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Mage+rogue-- problems in 2's
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Post by
94569
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243770
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Post by
StrangerWifCandy
One person CC'd the other guy in Kidney Shot, and both of you blowing cooldowns. People SHOULD be dying, if you keep lining up burst at the same time.
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94569
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601120
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Post by
pluuf
i experience the same as the threadstarter, but i play frost mage. lining up ur bursts is pretty hard, u have to keep control of the match. i have some advice tho vs feral druids. Mirror Image. the constant frostbolts keeps ur feral easily at bay, while u both focus fire on the druid, cc-ing the partner.
Works well in our games :)
we have trouble against resto druids, we dont have enough cowbell to get em down, anyone got some tips / tricks?
Post by
354743
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Post by
Flygplats
we have trouble against resto druids, we dont have enough cowbell to get em down, anyone got some tips / tricks?
we usually go on the druids partner, usually warr or dk and try to do as much dmg as possible*. Then a blind on the druid, hope he trinkets. If he does, we switch druid and cc the other guy, else we just keep burning his partner. if theyre close, it really helps to focus-kick and focusgouge the druid to interrupt him :)
*the rogue more or less has to go toe-to-toe for a while, but with cs+ks+dismantle+evasion and possibly imp.clos you force the partner to play defensive :p
then again, thats just theorycrafting, much harder to actually do it >.<
edit: if its a warr and the rogue starts to take damage, sheep the warr/dk and try to fb the druid and let the rogue get a few ticks of bandage off or a little bit of food :P generally cant stealth against them due to the druiddebuff, and i prefer to use clos when im switching to the druid to open with garrote or cs x:
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361722
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361722
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Post by
RenderMan
DKs are a pain, seeing as you can't get your burst off as arcane, since they have a ridiculous interrupt. Plus you have no way of surviving most of damage, since Mana Shield is useless against melee (well, absorbs damage, but sucks mana). What your rogue needs to do is to get the sap off first, and take of the DK being CCd and you guys blow the healer, or other DPS. Arcane mages should have no trouble dropping a healer with the help of a rogue.
tbh, i think ur problem is that ur arcane. U lose too much control and survivability as arcane. U dont know how many times i have said we would have lost if that mage was frost.
I play feral and i rip through arcane mages like a hot knife through butter. Feral Druids can powershift out of Slow and then rip u up if u arcane. and all u really have is mana shield for protection which seems to only make matters worse.
1) for both dk or feral teams ur going to want to focus them. the rogue should be able to control the druid well with stuns and their constant slow, and they druid wont be able to dps ur rogue very well(no shreds) if he focusing him. dont let the feral get behind u or he will probably kill u in a couple of hits. c if ur rogue can catch him in bear/caster form with a stun and then nuke him hard b/c in cat form we have 30% reduced damage while stunned
for the dk, save blink for DG, rogue controls dk with stuns, let ur rogue know when he silences u so he can disarm him or something so he doesn't murder u. i bet everyone focuses u as soon as they c ur arcane.
I'm not 100% sure but i think mages and rogues benefit alot from mixing in a couple of pve pieces, so start doing some icc, u should at least be using the revered ashen verdict ring.
2) either way i still think u should respect to frost, i c most of ur problems is that ur arcane
.
1) You're right on most parts, but what happens if the DK decides to focus the rogue, where is your stuns then?
2) Lots of players are better at arcane, lots are better at frost, most like frost, most like arcane, some like fire. Its all about control, and the mage loses none depending on spec, if played right.
Post by
besaba
shadow dance rogue/frost mage :)
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243284
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578057
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