dont get is how i can do 2k dps with same gear.. same rotation.. and more buffs.. this tank blew my head of with insults and stuff and i was like well i dont know why im doing 2k dps as i have done 5k dps with same rotation and stuff!
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668323
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354743
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628619
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Post by
hispanoloco
Many times my pally tank leads in DPS, which is really sad when my DPS is only around 3.5K.
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668323
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552706
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Post by
Poolie72
Blizzard has made it possible to reach 80 in a short amount of time without ever really needing to know your class. I
've seen too many 80s in trade who have to ask the dumbest questions about the game. If you're 80 and you don't know "what gems go in what colors", how are you even going to comprehend what a rotation is let alone learn it or use it.
Kinda have to agree on this point. Very fast now to lvl to 80 without much effort.
I ran a 10ICC and we had a shammy along for the ride. It was a pretty relxed run and everyone was getting along well ...mainly cos we were doing the bosses without much hassle. We came to Saurfang and I asked the Shammy to drop Hero at 30% such is the norm. When the fight got to 30% I said on Vent Hero pls..... Nothing happened Hero wise.
25% Hero pls !...again nothing. few raid tells went out HERO ! etc. still nothing. We killed Mr Fang and we asked the shammy where was hero ?
Whats Hero he asked back ? well needless to say there where a few Rofl's and lol's. It seemed he didnt know what hero did. We were'nt mad at him we just pointed out what it did and when to use it.
But it clearly showed he didnt know his class and that somehow he'd managed to get to 80 without ever using Hero.
Post by
637967
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Post by
obiwaynekenobi
I think a lot of the issue comes from the "average" player not bothering with the theorycraft on sites like EJ but playing the game how you can play pretty much every other game - you can gear how you want and still be decent enough. Most people play this way, I'll wager. They don't read EJ or the class forums or any kind of stuff like that, because they don't know they should. It doesn't excuse stupid things like hunters wearing cloth or Frost DKs wielding 2H weapons, but it DOES excuse people not choosing the right gems or not putting points into abilities that EJ says are must-haves for raiding.
For instance, my ex gf has a retpally (actually two, I believe) but doesn't raid. She spent a boatload of gold on the 264 crafted DPS boots and legs because they were upgrades from her T9; she didn't know that for retpallys these items are bad due to ArP and that going with T10 pieces would be better for her - at this point it's too late for her to go back and do it if she wants to raid, so she has no choice but to sit out of the end of WOTLK having never seen the inside of ICC, or really any raid for that matter (I think she did Onyxia once with her casual scrub guild). She gems to the socket bonuses almost exclusively (although for Ret this isn't a big deal in most cases) because she didn't know you could gem otherwise; most games that use similar concepts to socket bonuses don't ALLOW you to gem outside the correct color. I don't know what her DPS is; I know it's lower than it should be, but not so low to make the character unable to pull her weight (although, again, she doesn't raid so her DPS doesn't really matter). All the stuff she's doing "wrong" are things that nobody would know if not for theorycrafters like EJ who crunch the numbers to say what items are better than what other items, or which things will give a minute damage boost and, therefore, are better than the equivalent.
It's just like people and the hit/defense/expertise/whatever caps. There is no information in-game that tells you this, so you get people who don't know the hit cap for melee is only 263 and buying both Triumph badge hit trinkets because they think they need the hit (ex did this as well although is replacing them now). If it wasn't for the theorycrafters, nobody would know the defense minimum for raids currently is 540.
In short, you should not be required to "research" anything for a game prior to playing. Many so-called "bad" players just aren't aware that WoW has evolved (or degenerated, as the case may be) into a game where you DO have to research third-party sites to determine the best way of doing "X" with a class, lest you be ridiculed by people who take the game serious enough to do research outside of the game.
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354743
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