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10.2.5
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10.2.6
Confused about first points (resto)
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Post by
329588
This post was from a user who has deleted their account.
Post by
skribs
I mean the first tiers in the restotree is not really doing anything important for you (at this level) when what you want it better heals and more mana efficient heals.
Keep in mind that blizzard designed the talents and the dungeons assuming you wouldn't really have any idea what you are doing at level 20. Most of the fights are fairly tank and spank, and most fight-related mechanics are something like a stun or something that may make it only a tad more difficult (e.g. Smite's stomp, or a boss casting rejuvenation). They assumed you would be healing as balance or feral, with minimal gear. And once you get to around level 38, you can look at
this
or
this
. So by this point, you're trading 3 seconds on rejuv+5% hots+9% mana cost vs. 15% on rejuv, 10% on all healing, and a few other talents. They're both about even, but going 11 points into balance at the start also later on delays swiftmend, tree of life, and wild growth by 11 levels (although you could respec before you get there).
Also, i have serious threat issues when healing in dungeons. Keeping the tank up is ridiculously easy, but when you need to do some group healing i pull threat imediatly and we are screwed. Do you recomend me specing in to the threat reducing talent?
I find it really boring that i have to "waste" talentpoints for threat reducement at such an early level.
The only time you should have threat issues are when the tank hasn't gotten any threat. If he has 0 threat, it doesn't matter if you do 300 threat or 210 threat, you will pull threat. It could also be a bad tank. Either way, it's not your fault, and subtlety won't help. Use it as a filler talent.
Post by
203406
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Post by
329588
This post was from a user who has deleted their account.
Post by
203406
This post was from a user who has deleted their account.
Post by
329588
This post was from a user who has deleted their account.
Post by
oberondreaming
Is it beacuse you want to get to Omen of clarity/Intensity asap? I mean one free cast and 50% manaregen cant be better than 5% better hots and 9% cheaper spells?
Yes. It is.
Post by
260150
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Post by
skribs
However, you will easily pull threat if the tank isn't AoEing properly, or if you outlevel them by more than 2-3levels.
Whether or not you out-level the tank doesn't matter, because you're going to do the same healing anyway. Your effective healing in 5-mans is only limited to damage the group takes, it doesn't matter if you're capable of doing 10x more or not.
Yes i get what you are saying, the problem isnt that i pull the mobs first, its when i need to start throwing hots around in the middle of fight i pull aggro and i thought maybe subtlety would help with that. Its really annoying when you need to hold yourself back.
I have only played dps before so im new to the whole healing thing, maybe it is like this for all healers?
Let's say the tank does a charge and a thunderclap. He's got a decent AoE threat lead should minimal healing be needed. Now let's say twenty seconds goes by and he hasn't cast another one, or tab-targetted, or (on pure AoE) thrown out some demo shouts. Or maybe he gets a new add. At this point, where he should have hit TC 4 times (at T=0,6,12,18 seconds), so you're missing 75% of the threat that he should have. This is why you are pulling aggro at this point in the fight.
Any tank should be able to out-threat the healer. If you're pulling aggro off of a good tank, it is because:
He was CC'd the majority of the fight (often happens in lower level instances that my warrior will spend 10+ seconds stunned after pulling 2 groups). In this case, there's no way he could have built threat, so it doesn't matter too much what your healing threat was. As soon as the stuns finish, he can usually get threat quick.
There was a stream of adds instead of a wave, which resulted in an ability being on CD. This is a problem with Tclap for the warrior.
In most other circumstances, it's because the tank doesn't know what he's doing, and couldn't out-threat the healer.
Post by
329588
This post was from a user who has deleted their account.
Post by
oberondreaming
So now when I got everything explained... what do i do? lol
Heal less? Wait a bit for him to get threat? If i wait i have to spam healing touch ( they go down pretty fast) and that usually pulls aggro.
Make friends with a (good) tank and do instances together.
Post by
329588
This post was from a user who has deleted their account.
Post by
203406
This post was from a user who has deleted their account.
Post by
oberondreaming
Whether or not you out-level the tank doesn't matter, because you're going to do the same healing anyway.
The tank will have less mitigation than an equal level one would, so you will in fact be doing more healing.
That has less to do with the difference in level between you and the tank and more to do with the difference in level between the tank and the dungeon.
Post by
RamRod10
I leveled my first druid as feral and thought it was easy, but out of boredom I decided to roll another and decided to go balance this time. In all reality there is not alot of talent points in the resto tree you need early. The only time i would possibly respec into the resto tree is at 30 when you get swiftmend, or just wait till 40 when you can get tree of life. I personally never had any trouble healing dungeons specced as balance through lv 55,, plus when solo questing you use starfire>starfire>dead mob. Its up to you but for those who say feral is the easiest way to go, i have to say i have yet to have downtime as balance.
Post by
Kibbles
The goal with going into resto early is that you lose a little ability at start, but you get ToL at 50 and WG at 60, rather than 58 and 68 respectively.
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