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Strat against Resto Druid/Aff?
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Post by
292580
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Post by
cloudp
Perhaps you could try to do clean switches from the warlock to the druid, instead of cyclone switches. It's counter-intuitive to do so through Cyclone, imo; I mean, the idea of switching targets is to exhaust the druid of his mana, yet, you're making him invulnerable to panicking and spending mana stupidly, or giving him enough time to react to Mana Burn. Doing this once to force nature's swiftness sounds OK, but more than that... I would personally play it on a more aggressive approach. I would only do cyclone switches if the druid is on a stupid position - say between two pillars - so that your priest can easily place himself for some mana burn action. Oh, and you're being hurt by fear too much... your priest can dispel it.
If you want pressure on your switches, have the priest spam dispelling anything the druid does. Force him to cast, go bear, feral charge - do anything that makes him spend mana, and put pressure enough to make him come off line of sight. Once Nature's Swiftness is blown, if you go all-out dispelling anything the druid does, he loses all his ability to burst heal (Swiftmend wastes two GCDs), so, watch out for regrowth+rejuv; take both out of the picture asap. Be careful with barkskin and dispel protection, this isn't failproof.
I would personally rely more on priest bursts. Have the warlock go down as much as you can, than cyclone x3. That means the druid has to blow some sort of cooldown, or the warlock is done - all his HoTs ran out by now. Fear bomb the druid, make the priest go nuts on the warlock, cyclone x3 the tree. That gives you some serious time to score a kill if the druid is out of medallion and nature's swiftness. Have the priest time some Holy Fire-Shadow Word: Death combos to support your burst, because all the cycloning action will cut your burst in half.
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243202
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484925
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Post by
cloudp
Berserk makes you fear immune, meaning the only CC they can use on you through it is Cyclone and Deathcoil. Let your cyclone DR stack up when a DC is down and then go for glory on whichever one you think you can burst down. Warlocks hate feral druids but love killing disc priests, tell your priest to LoS as much as he can, and in longer fights try to heal yourself when you break LoS. It is possible to run their druid OOM if you get a dispel on innervate and your priest avoids most of the lock's damage.
Berserk is a 3min cooldown negated by Cyclone x3, it's why he said he was CCed for the entire duration (do you glyph it btw? I'm not into Feral Druids, i'm not sure what they glyph for pvp.)
Cycloning through innervate is more fail-safe than dispelling, because the druid has got dispel protection, and will likelly stack fodder spells before Innervating. If you dispel it, good, but it's relying on RNG more than Cyclone does. Exception for Innervating with Medallion off cooldown.
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368348
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292580
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174429
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Post by
besaba
Sit on the lock at the start. DO NOT maim much (try to use it to interupt a fear on your priest or yourself (less important as it can be dispelled by your priest ). Make sure you energy pool. Get your priet playing very offensively helping you dps the lock at the opening then trying to mana burn the druid later.
Open get SR/Rip rolling and use the instant clone on the druid, have your priest run to him while he is cloned for a fear. Try bursting down the lock. You probably wont kill the lock but it will force some CD's. Once you get the lock low and you see the druid start healing the lock up cyc the lock and try to burst down his pet behind a pillar (locks pet will probably be on your priest to interupt his mana burns).
Then just repeat. Once you kill the locks pet twice the lock will become very squishy until Fel dom comes off CD. Just keep sitting on the lock pooling energy for quick bursts getting ready to set up a cc chain on the druid with cyc / fear. IF the lock ports and tries to resummon and the druids in a prime position call a quick switch and both go hard on the dps (or mana burns if the druid is getting lowish on mana).
You should be able to win the mana war if you time your innervates when the druids cyc is on dr on your priest and you get innervate cyc'd or dispelled quickly. Esp if you can shut down most of the locks damage by sitting on him.
I highly approve of this post! You got a frostwyrm brah?
Post by
Lightrain
Sit on the lock at the start. DO NOT maim much (try to use it to interupt a fear on your priest or yourself (less important as it can be dispelled by your priest ). Make sure you energy pool. Get your priet playing very offensively helping you dps the lock at the opening then trying to mana burn the druid later.
Open get SR/Rip rolling and use the instant clone on the druid, have your priest run to him while he is cloned for a fear. Try bursting down the lock. You probably wont kill the lock but it will force some CD's. Once you get the lock low and you see the druid start healing the lock up cyc the lock and try to burst down his pet behind a pillar (locks pet will probably be on your priest to interupt his mana burns).
Then just repeat. Once you kill the locks pet twice the lock will become very squishy until Fel dom comes off CD. Just keep sitting on the lock pooling energy for quick bursts getting ready to set up a cc chain on the druid with cyc / fear. IF the lock ports and tries to resummon and the druids in a prime position call a quick switch and both go hard on the dps (or mana burns if the druid is getting lowish on mana).
You should be able to win the mana war if you time your innervates when the druids cyc is on dr on your priest and you get innervate cyc'd or dispelled quickly. Esp if you can shut down most of the locks damage by sitting on him.
I highly approve of this post! You got a frostwyrm brah?
Actually, this doesn't always work.
I typically open with berserk if the druid is in stealth(especially if you find him, but the lock will start draining your priest, so not always a good plan). This typically gives you a chance to get a finisher up, and hopefully an instant cyclone for when the druid appears before he gets a cyclone off on you. If he isn't in stealth, I'll wait till they LoS eachother, then open on the most opportune target.
Our goal against lock+druid is to burn the druid. I throw as much CC as I can at the lock while nuking the druid and trying to keep him slowed/stunned/healing himself while throwing instant cc's at the lock. 99% of the time, the druid will run away, and usually run away from the lock. This gives you a chance to switch up the cc with roots, and the lock is just sitting there. Once the druid gets back into LoS of the lock, wait, restealth, and start over. I typically restealth more than once in a match.
When the druid is topped off, and defensive in bear with HoT's up, I'll throw a cyclone at him when he isn't at full HP(usually a SR refresh) and switch to the lock. It's a long fight. But so long as you keep the mana drains from the lock down to a minimum, this works pretty well.
The reason I say this is because if you try to focus down the lock, you will usually be cc chained and not be able to help your healer. Warlock will UA+howl/DC, wait for you to get back, UA+fear, wait, port+fear. All the while he's nuking your healer. Once you think you have a chance of nuking him, You'll be cycloned 3 times, possibly hibernated if you don't juke it, and enter, the fear spam again. Locks have the most control, and the least requirement for heals if they play correctly.
I know this because this is what every lock+resto druid team does to me. You have to oom the druid and keep the lock under control. Play aggressive on dispels outside of fear bombs, burn the crap outa the druid when he's feared and throw some CC on the lock. Hopefully he doesn't juke too many burns and you win the mana war. It's a long, rough fight against a warlock+healer team with 1800+ experience. If the healer is dumb enough to run out of LOS of his lock with you on him consistantly, he won't survive against you.
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