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Live
PTR
10.2.7
PTR
10.2.6
Beta
New tree's are up..
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Post by
karlusdavius
To which tree are the referring to? because i just proved that holy is still dynamic.
@Gothri
I kind of agree but don't. We have no clue what so ever how the game will be played some release. Damage will be slower, less Interrupts and lock outs. We have increased front loaded heal in the form of renew (i see that being our staple raid healing first hit button, but i'm only guessing here)
It's been noted that mana will be a problem again, therefore having that synergy with the discipline tree in terms of free instance smites and quick mana return could play out to be a big deal when we first hit those heroics. who knows?
Post by
323257
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Post by
551048
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Post by
karlusdavius
Wtf? Is it just me or does this seem completely retarded? What the hell is going on? Is it really going to be this few talents? If so, blizzard really messed up. The Shadow tree is utterly ridiculous, stripped for anything useful.
GG bliz, putting shadow priests down at the bottom again.
very constructive. i like it. Congratulations on reading the other posts btw that clearly state that nothing is finished (the shadow tree has some up and coming changes)
Don't be an idiot. We haven't seen anything finalised and it won't be until it ships.
Post by
551048
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323257
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551048
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Post by
Paolo
Since when did bliz listen to anything that would be in favour of the game?
First in. Then out. In. Slowly, now... out. Deep breath in, slowly out.
Sorry, it was either that or "lolwut," and I try to keep my use of that response to a minimum. Though it can be hard sometimes.
Oh, and in answer to your question,
Is it just me or does this seem completely retarded?Just you. The rest of us understand the meaning of "beta." And "change."
Post by
91278
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Post by
323257
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Post by
karlusdavius
Do you guys agree though that they should shave down the number of points required to max some of the necessary talents, so there is more room to pick up the "fun" stuff so that there's more customization so to speak.
It is a little in contradiction of my first reaction, but I think the layout of the trees look okay.
no, it reduces the need for us posters to constantly tell the same stuff over and over again. The talent tress and still flexible, depending on scenario. Holy is still flexible, depending on scenario.
wait till beta.
Post by
551048
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Post by
Paolo
It's a simple inequality.
Logical, rational reasoning that takes history and context into account will always trump emo rants that get ever-louder as the ranter finds himself with nothing of value to say.
The economics are simple enough any third grader can understand. If you gain 10 new customers but lose 4, you have a net gain of 6 paying customers.
Blizzard obviously wants to please their customers. But there is no way to please all of the people all of the time, not when we're talking about millions of customers. You won't always be happy with the changes, but that doesn't mean they aren't good overall.
You clearly haven't been reading Blizzard's well articulated and very compelling reasoning behind the simplification.
GG bliz, putting shadow priests down at the bottom again.
Since when did bliz listen to anything that would be in favour of the game?
There will be no uniqueness if 31 pointers goes live, might as well quit the game for blizzard removing the only reason I play this game.
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91278
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217276
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Post by
Paolo
Blizzard makes it easier and easier for scrubs to succeed in different content.Ok, now we're getting somewhere. This argument is not directly related to the new talent trees, so I suggest you make a new thread to rehash that old debate.
Lucky for us, it's not a priest issue, so you'll have to make it in WoW General, where all the nutters hang out. And Sin.
Lucky for you, that forum already has 30 million threads that lament every change made since 1.0. Have fun!
Post by
91278
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Post by
Paolo
/wipes chin
Post by
Horriqca
I've read all your previous post and it's clear most people dislike the new talents/trees. Personally. I hate it! Bad idea. I have a priest/druid/hunter and mage and I dislike all the new changes. The first version seemed epic (ecspecially for my priest) I could be holy and have some valid disc talents too - give me more. And my durid could be an amazing healer and cabable of some serious dps too - give me more. Not less! Also, do I lose desperate prayer now as a disc priest? seems like it. Totally sucks! Totally disapointed. I really hope this idea dies. Give us more - not less! This is a fantasy game - I want to feel OP in every class I play, is that so wrong?
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